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TS3/TSM: The Pudding
The World Of Pudding
Zoom in, in world edit view
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Topic: Zoom in, in world edit view (Read 4074 times)
Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
Zoom in, in world edit view
«
on:
2010 July 26, 10:59:24 »
I need to get a little closer when I am placing lots in game. Does anyone know where that is set, or whether anyone has already made a hack for it?
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
The_Goddess
Garrulous Gimp
Posts: 307
You know how to whistle, don't you?
Re: Zoom in, in world edit view
«
Reply #1 on:
2010 July 26, 15:01:56 »
I'm not sure what you're asking. I use the roller on my mouse to zoom in while placing lots. Right Click after you select lot size and then roll the wheel. If you don't have a wheel on your mouse I guess you could click on the +, but I haven't tried that.
«
Last Edit: 2010 July 26, 15:53:56 by The_Goddess
»
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Claeric
Shouty Vole
Pinheaded Pissant
Posts: 1072
Re: Zoom in, in world edit view
«
Reply #2 on:
2010 July 26, 16:11:37 »
To zoom in, zoom in. If you wish to zoom out, zoom out.
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Pyromaniac
Corpulent Cretin
Posts: 116
Re: Zoom in, in world edit view
«
Reply #3 on:
2010 July 26, 16:40:44 »
I think she's asking if there's a mod that will let her zoom in further than the game currently permits.
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Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
Re: Zoom in, in world edit view
«
Reply #4 on:
2010 July 26, 17:44:09 »
Ah - sorry I was talking about the wrong place - it's when you're trying to move a lot. The placement does let you zoom
«
Last Edit: 2010 July 26, 18:10:39 by Inge
»
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
friendlyquark
Dimwitted Dunce
Posts: 152
Re: Zoom in, in world edit view
«
Reply #5 on:
2010 July 28, 17:28:57 »
I have found the edit town camera to be clunky and frustrating as well. I haven't seen a fix for that posted anywhere, so I think we're out of luck, unless you want to write one.
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