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51  TS3/TSM: The Pudding / Facts & Strategery / Re: Traits that matter on: 2009 July 19, 07:40:18
Sims can also learn random recipes by watching the Cookin' Cable, but I don't know if this is related to the Natural Cook trait.
52  TS3/TSM: The Pudding / The World Of Pudding / Re: Relationship Panel Error on: 2009 July 19, 07:32:59
The problem with the search can also be that you're using different words to look for the same thing. Once I was trying to find out if there'd been any posts about the types of grave stones that appear in the game, and coudn't find anything useful. After I posted my question, it was pointed out that there was already a post about this, but using the word "tombstone" instead, so it didn't show up in my searches for "grave stone". But, yes, sometimes people are just too lazy to do a search in the first place.
53  TS3/TSM: The Pudding / The World Of Pudding / Re: Pregnant sims have no bottom part to their stomachs! on: 2009 July 19, 07:28:19
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I keep my pregnant Sims in dresses.

What do you do to control their wardrobe?  I plan plenty of maternity freindly outfits beforehand hoping the sim will use them instead -  but each and every time, it lands me with this randomy generated crap.  It's great if it's the dress, but I get the jogging suit more often than not. 

My sims either keep a part (or all) of their pre-pregnancy outfit if it's one of the pieces of clothing with pregnancy morphs, or they switch into an outfit that's sort of similar to what they were wearing. The ones that were wearing pants switch to a pair of pants, the ones wearing a dress to another dress.

I don't have access to my game screenshots at the moment, but I can post some pictures later on. Among the pieces of clothing that do have pregancy morphs are the T-shirt-over-a-long-sleeved shirt top, the skinny jeans, the jogging pants (and the matching top), and the spaghetti strap dress, at least. If you dress your sims in those before they switch to their pregnancy clothing, they should keep that same outfit during the pregnancy, also.
54  TS3/TSM: The Pudding / Facts & Strategery / Re: Complete Painting Guide on: 2009 July 18, 15:02:57
I have not seen the "dabble" option for beginner painters, either.
55  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 13, 12:45:59
I am so annoyed about the selling of books. My sim writes a book, and its not for sale in the store. Why? It even became a best seller, but no one can buy it, only read it in the library. I guess this is core modding?

I have not tried this myself, but from what I've read, your sim should be able to sell his copy of his book to the bookstore, and after that the bookstore should be selling it.
56  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 13, 11:24:20
Regarding the moving out with 0 simoleans issue, if you use the "Split household" action from Edit Town mode (by clicking on the household's house icon and selecting the Split action) instead of the Move option on their phones, the sim(s) that move out get a portion of the household money with them. At least that's how it's worked for me, I don't know if there is some reason people are not using this or mentioning it as an option.
57  TS3/TSM: The Pudding / Facts & Strategery / Re: Gardening and fertilizing on: 2009 July 09, 16:42:10


Hmm, odd. I don't have the transmogrify interaction though I do have the "perform experiment on" one. Did transmogrify come from an opportunity or does it just appear at level 10 science and maybe my sim is just bugged? *sigh*



From what I've read on the forums, the offspring of firemen sometimes or always have the ability to turn any fruit into a flame fruit.
58  TS3/TSM: The Pudding / The World Of Pudding / Re: What's required for Sims detail set to highest? on: 2009 July 09, 12:45:26
I have an 8800 GTS with 512MB of RAM, and am able to set the sim detail to the highest. It doesn't seem to be high 100% of the time, though: townie sim detail on community lots sometimes goes to a lower setting, it seems.

What improved my general graphics detail quite a bit was doing the thing witch suggested and fix the anisotropic filtering settings. Even just setting it to x2 improved the detail to a great deal.
59  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 09, 09:17:39
What does the killing of plants have to do with teeth hollowing out from the inside? I'm not following your train of thought. At all.
60  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 09, 08:51:48
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Removing aversion to our insides would allow us to live simpler lives (and not as hypochondriacs).

I don't understand what you mean by this. Could you elaborate a bit? Simpler how? I don't suffer from aversion to my "insides" but I don't see how it makes my life simpler, or how it would make me less of a hypochondriac.

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I read something about teeth hollowing out from the inside if we lack meats.

What?
61  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 09, 06:06:31
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Why, why, why does MATY sometimes just not load pages without me refreshing repeatedly for days at a time, and then work fine other times?  I never have this problem with unimportant sites!

I have the same problem. Sometimes pages don't load at all, other times they load immediately. It's very inconsistent.

Are you, by chance, running ie8?  I ran into that when using ie8.  I switched to Firefox and have not had a problem since.

Nope, I use Chrome. I have the same problem both at my home and work computers (I haven't been able to install Firefox at work, but for some reason Chrome can easily be installed regardless of the limitations they have set up for the regular users on these computers.). What I've started doing now to deal with it is that if a page gets stuck loading, I use the stop button and then reload. Most of the time it works.
62  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 08, 10:08:07
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Why, why, why does MATY sometimes just not load pages without me refreshing repeatedly for days at a time, and then work fine other times?  I never have this problem with unimportant sites!

I have the same problem. Sometimes pages don't load at all, other times they load immediately. It's very inconsistent.

Welcome to the internets

It's not quite as inconsistent with most other sites, at least not for me. The tubes to MATY give me more trouble than my other regular sites. But I'll live with it.
63  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 08, 08:53:40
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Why, why, why does MATY sometimes just not load pages without me refreshing repeatedly for days at a time, and then work fine other times?  I never have this problem with unimportant sites!

I have the same problem. Sometimes pages don't load at all, other times they load immediately. It's very inconsistent.
64  TS3/TSM: The Pudding / The World Of Pudding / Re: Easy way to Magical gnomes and are they bugged? on: 2009 July 07, 07:41:39
I had three magical gnomes on a lot, of which at least two moved around at first, one of them several times, but then it stopped and none of them moved for several sim weeks. Two of them were kicked at some point, but I'm not sure if they moved after that or not. In any case, it seems, most of the time they stay still and only move, seemingly, randomly.
65  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 05, 06:05:00


I don't remember what the ethicist said in response to that question, but I'm sure there was something.  It's a common response to any issue of animal rights.  I'm at my parents house right now, but when I get back home tonight or tomorrow I'll check the essay and tell you what it says.

Personally, I'm thinking that every philosophical theory is silly right now, because they all seem to have these giant loopholes in them.  Also, it seems like you can make any decision and make it moral just by thinking enough about it.  I prefer the moral egoist approach- if I think it's wrong, it's wrong.  End of story.  Apparently that doesn't work in an academic setting.

I was browsing through my little brother's high school philosophy book recently, but had to put it down pretty fast as I was getting frustrated with what to me seemed like mindless babble, and using an entire paragraph to say something that could have been condensed to one sentence. I don't know, maybe it's just me getting old and cranky  Tongue.
66  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 05, 04:11:31
I'm in a Social and Moral Ethics class and we just read a bunch of essays about the morality of eating meat.  One interesting opinion in one of the essays is that with rights comes responsibilities.  Since we cannot hold animals accountable for their actions (aka jail and other punishments), then they do not have rights.  I'm not saying I agree with this, just interesting food for thought.

That is an interesting theory, but what if we apply that to young children, or severely retarded or mentally ill grown-ups, who also may be judged not to be accountable for their actions. Do they not have rights, either, then? Was that discussed in the class? I'm thinking that theory has a giant loophole in it.
67  TS3/TSM: The Pudding / The World Of Pudding / Re: Rummaging in front of the neighbors -- why don't they care? on: 2009 July 05, 04:02:09
Then again, the U.S. is not the entire world, which means that different places may still have different laws.

Amen
68  TS3/TSM: The Pudding / The World Of Pudding / Re: Share pix / vidz of THE HORROR here on: 2009 July 04, 14:01:13
My (now dead) mad scientist:




Is this what people refer to as the "bus kill"?  Wink



69  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 03, 05:34:58
I wish I liked fish, because it would be a nice source of protein and some healthy kinds of fat. I like fish in an aquarium but not on my plate, though.

My sims, on the other hand, devote most of their lives to fishing.
70  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 02, 10:53:38

Nonsense. Carnivores are slimmer, easily. How exactly is a fruit or vegetable going to flee from you? Whereas a fat carnivore is going to be a hungry carnivore, because he lacks the agility needed to pursue his prey. Haven't you noticed how the largest animals are either herbivorous, or have essentially herbivorous eating habits (Technically, krill is an animal, but it's not very animate).

That works in theory, but in modern Western countries, at least, most people do not hunt their meat. Sims can fish, but it doesn't exactly require them to be physically fit, either, when they can take a taxi to the nearest puddle and then stand still for hours while fishing. And when steaks grow in trees, they don't need to run after them, either.

Not that vegetarians are necessarily slim, either, sims or otherwise.
71  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 02, 08:20:54
[Well, some vegetarians aren't vegetarians because they want to save animals. Like myself. I just hate the taste of meat and the texture of the fat globules and strings. I still like the flavor. I can't process the real stuff well, anymore, as I found out when I tried some pepperoni on a lark.

Agreed. I'm an almost-vegetarian because I find most meaty foods disgusting. Years ago I used to be a vegetarian for ethical reasons, nowadays I do eat some but not much because it mostly turns me off. I'm just generally a picky eater and many non-meat foods are not very appealing, either. I mostly live on dairy and grain products (plus candy).
72  TS3/TSM: The Pudding / The World Of Pudding / Re: Hidden Items on: 2009 July 01, 09:59:46
Did you make the same mistake I did and not look into the household inventory?
73  TS3/TSM: The Pudding / The World Of Pudding / Re: The types of grave stones on: 2009 June 28, 17:05:57
Cool, thanks, case closed  Grin
74  TS3/TSM: The Pudding / The World Of Pudding / Re: The types of grave stones on: 2009 June 28, 16:04:21
It should depend on the total amout of lifetime happiness points they got. AFAIK there are two milestones: 75,000 and 150,000. Some of it is discussed here.

Thanks! I tried searching but I didn't use "tombstone" so it didn't come up.

So, it's not technically connected to the lifetime wish fulfillment, but it's probably hard to gain 150,000 points without fulfilling it.

Hmm, so are there two or three types of tombstones? Do sims with over 75,000 but under 150,000 get the flat one and sims with over 150,000 the tall one? If so, then what does the under 75,000 stone look like?

Edited to add: OK, I checked out the cemetary and there seem to be three types. So, the flat one is the lowest points one and the medium sized is the between 75,000 and 150,000 one?
75  TS3/TSM: The Pudding / The World Of Pudding / The types of grave stones on: 2009 June 28, 15:43:15
What determines the type of grave stone/urn sims get when they die? Is it completely random, or is there some logic to it? I haven't had enough sims to die to have a large enough sample, but does it maybe have something to do with whether they got their lifetime wish fulfilled or not? A sim who had hers fulfilled got the tall version of the grave stone, while two others who didn't got the flat one.
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