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1  TS3/TSM: The Pudding / Pudding Factory / Re: The Aging Manager on: 2009 December 20, 16:32:41
Great mod. Just what I needed.
2  TS3/TSM: The Pudding / The World Of Pudding / Re: Grainy & wonky :) on: 2009 May 31, 21:48:41
Most of the paintings are just generic photoshop filters, I hope they change them in the final version.

Do they have a time machine?

If so they could make MONEY and go back to 1900 and sell the game!!! THEN THEY COULD BUY A CHOCOLATE PIE A MILE WIDE!!!!
3  TS3/TSM: The Pudding / The World Of Pudding / Re: OK, so why would I want this mess? on: 2009 May 31, 20:17:07
Quote
Arguing about the quality of paintings I posted is pointless.

Well... You kinda made it the point when you used them for your argument that the Sims 3 paintings were crap, but apparently I digress. Sims 2 paintings merely being screenshots always defeated the purpose of having sim "paintings" for me.

No, the point I made was that any reasonably talented artist can make photorealistic art IF THEY WANT TO DO THAT. Sims can only make sloppy smudgy crap with poor color balance.

If I wanted my sim to make an ugly abstract painting, I would choose that option, and not the regular one.

The pictures I posted illustrate that point. Even hillbillies with a paint gun can make photorealistic art.

4  TS3/TSM: The Pudding / The World Of Pudding / Re: Grainy & wonky :) on: 2009 May 31, 20:12:52
Even at 10 skill, they suck. Master painter sims cannot paint any better than a 10 year old.
5  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 31, 03:31:48
Can we still drop custom paintings into a Paintings folder and have sims paint them at higher skill levels?

Doesn't look like it so far. Hopefully there is a way that I couldn't find.
6  TS3/TSM: The Pudding / The World Of Pudding / Re: OK, so why would I want this mess? on: 2009 May 31, 03:28:08
Some people will think I'm crazy, but I actually prefer that third picture sanmonroe gave. At least it has some personality! Granted, it's amazing that the first artist is able to make a digital painting that looks exactly like a photograph, but making a painting that looks exactly like a photograph is pointless. You may as well just take an actual picture, and call it a day. Not to mention, in order for such artists to make those pieces they need a photograph of it first, which makes the whole situation redundant. I'd rather have imperfect creativity than robot-like perfection any day.

Aside from that rant, I would actually prefer to see diverse filter effects for sim paintings. I think it'd be pretty spiffy to see a sim using pointillism, a charcoal effect, ect.

Thats not a digitally made photo. That was done by hand by three guys.

It may not be high art, but it shows that when you want to hand paint something realistic, even burn out hippies with an airgun can do so.

I see now that it is in traditional media, so that was my mistake. However, I don't think that you understand what I meant by a digital painting. "Digitally made photo" implies something rather different, so I feel the need to explain. Painting on a canvas, and using a stylus to paint inside an art program both take equal amounts of skill. The weaknesses and strengths of the mediums are different, though. Thanks for the correction, but it doesn't actually change anything about my argument. A boring ass painting, is a boring ass painting, no matter which medium was used. Your last example in a separate post was a much better example of your point, but guess what? It's still not perfect realism.. The artist is still using a lot of impressionistic elements to influence the feel of the painting. This can mostly be seen in the background, and in the exaggerated light and darkness to draw your eye to certain details. I totally agree that the painting filters in the Sims 3 leave much to be desired, but I respect what they were trying to achieve. If the sim paintings were merely screenshots slapped onto a canvas, then you may as well have taken a screenshot and called it a day.

Arguing about the quality of paintings I posted is pointless. The point is that every custom painting in the game looks bad. It doesn't matter what they were "trying to achieve", Bob Dole can try to achieve an erection without viagra, but if in the process he shits the bed and vomits on Elizabeth then it doesn't matter if he got to half mast! Unless the Doles are into that sort of thing, then it is a big success! A simple screenshot slapped on the canvas would have been better than what we got.
7  TS3/TSM: The Pudding / The World Of Pudding / Re: OK, so why would I want this mess? on: 2009 May 31, 00:17:23
Some people will think I'm crazy, but I actually prefer that third picture sanmonroe gave. At least it has some personality! Granted, it's amazing that the first artist is able to make a digital painting that looks exactly like a photograph, but making a painting that looks exactly like a photograph is pointless. You may as well just take an actual picture, and call it a day. Not to mention, in order for such artists to make those pieces they need a photograph of it first, which makes the whole situation redundant. I'd rather have imperfect creativity than robot-like perfection any day.

Aside from that rant, I would actually prefer to see diverse filter effects for sim paintings. I think it'd be pretty spiffy to see a sim using pointillism, a charcoal effect, ect.

Thats not a digitally made photo. That was done by hand by three guys.

It may not be high art, but it shows that when you want to hand paint something realistic, even burn out hippies with an airgun can do so.
8  TS3/TSM: The Pudding / The World Of Pudding / Re: OK, so why would I want this mess? on: 2009 May 31, 00:15:25
See the way I look at it, if you reacht he top of the skill tree, and make masterpieces, you should be able to crank out things like this for quality and realism

I'm not disputing that the paintings look like poo… Photoshop filters are for sheep. However, the examples in you counter argument are perhaps not the best. That Chuck Close painting would be in a museum long before that photo referenced mess. Like so much of what I've been reading about TS3, the abstracting of paintings should be an optional feature. On the up side, photography is almost guaranteed to be in an EP.

Yes the ugly one would end up in a museum. However, the artist was TRYING to make a painting that looked like modern art crap, not trying to make a realistic one. If I tell my sim to make an abstract painting, it is fine if it comes out looking like modern art. But if I tell it to make a portrait, or realistic painting, and the sim is a master of the art, it should come out near perfect. Its not like near photo-realistic art is a new thing



not like this

9  TS3/TSM: The Pudding / The World Of Pudding / Re: Story Progression Toggle: Is it borked? on: 2009 May 30, 20:53:29
Where exactly in the newspaper does it say about sims moving away, dieing or getting married? Whenever my sim checks the newspaper there are only news about sporting events, chess tournaments and eating contests. From what I've noticed around the neighbourhood, the original townie sims are all still there and the houses I've entered had only one family in them. My game is set on high free will, epic lifespan, aging is disabled, story progression is on.

In the read part.

You can test it, invite a part full of sims over. All the ugly ones. Add them to family, drag their hunger to starvation, and then read the next day's paper. It will have lots of obits. Then you can be sure you are reading the right part.

Days nothing happens you only get athletics stories. And I have noticed that not all things appear int he paper. Babies appear without notice sometimes.
10  TS3/TSM: The Pudding / The World Of Pudding / Re: OK, so why would I want this mess? on: 2009 May 30, 20:48:51
The still life paintings don't necessarily bother me because unless you're taking a photograph (which would be awesome) or creating via computer-generation, the quality of the work isn't going to be 100% photo-realistic. In the eye of the beholder, though.

On the note of having a camera, I would welcome that feature with open arms. You could open up your own photo gallery! What's that Stewie line? "Every hot girl who can aim a camera thinks she's a photographer. Oooooooh, you took a black-and-white picture of a lawn chair and its shadow and developed it at Save-On. You must be so brooding and deep."

See the way I look at it, if you reacht he top of the skill tree, and make masterpieces, you should be able to crank out things like this for quality and realism



or at least this




Instead the game runs the picture through a cheap pixelizer to make it look painted and we get this

11  TS3/TSM: The Pudding / The World Of Pudding / Re: OK, so why would I want this mess? on: 2009 May 30, 18:41:04
Fishing and painting are slightly less boring because the image or the fish may vary slightly, but once you have seen all the game's fish and painting images, they are about as exciting as watching water boil.
Painting is still amusing me. Well, amusing and annoying. I was really into doing portraits and texture still lifes in TS2, so wanted to do the same in TS3. However, camera controls on still lifes and portraits are near non-existent. The camera moves too violently, and you have no control over the Y-axis. You can control tilt, but it will randomly reset itself. Then you have the stylization that sims do for still life:



Portraits seem to be without the stylization, but are even more impossible to control the camera on. Now, it does seem like they get a little clearer as painting skill increases. The first from the left was at level 6, then level 7, then level 8.

They don't get much clearer than that. They look bad at lvl 10.
12  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 30, 18:22:19
That's another thing I just don't get.  With the glutinous success the Sims franchise has had, there should be more clones.  I know of the crappy attempts at clones so far, but no one really goes much further than that. You'd think Blizzard would give it a go in a more extreme way with all the cashola they have.  Or maybe Sony (eek).  
After Sims 3 is released and many see what EA has done', no one will attempt to clone it, there won't be a sims 4.

One can only hope that EPs will help boost The Sims 3 the same way EPs rounded out the base game with The Sims 2.  Personally, I would love to see one of the other game companies give EA some well-deserved competition.  Maybe that would slap the smug smiles from their faces , and make them realize we fans are a fickle bunch when it comes to being taken for granted. At the moment, they have no competition in the Sims Franchise.  History has pointed out that monopolies in any form do not have long life spans.  Dictators usually end up dead or imprisoned.  Anyone else here have a want  to remove the doors at EA's Redwood Studios and watch as the developers suffer a bit for making our Sims suffer lives of pudding faces and scavanger hunts?

I hope El Presidente can unleash his Awesomeness and give us the game we really wanted with some well-placed mods and annoyance killers.

13  TS3/TSM: The Pudding / The World Of Pudding / Re: Store & Exchange Open for viewing on: 2009 May 30, 00:23:19
HA!

Quote
The sims 3 store is going to be awesome since it will generate tons of revenue to keep many programers on pushing out patches, bug fixes, extra content, and new ways to play!

So, bin another thread someone figured that it cost players 710 dollars over the life of TS2 to buy everything. What is the potential impact of the sims 2 store for people who want to get everything?

The sims 3 store for the first month would cost you 275 dollars for everything that should have been in the box, plus the base game at 70 for the collectors edition.

So EA wants you to pay 345 dollars for the full release day game, otherwise you just have the crappy base version. You want to be cool don't you?

Just think, if they release 20 bucks of stuff a month, plus 2 expansions and 2 stuff packs a year, for 5 years...

345+ 20*12(months)*5(years)+20*2*5+50*2*5

hmm

345+1200+200+500=2245!!!

2245$ compared to 710$

And I am not sure if the guy included the cost of TS3 collectors edition in that 710$, so it may be 640$!!!

Inflation sucks.

Thats a little over 37$ a month. You could play every single SOE online game (EQ, EQ2, vanguard, matrix, etc) and WoW for the just 3 bucks more per month.
14  TS3/TSM: The Pudding / The World Of Pudding / Re: Technical problems with THE HORROR: downloading, installing, and running it on: 2009 May 29, 22:55:53
Ok, so I'm new to arr-ing and I'm pretty sure I downloaded the Sims 3 RELOADED from Pirate Bay, but it's taking a really long time. I left it on all night and it's still at 45%. The ETA keeps jumping from 22 hrs. to 3 days depending on how many KB/s is going down or up. I have all the expansions installed. Should I uninstall a few of them? Would that make it go faster? Oh and the entire package I'm downloading (with utorrent) is 4.93 GB. Is that too much?

You may have to optimize your connections and decrease your upload rate based on your connection speed.

There are torrent wikis that will tell you how to set them. Personally I prefer azureus because the DHT system seems to grab more people, but thats just me.

15  TS3/TSM: The Pudding / The World Of Pudding / Re: Store & Exchange Open for viewing on: 2009 May 29, 17:24:48
Arrr it all   Cheesy

Bingo!

How many days from release do you think it will take? I bet most of the stuff is up within 48 hours.
16  TS3/TSM: The Pudding / The World Of Pudding / Re: Career Profitability and Perks on: 2009 May 29, 09:15:42
There's also a science career opportunity to bring an urn or gravestone to work and have it restored.
I've done it 3 times, and it said the experiment failed, but it turns the urn\stone into a playable ghost.

I'll kill some more of my neighbors and see if it ever succeeds. 
After you accept the opportunity and bring in the first stone\urn, an option for "restore ghost" appears on the science bldg.

Thank God I don't live next to you.

Yes, I would be intrested to know if it ever works. I have a level 10 in the science field.
It is a random opportunity that pops up if you have had a housemate die. Kill one off and always answer the phone. Eventually you will get it offered. May take a few weeks though. Don't switch sim families after you get it or you lose it!
17  TS3/TSM: The Pudding / The World Of Pudding / Re: Technical problems with THE HORROR: downloading, installing, and running it on: 2009 May 29, 08:41:00
Hi!
Where did you guys download your game? cause mine it taking FOREVER  Sad I started it a few days ago and I only got 900MB...
If anyone has a link to a good torrent (or some other kind of downloading method) I would be grateful!!!

Pirate bay had the reloaded version with thousands of seeeders. DL that. Then DL the razor patch that was under 1 gig. It will update your game.

I DLed both in a total of about 4-5 hours.
18  TS3/TSM: The Pudding / The World Of Pudding / Re: Technical problems with THE HORROR: downloading, installing, and running it on: 2009 May 29, 08:39:00
   
Today when I opened the game this message appeared:  Undecided

"You are playing a non-final, unauthorized copy of The Sims 3. Purchasing and registering an official copy of The Sims 3 will entitle you to benefits including access to an entirely new game town called Riverview, 1000 SimPoints which can be redeemed for game objects in The Sims 3 Store, and access to The Sims 3 Exchange."

Is it true that it is not the final version?

sorry for my google english

Depends, are you playing reloaded, razor, or razor plus final patch?

And they can say you are not playing the final version every time they make a patch. The game is only final when all work stops on it.
19  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 29, 08:19:34
With the party perk you will always get a good result. I have been using parties to lure ugly sims to the house en masse to kill off. As the last one dies they always report how great it was.
20  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 28, 22:24:23
Someone asked what happens when you have a whole town that is related. Well I amtesting that.

Quote
Picture of a child playable ghost.

http://img10.imageshack.us/img10/7329/screenshot78.jpg

and apparently this is what can happen if you have no jealousy (which TS3 does not really have) and a sim with all the romance/loving traits, perks, and the fertility perk (100% impregnation rate with high chance of twins/triplets).

Yes that is 4 pages of family tree babies.
http://img16.imageshack.us/img16/3914/picture1amu.jpg
http://img20.imageshack.us/img20/4951/picture2p.jpg
http://img29.imageshack.us/img29/8789/picture3m.jpg
http://img41.imageshack.us/img41/3867/picture4r.jpg

Edit

Apparently evil women hate noisy birthday parties and sneak up on their victims.

http://img5.imageshack.us/img5/4834/screenshot7u.jpg
http://img5.imageshack.us/img5/7237/screenshot11w.jpg
http://img14.imageshack.us/img14/117/screenshot27fkr.jpg
http://img33.imageshack.us/img33/3280/screenshot31e.jpg
21  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 27, 08:24:06
Servers are not being cooperative at the moment.

Some traits seem to be able to be 'triggered' for an immediate find-out, too, due to certain social actions.  Ask about work, and you might get 'Workaholic', a flirt can reveal if someone's Unflirty, chating about family will get if someone Hates Children (and I assume the opposite, though I haven't ever gotten that), speaking of Art gets if someone Hates Art, telling a joke can get you the Good Sense of Humor / No Sense of Humor thing... I'm sure there's more, but those are the only one's I've seen.  Still, yeah, besides the super easy Questioning way, it does seem a bit difficult to get traits after 'Get to know' is gone; chat takes forever.
Or just get the Observant reward. It's only 5,000. Usually one chat will give a sim three trait discoveries. My sims get the Observant reward, the multitasking one, the one that makes coworker relationships easier. Those are the starters. Then they'll get other rewards based on their personality or LTW.

The fire one pissed me off.  The family is off in the house and yard then the fire started, here they come running.  WTH?  The ones in the house have no reason to react, they are INSIDE.  Plus I can't send them to do anything else until the fire is over....which is when someone (mom) died.
I had an unlucky, pregnant sim start a fire. I sent her ghost parents to put it out, because I'd never meant to resurrect the buggers in the first place. Not only did they succeed in putting out the fire before dying again (if possible), but she and her husband kept running in from outside to scream about it.

I haven't tried the multitasking trait. Does it really make a difference?
22  TS2: Burnination / The Podium / Re: How many sims? on: 2007 January 29, 18:46:09
My first NH blew up ina  big 800+ ball of doom.

I recreated all the player made sims in a townie free NH. Turned all the prostitutes, homeless people, drug addicts, rapists, murderers, etc into townies and went on from there.

As of Sunday 336 sims there in my file.

I do have about 30 townie YAs though. They keep dying off with the no dormie invuln hack.
23  TS2: Burnination / The Podium / Re: Graphic's card advice? on: 2007 January 29, 18:40:34
TS2 doesn't use more than 1 gig of ram regarless of how much you have.

If you have less than 1 gig upgrading to 1+ will make a big difference on your game. If you turn on a memory meter and have 2 gig you will never use more than 58% if you play with azereus and an MP3 player both running in the background while you play.

3GHz, 1.25 gig ram, NVidia 6800, is about the point the game will run with pretty much no problems at decent demand.

From there I would say, faster processor beats better video card and both beat more RAM, which is useless for TS2. Although a 6800 will chug a bit on large lots with everything cranked up with tons of sims.

Then why does my computer use just under 1.5 GB when I'm running the game?  Roll Eyes And why was I, and others, still getting the occasional "low virtual memory" warnings when we only had 1 GB in our machines? (and no, I did not have mine set at the Windows default) I don't believe Pescado's rule that you need twice as much RAM as downloads, but if you do have a fair amount of downloads, you need more than 1 GB.  I've run on this machine with 1 GB (X2 3800, Radeon X850, Raptor HD) and I've run with 2GB- 2 is better.



Virtual Memory is not RAM.

You can set your virtual memory to be whatever you want. Usually you want to set it based on the ram you have (real memory) so you don't have manegement problems, but technically you could have 256meg ram and 30 gig virtual memory or 8 gig real ram and 0 virtual.

Try increasing your VM and cleaning the spyware/malware from your download laden computer. TS2 uses 1 gig of RAM. Whatever you have running in the background is most likely using up the rest.

Like I said above, my computer uses 58-60% of my ram when I play. Thats 1.2 gig. 1 gig the sims uses, the rest is azereus and an MP3 player.


I know that virtual memory isn't real memory, but you sure run out of it fast while playing TS2 when you don't have enough RAM.  Roll Eyes Not to mention that I prefer not to run off virtual memory at all, considering it's so much slower than RAM and fragments your hard drive that much faster. Yes, you could run with 256 RAM and 30 GB virtual, but you'd run damn slowly, and at that point you'd be working against yourself as writing to the disk so much just slows you down even more.  Roll Eyes If you really knew half as much as you pretend, you'd have known that.

And don't be such a condescending jerk and say that I must have spyware/malware just because I know you're talking out your ass.  I run a clean system and take the necessary precautions against malware- which in itself uses RAM, naturally, but even if TS2 itself only uses 1 GB, you still have to run Windows and there are some services you can't disable, so you'd better have more than that.  I could care less what you do on your own machine, and if you're too cheap to buy extra RAM and want to run in virtual memory, go right ahead and chug along, but I'll continue to tell other people what the reality is.

I am sorry I tried to explain something to the ignorant. I won't try to help you in the future. Oh, and if you don't want to run off virtual memory at all... have 1.5 gig of RAM that will take care of TS2 and most of your bloatware in the background.

Don't blame me if your computer is bloated and infected. Also try reading comprehension if you think I run on 1 gig ram and the rest virtual mem.




Check your actual system wide usage next time. Start your computer fresh and play for an hour. Then bring up the task manager, goto the performance tab and have a look at the peak. Regardless of what incorrect number the task manager reports in the processes tab, the peak listed in the bottom left is the amount of ram usage your system has peaked at (including virtual memory usage). I've never seen anyone play TS2 and not have that number not be in the 1.3-1.5 GB range.


I use a constant monitoring program. I get the stats fed to me real time and compiled on my keyboard LCD for RAM and CPU. Not too important for Sims, but helps me monitor things like VG that suck up resources. I may set it up to track by program use this weekend when I play a littl emore. WIth 2 gig ram again, I run at 58-60% or so with WMP and azereus (yes katen, and background processes), so I am just a little below your estimate, but the quality of the RAM also plays a role. Still, well within expected range of 1 gig for sims and anythign more for other progs and BG. Again, 1.5 is more than enough. I am sure if someone has 8 gigs of downloads you can bloat down anything though.
24  TS2: Burnination / The Podium / Re: Graphic's card advice? on: 2007 January 28, 14:26:40
TS2 doesn't use more than 1 gig of ram regarless of how much you have.

If you have less than 1 gig upgrading to 1+ will make a big difference on your game. If you turn on a memory meter and have 2 gig you will never use more than 58% if you play with azereus and an MP3 player both running in the background while you play.

3GHz, 1.25 gig ram, NVidia 6800, is about the point the game will run with pretty much no problems at decent demand.

From there I would say, faster processor beats better video card and both beat more RAM, which is useless for TS2. Although a 6800 will chug a bit on large lots with everything cranked up with tons of sims.

Then why does my computer use just under 1.5 GB when I'm running the game?  Roll Eyes And why was I, and others, still getting the occasional "low virtual memory" warnings when we only had 1 GB in our machines? (and no, I did not have mine set at the Windows default) I don't believe Pescado's rule that you need twice as much RAM as downloads, but if you do have a fair amount of downloads, you need more than 1 GB.  I've run on this machine with 1 GB (X2 3800, Radeon X850, Raptor HD) and I've run with 2GB- 2 is better.



Virtual Memory is not RAM.

You can set your virtual memory to be whatever you want. Usually you want to set it based on the ram you have (real memory) so you don't have manegement problems, but technically you could have 256meg ram and 30 gig virtual memory or 8 gig real ram and 0 virtual.

Try increasing your VM and cleaning the spyware/malware from your download laden computer. TS2 uses 1 gig of RAM. Whatever you have running in the background is most likely using up the rest.

Like I said above, my computer uses 58-60% of my ram when I play. Thats 1.2 gig. 1 gig the sims uses, the rest is azereus and an MP3 player.
25  TS2: Burnination / The Podium / Re: Graphic's card advice? on: 2007 January 28, 09:57:19
TS2 doesn't use more than 1 gig of ram regarless of how much you have.

If you have less than 1 gig upgrading to 1+ will make a big difference on your game. If you turn on a memory meter and have 2 gig you will never use more than 58% if you play with azereus and an MP3 player both running in the background while you play.

3GHz, 1.25 gig ram, NVidia 6800, is about the point the game will run with pretty much no problems at decent demand.

From there I would say, faster processor beats better video card and both beat more RAM, which is useless for TS2. Although a 6800 will chug a bit on large lots with everything cranked up with tons of sims.
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