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TS2: Burnination
The Podium
Deleting neighborhoods?
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Topic: Deleting neighborhoods? (Read 3172 times)
Insanity Prelude
Juvenile Jackass
Posts: 488
Deleting neighborhoods?
«
on:
2007 June 24, 04:58:16 »
Does deleting an entire neighborhood cause any problems? I don't play Riverblossom Hills or Strangetown (or Veronaville, but my Sister claimed that one), so I don't really see the point in having them taking up space.
Figured I'd better make sure though, since so much other stuff can cause a BFBVFS...
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26286
Re: Deleting neighborhoods?
«
Reply #1 on:
2007 June 24, 05:23:37 »
There are no known issues associated with deleting a neighborhood, even premade ones. It is believed to be safe. At least until they manage to fuck it up in a subsequent pack or patch.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
jrd
Terrible Twerp
Posts: 2498
Re: Deleting neighborhoods?
«
Reply #2 on:
2007 June 24, 05:24:46 »
All Neighbourhoods are standalone instances. Deleting one simply means it is no longer available.
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Insanity Prelude
Juvenile Jackass
Posts: 488
Re: Deleting neighborhoods?
«
Reply #3 on:
2007 June 24, 06:26:55 »
Got it, thanks.
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