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Author Topic: New fields for AL  (Read 6653 times)
Inge
Round Mound of Gray Fatness
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New fields for AL
« on: 2008 August 29, 09:08:23 »
THANKS THIS IS GREAT


New Persondata
0xE4   reputation (-100 to +100)
E5   probability to appear
E6   title - post name


PersondataFlags1:
Witch = flag 11 (dec)
Room mate = flag 12 (dec)


ObjectData
0x70 = Pet awareness value
71 = Ignore Apt Restriction Grab


Witchiness is TurnonTraits3 Flag 4 (dec) (and same flag in traits and turnoffs)
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
Theo
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Re: New fields for AL
« Reply #1 on: 2008 August 29, 14:05:38 »
THANKS THIS IS GREAT

Are there any new fields for Property Set resources?
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Inge
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Re: New fields for AL
« Reply #2 on: 2008 August 29, 14:08:18 »
THANKS THIS IS GREAT

Sorry, not an area I know anything about Sad  Maybe Peter (or Quaxi if he reappears) knows how to find out, if no one else gets there first.
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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Re: New fields for AL
« Reply #3 on: 2008 August 29, 14:20:19 »
THANKS THIS IS GREAT

That's easy to see though, since it's formatted as xml.

We only need samples of GZPS, XTOL, etc from AL packages (or created by AL BodyShop), and see if there's anything new.

I'm just interested in knowing if new fields might create incompatibilities, like the one in Pets BodyShop. Wink
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Inge
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Re: New fields for AL
« Reply #4 on: 2008 August 29, 14:54:41 »
THANKS THIS IS GREAT

Good!  Who's in the mood to get busy with BodyShop then?
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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