More Awesome Than You!
Welcome, Guest. Please login or register.
2024 March 29, 05:51:40

Login with username, password and session length
Search:     Advanced search
540270 Posts in 18066 Topics by 6511 Members
Latest Member: zheng
* Home Help Search Login Register
+  More Awesome Than You!
|-+  Awesomeware
| |-+  The Armory
| | |-+  Playsets & Toys
| | | |-+  Salvaged Stories Crap
0 Members and 2 Chinese Bots are viewing this topic. « previous next »
Pages: 1 ... 14 15 [16] 17 THANKS THIS IS GREAT Print
Author Topic: Salvaged Stories Crap  (Read 512006 times)
uksimsfan
Tasty Tourist

Posts: 2


View Profile
Re: Salvaged Stories Crap
« Reply #375 on: 2009 August 31, 16:53:12 »
THANKS THIS IS GREAT

Guys, I'm interested in the Castaway stuff in the Mian Thread.
What EPs do you need for those?

I have NL, OFB, UNI, PETS, SEASONS.
I don't have BV.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #376 on: 2009 August 31, 17:05:05 »
THANKS THIS IS GREAT

Objects have differing requirements depending on whether they are functional or decorative. Requirements are noted in the individual RTFMs, but the amount of testing performed on obsolete installations is largely nonexistent. Intentionally using obsolete versions of the game is not really recommended.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
uksimsfan
Tasty Tourist

Posts: 2


View Profile
Re: Salvaged Stories Crap
« Reply #377 on: 2009 September 02, 14:26:18 »
THANKS THIS IS GREAT

Thanks the reply.
The items I am interesting in are. (items I REALLY need in bold)

OBJECT: Aeroplane - Does Not Enable User To Fly.
OBJECT: Aeroplane (Bent) - Requires textures from Regular Aeroplane.
OBJECT: Beds (all) - Often Higher Energy Than Existing Beds! Cheap! May Require CS Beddings.
OBJECT: Coconut/Papaya/Banana Trees - Climbable and Harvestable For Cash/Food.OBJECT: Craft Bench - Made MOAR Useful: Can Make Robots as Well As Toys
OBJECT: Decorative Crates and Fuel Barrels - Not Really Useful, But I Have Like A Dozen Of These Right Here In This Very Room IRL
OBJECT: Firewalk Hot Coals - Requires CoreFuncs.
OBJECT: Leaf Pile Bed - No Energy Maximum To Use! Requires CoreFuncs.
OBJECT: Lean To Shelter

Can I use any of those safetly with NL, OFB, UNI, PETS, SEASONS?

Also what are "CoreFuncs" and "RTFMs".
Also what is ment by "May Require CS Beddings".

Lastly, is there anywhere I can see images of these items?

Thanks for your help.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #378 on: 2009 September 02, 14:55:39 »
THANKS THIS IS GREAT

Can I use any of those safetly with NL, OFB, UNI, PETS, SEASONS?
Probably. What does it say in the manual?

Also what are "CoreFuncs" and "RTFMs".
Also what is ment by "May Require CS Beddings".
CoreFuncs is BHAV functions needed to make the objects that require them function. CS Beddings are the textures for the Castaways bed objects.

Lastly, is there anywhere I can see images of these items?
They're from the Castaway Stories game. This isn't a screenshot gallery. If you have the game, you know what they are. If you don't, you don't care.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Mootilda
Dead Member
*
Posts: 579


Reluctant Modder


View Profile
Re: Salvaged Stories Crap
« Reply #379 on: 2009 September 02, 21:31:08 »
THANKS THIS IS GREAT

Also what are "CoreFuncs" and "RTFMs".

RTFM is "Read the --- manual", which is what you should be doing.
Logged

I don't think this level of hostility is necessary
soozelwoozel
Senator
*
Posts: 2024


Success Weasel, School of notovny '11


View Profile
Re: Salvaged Stories Crap
« Reply #380 on: 2009 September 05, 22:26:04 »
THANKS THIS IS GREAT

Why so coy Mootilda? Fuck is a good word. Plenty of history behind it. Can't you bring yourself to type it? How odd.
Logged

KNOCK KNOCK, JUNIOR\'S HERE
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #381 on: 2009 September 06, 01:46:38 »
THANKS THIS IS GREAT

She's used to other sites where saying something like that would get you banned. But not here. Here, the worst that can happen is that you get "pottymouth" as your schtick.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Mootilda
Dead Member
*
Posts: 579


Reluctant Modder


View Profile
Re: Salvaged Stories Crap
« Reply #382 on: 2009 September 06, 21:20:43 »
THANKS THIS IS GREAT

Why type a word that I wouldn't use in real life?  Besides, it wasn't necessary for the translation.
Logged

I don't think this level of hostility is necessary
sleep
Blathering Buffoon
*
Posts: 60


View Profile
Re: Salvaged Stories Crap
« Reply #383 on: 2010 April 08, 02:50:16 »
THANKS THIS IS GREAT

Risking necromancy...

Having CS corefuncs in the game seems to remove the apartment icon from apartment buildings in hood view. If that's all it is doing, it's not much of a problem, but is it a hint of anything worse?
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #384 on: 2010 April 08, 03:52:38 »
THANKS THIS IS GREAT

Can't reproduce this behavior, works fine for me.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
SiuPang
Dimwitted Dunce
*
Posts: 178



View Profile
Re: Salvaged Stories Crap
« Reply #385 on: 2010 June 08, 08:11:01 »
THANKS THIS IS GREAT

Pescado, I just found that CS Core Functions have some conflicts with Apartment Life. And these conflicts will stop Sims from becoming witches or wizards. Please help and look into this issue. Many thx!!!
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #386 on: 2010 June 08, 10:23:10 »
THANKS THIS IS GREAT

No, that's total horseshit. My sims can become witches just fine, and have.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Deviancy
Asinine Airhead

Posts: 45


Brownies are evil...


View Profile WWW
Re: Salvaged Stories Crap
« Reply #387 on: 2010 July 14, 04:03:17 »
THANKS THIS IS GREAT

Someone may have noticed this potential conflict, but trying to read through 16 pages of posts started heading in the direction in which I'd need to pop some excedrin.

The Leaf Pile Bed seems to conflict with TJ's Smart Bed mod.

I say "seems to" because I tested it with the the mod and it caused a "too many iteration" error, and tried it without the mod and the issue went away.

Seems 100% to me but well.. yeah..
Logged
jezzer
Grammar Police
*
Posts: 4931


"Start a new thread" is the new "Search."


View Profile
Re: Salvaged Stories Crap
« Reply #388 on: 2010 July 14, 04:36:44 »
THANKS THIS IS GREAT

Someone may have noticed this potential conflict, but trying to read through 16 pages of posts started heading in the direction in which I'd need to pop some excedrin.
That's why there's a SEARCH box.
Logged

<soozelwoozel>  Remember the days when jezzer used to have adorable pictures of ratties holding teddy bears as his avatar? Now it\\\'s all eyeless cave vagina spiders and despair.
Deviancy
Asinine Airhead

Posts: 45


Brownies are evil...


View Profile WWW
Re: Salvaged Stories Crap
« Reply #389 on: 2010 July 14, 06:02:25 »
THANKS THIS IS GREAT

I used your so called "search" box and didn't find any hits on "smart Beds" in this specific thread.

But thanks for bringing this new fangled message board option to my attention, never heard of it before.
Logged
jezzer
Grammar Police
*
Posts: 4931


"Start a new thread" is the new "Search."


View Profile
Re: Salvaged Stories Crap
« Reply #390 on: 2010 July 14, 06:04:23 »
THANKS THIS IS GREAT

Yeah, advertising that you're either too lazy to search or not smart enough to search effectively is a sure-fire way to get help.
Logged

<soozelwoozel>  Remember the days when jezzer used to have adorable pictures of ratties holding teddy bears as his avatar? Now it\\\'s all eyeless cave vagina spiders and despair.
Deviancy
Asinine Airhead

Posts: 45


Brownies are evil...


View Profile WWW
Re: Salvaged Stories Crap
« Reply #391 on: 2010 July 14, 06:15:09 »
THANKS THIS IS GREAT

Where in my original message was the word "help" mentioned, and where did I mention that I didn't use that fancy dancy new fangled "search box" magicmabob?

Assuming things is naughty.

I said I can't read through 16 pages of posts because it's hard on my eyes.

Eye strain != laziness..

Tsk.. tsk..

I'm merely saying.. "hey.. this bed of leaves thing.. it no worky.. worky with TJ's Smart Beds as far as I can tell.. you may want to avoid it"..

Because as far as the search results indicated, no one has said that in this thread yet.

« Last Edit: 2010 July 14, 06:27:11 by Deviancy » Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #392 on: 2010 July 14, 09:23:21 »
THANKS THIS IS GREAT

The Leaf Pile Bed is a nonstandard bed-class object, so the Jeffistani objects need to specially account for it. Its nonstandardy is a product of EAxis, and therefore, has right-of-way.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Kazzandra
Pinheaded Pissant
***
Posts: 1058


spukhafte Fernwirkung


View Profile
Re: Salvaged Stories Crap
« Reply #393 on: 2010 July 22, 23:54:26 »
THANKS THIS IS GREAT

Someone may have noticed this potential conflict, but trying to read through 16 pages of posts started heading in the direction in which I'd need to pop some excedrin.

The Leaf Pile Bed seems to conflict with TJ's Smart Bed mod.

I say "seems to" because I tested it with the the mod and it caused a "too many iteration" error, and tried it without the mod and the issue went away.

Seems 100% to me but well.. yeah..

What plugins (if any) are you using? I have the relax plugin with the base mod and have never had a problem with the leaf pile. I'm pretty sure I have the most current version for AL. "Seems to" seems like the best way to say it, indeed.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #394 on: 2010 July 23, 02:26:59 »
THANKS THIS IS GREAT

Hey, look. It's Chastity. Long time no see.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
nahte
Blathering Buffoon
*
Posts: 61


View Profile
Re: Salvaged Stories Crap
« Reply #395 on: 2010 November 25, 23:09:16 »
THANKS THIS IS GREAT

Hi everybody!

It seems that corefuncs breaks the GL fountain.

Is it true?
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #396 on: 2010 November 26, 01:50:38 »
THANKS THIS IS GREAT

Can't see any reason why, my fountains seem fine to me.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
VampireKiss
Tasty Tourist

Posts: 2


View Profile
Re: Salvaged Stories Crap
« Reply #397 on: 2011 August 30, 07:43:52 »
THANKS THIS IS GREAT

The leaf pile in my game works, as in sims can sleep on it like they are supposed to. But if I have it on a lot with a normal bed then my sims will pop out of the bed whenever they relax to woohoo. But if I delete it off the lot they work just fine. Has anyone else had this happen?
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26281



View Profile
Re: Salvaged Stories Crap
« Reply #398 on: 2011 August 30, 16:10:50 »
THANKS THIS IS GREAT

Can't say I've seen that, nor can I imagine how the presence of an unrelated object on the lot would influence things. Is there an accompanying error message in debug mode?
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
rosess
Dimwitted Dunce
*
Posts: 199


I caught you a deelishus bass


View Profile
Re: Salvaged Stories Crap
« Reply #399 on: 2011 August 30, 17:38:21 »
THANKS THIS IS GREAT

I vaguely recall removing the leaf pile due to a conflict with another mod or hacked item.  ACR, maybe? 
Logged
Pages: 1 ... 14 15 [16] 17 Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.076 seconds with 21 queries.