More Awesome Than You!
Welcome, Guest. Please login or register.
2024 June 06, 13:05:05

Login with username, password and session length
Search:     Advanced search
540275 Posts in 18066 Topics by 6517 Members
Latest Member: zebez
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  The Podium
| | |-+  yet another CS problem.
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: [1] THANKS THIS IS GREAT Print
Author Topic: yet another CS problem.  (Read 2692 times)
arogers
Blathering Buffoon
*
Posts: 60


View Profile
yet another CS problem.
« on: 2008 May 25, 09:45:18 »
THANKS THIS IS GREAT

So ive managed to extract the objects from castaway stories but when I place certain objects (ones with interactions) they will stop live mode from working until I delete the object. How can I fix this?
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26284



View Profile
Re: yet another CS problem.
« Reply #1 on: 2008 May 25, 09:50:26 »
THANKS THIS IS GREAT

This is an incompatibility in the Main or Init BHAV. There is no way for you to fix it because you are insufficiently Awesome. This task exceeds your understanding and you would have to go through an entire crash-course in BHAVs before you could even begin to resolve this.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Havelock
Lipless Loser
***
Posts: 647



View Profile
Re: yet another CS problem.
« Reply #2 on: 2008 May 25, 12:00:14 »
THANKS THIS IS GREAT

arogers all Objects from CS one could make usable for TS2 are done by Pescado, Devilsrope, and me. All other Objects have to be reprogrammed for TS2, are useless or would not work in TS2. We have tried anything possible.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26284



View Profile
Re: yet another CS problem.
« Reply #3 on: 2008 May 25, 13:02:36 »
THANKS THIS IS GREAT

I've basically covered everything that could work that can be reprogrammed feasibly. Havelock and whatshisface covered all the nonfunctional objects. Everything else is either fundamentally incompatible or obscure and nobody's heard of it.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.03 seconds with 19 queries.