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26  TS2: Burnination / The Podium / Re: considering getting more expansions, seeking advice on: 2008 May 02, 12:13:15
Do you know, I bloody thought that when the guy said I bought it on 29/4/06. 'Your warrant ran out yesterday', he said. 'Ah ha ha', I went, 'you are joking with me, right?'

And I'd spent the last four days reinstalling windoze repeatedly, swapping from the nforce RAID controllers to the Silicon image ones. And begging, pleading, whining etc. to any spare deity that might be listening.

I've heard that, at least in Britain, if you kick up a fuss about the whole thing they may be legally forced to fix it for free. Warranties are pretty much useless and just something to trick the customer into thinking they have no rights once it's run out. The law says things have to work for an acceptable amount of time so it really all boils down to whether 2 years is an acceptable amount of time for a motherboard to work before it breaks.


Also on the original topic I'd say Seasons is definitely the one to go for. It adds the most new home lot features and some good gameplay (particularly the fishing and gardening). I can't imagine the game without it now, it's the one I'd really miss if for some reason I was forced to play just the base game again. After that I'd say Freetime just because it adds quite a few new activites, unless you really really like the idea of animals in your game (I did and still got bored of it after a couple of weeks so even that's no gaurantee). Seasons is definitely the top priority I'd say.
27  TS2: Burnination / The Podium / Re: I started a story, "Strand Island", Chapter 2 up. And a question about photos on: 2008 April 27, 11:21:52
Paintbrush makes it quite hard to cut out anything other than rectangles though. You'd have to have a steady hand in order to use the freeform cut tool when it came to pasting in the last picture. Using layers in Photoshop make that bit much easier.
28  TS2: Burnination / Oops! You Broke It! / Re: Fell In Love With Self? on: 2008 April 26, 11:46:42
For whatever reason, it wasn't letting me adjust relationships in SimPE unless the two had already met. 

If you want to set a relationship in SimPE between two sims that haven't yet met you need to go to the relationship panel as usual and then right click on the picture of the sim you want them to meet. This brings up the option to "Add relation to sim A" Once that's done you should be able to set the relationship.
29  TS2: Burnination / The Podium / Re: Party Invitation Bug on: 2008 April 16, 11:06:58
I had issues with the ground covering swimming pools when I used those curved corners. Deleting the corners and then replacing them seemed to permenantly solve the problem.
30  TS2: Burnination / The Podium / Re: BV clothes without the gay backpacks? on: 2008 April 14, 09:34:55
Hmm. Why isn't it okay for a man to wear a fanny pack? They're very practical, especially for travelling.
Well, you might want to bear in mind that in England a fanny is not your backside but a woman's 'undercarriage'.  I know that is a minimal consideration for most Americans (and quite right too) but every time this type of discussion comes up you must realise that all the English posters are indulging in fits of mad childish giggles.   

It was only a few months ago that I found out fanny just means backside in America, and that was only because I happened to see some Scottish woman talking about how it made her giggle on Jonathon Ross' show. Although personally it doesn't make me giggle because I'm too busy cringing. The word fanny reminds me too much of being nine years old and all the boys in my class thinking it was the most hilarious word ever and trying to force this poor girl to show them her's at lunchtimes. Mind you, unless I'm misremembering we refer to them as bum bags, which seem equally daft. I haven't seen anyone but my friend's dad wearing one since about 1995 though.
31  TS2: Burnination / Oops! You Broke It! / Re: Game throwing errors on: 2008 April 12, 12:40:41
Quote
#2 ObjectError_N003_t824457 file, happened when I was trying to load a lot. It popped up on every single lot with a dog (error is on a dog) on it after installing Freetime. Cats are uneffected. If I hadden't had boolprop enabled I probably wouldnt have been able to get into any of the lots.

I got an error on my only lot that has a dog on it after installing freetime, (lots with cats are fine), but it only happened the first time I loaded up the lot and once loaded nothing seemed to be broken and it played fine. I've also loaded the same lot multiple times since and haven't received any errors at all. If this was just a one time thing on those lots with a dog I think its safe to just ignore it.

EDIT: I found my error log for this one and it would seem to be exactly the same error that yours had, I have all the hacks you mentioned except for TwoJeffs Gypsy - FT Genie Fix and Computer Fixes. Have you loaded up the lots since getting this error?
32  TS2: Burnination / The Podium / Re: Skins Disappear From Sims on: 2008 April 12, 11:28:14
I'm regretting not downloading that patch when I had the chance now. I've never made any custom clothes on the sewing machine so I would have had no trouble there. Instead I'm stuck not being able to complete my sims bug collection and with several other annoyances that were apparently fixed by the patch.
33  TS2: Burnination / Oops! You Broke It! / Re: Lots of Random Fires: No Heat Needed! on: 2008 April 11, 11:41:06
This happened to me once, I remember using the lot debugger to clear the problem but I can't remember the exact details. Place one on the lot then check the options for one which sounds likely. It's something like Fix or Nuke, then I think it was the option called Stuck Objects, but it could have been one of the others. Try several of them, I don't think you can do any (much?) harm with those fix options since it either fixes something that's broken or does nothing at all if there's nothing for it to fix.
34  TS2: Burnination / The Podium / Re: Fears and Wants that don't trigger on: 2008 April 09, 16:18:53
Speaking of which, how the heck do you fulfill the "Win Gaming Contest" want?  My started it, another Sim joined in and lost, and then he just went on and on and on playing by himself.  I had to cancel it eventually because it was time for sleep.

If only I could actually get the gaming contests to that point it would be an improvement. I had a sim start one and when another sim tried to join she turned on the computer, waited, inserted the cd, waited, then just repeated the cycle over and over. Meanwhile my sim has already been playing SSX3 for about 2 sim hours.
35  TS2: Burnination / The Podium / Re: HARDER Harder Jobs, Please! on: 2008 April 08, 17:26:53
From what I've seen in my game, I don't think novels and paintings have the same set of rules.  Does anyone know for sure?  I'd have said that creativity skill has to be 10 for a masterpiece, but not a great novel.  Is it possible to get a masterpiece from a lower skilled sim?  As to experience, I've noticed that it matters with novels - I'm not convinced it makes much/any difference to paintings.

I've never been able to get a sim to fulfil the great novel want before I installed FT. Just yesterday though one of my sims finished a novel, she had 3 creativity when she started writing and maybe 7 points when she finished and the novel fulfilled her great novel want and gave her the memory so you definitely don't need full creativity or even a good mood to fulfil that want. (She was pregnant when she was writing so definitely not in a great mood most of the time!)

I did hear before FT that a sims had to have 10 creativity to even have a chance of fulfilling the paint a masterpiece want, but like I said, I never managed it.
36  TS2: Burnination / The Podium / Re: Cutting down on bee attacks? on: 2008 April 07, 10:04:07
That's perfect, thank you! Google searches of related key words only turned up pages and pages of videos of sims being chased by bee swarms, and now TwoJeffs is gone I never visit InTeen, guess I need to remember it's good for more than just the kitten killer.
37  TS2: Burnination / Oops! You Broke It! / Re: Wants to see the ghost of penguin?! on: 2008 April 06, 23:46:08
Heh, poor penguin. Is he really that annoying? I've only seen him once in a test hood right after I installed Seasons (back when it first came out), but my main hood has the same configuration of seasons as yours does and it's finally rolling into winter so maybe I'll see him soon enough.

Actually on secret hobby lots it appears to be winter already, even when it's autumn in the actual hood, because EAxis set the default season rotation to summer, autum, winter, spring and the game seems to use this on secret lots. Since it's autumn (my third season) in the main hood this defaults to winter (the default third season) on secret hobby lots. Very annoying!
38  TS2: Burnination / The Podium / Cutting down on bee attacks? on: 2008 April 06, 23:33:13
I've done a few searches but I can't find anything so I'm hoping someone here knows whether this does/doesn't exist.

I'd love to find something that cuts down on the chances of bee attacks happening when the sims is doing the "hunt bugs" interaction. At the moment I'd say 95% of my bug hunting interactions end in this happening, often with the sims getting under 1 sim hour of bug hunting time in before it occurs.

This seems ridiculous to me. I mean how often do people get chased by bees? And how many of those incidents actually occur in your back garden? I'd say not very many at all. I know if I got chased by bees in my garden I'd be calling pest control to make sure it didn't happen again, rather than say, going out to hunt bugs again the next day and immediately getting attacked by a swarm of bees again.

Added to that the sim's reaction is funny once, maybe twice, and then it become annoying because it drags on and on.
39  TS2: Burnination / The Podium / Re: paused relacionships???? on: 2008 April 06, 13:55:33
Actually, I think I might follow her now. During my whizz around a slightly boring sub-hood, I noticed a few instances of loves and crushes coming a bit quicker than they possibly should have done.

I have noinstantloves, norandomcrush, romancemod and ACR and I've noticed this too. Since installing FT sims that previously indulged in romantic interactions without even getting a crush are suddenly getting instant crush and love hearts after just a single romantic interaction.
40  TS2: Burnination / The Podium / Re: Seasonal Age Project: RFC (Request For Comments) on: 2008 April 06, 13:46:57
That does seem to be an awful long life to give your sims, but if that's what you want then why not! Sadly I can't help you with your questions, although there is a thread already in the podium called "harder, harder jobs" which discusses making careers harder so you should check that out if you haven't already.

As someone else already mentioned you would need to adjust the skilling rate to make it more realistic, also what about relationship building/decay? Would that need to be adjusted to take into account the longer lifespans?
41  TS2: Burnination / The Podium / Re: HARDER Harder Jobs, Please! on: 2008 April 06, 13:35:22
Well I've never been able to get a single sim to paint a masterpiece (even after trying time and time again with a sim with full creativity) so that's probably not helping. The chance cards happen all the time though, just yesterday a sim lost 3 logic points from one of them but still didn't get any quite job or stay home from work wants. I guess I'll just have to keep trying.
42  TS2: Burnination / The Podium / Re: HARDER Harder Jobs, Please! on: 2008 April 05, 11:50:57
Oh yes, I always allow them to quit job or stay home from work when those wants appear.

I've been playing since the game came out and I've never seen either of these wants! Is there some prerequisite for them appearing, like the sim has to be in a foul mood or really lazy or something similar?

I love your punishment ideas by the way, I might have to see how implementing a few of them in my game as well.
43  TS2: Burnination / Oops! You Broke It! / Re: Help, I ruined the Witch Doctor! on: 2008 April 04, 21:51:58
Isn't one of the romance sims aspiration benefits supposed to have the same effect? I think it's the fourth one in the chain, the one where the sims reputation has supposedly spread through the neighbourhood making members of their prefered sex more likely to drop by.
44  TS2: Burnination / Oops! You Broke It! / Re: Crashing Family on: 2008 April 04, 11:43:05
It takes time but it's well worth it. Browsing through all those grey hairs and only seeing one of each style makes changing my sim's appearences so much less of a chore. Plus no more finding a really nice hairstyle that I want to use but discovering that it's actually purple rather than black and therefore looks ridiculous.

Quote
I'm more into pruning. I don't need 3 or 4 types of blonde for a style I'm not that fussed on anyway, and so on and so forth.

I never thought of doing that, although I have to admit I love having as many recolours of each hair as possible (providing they're realistic looking recolours) that way it's more likely that I can match a posh 'up' do with an everyday ponytail on the same sim without having their hair undergo a dramatic colour change when they put on their formal wear.
45  TS2: Burnination / Oops! You Broke It! / Re: Help, I ruined the Witch Doctor! on: 2008 April 04, 11:33:21
Quote
If you can't follow it, it may be safer just to kill the borked witch doctor by satellite or something and let the game generate a new one.

I just didn't think of that. My brain obviously likes to make things as complicated as possible!

This group certainly operates using "tough love" eh?  (Not that that is a bad thing.)

Yep definitely. And by responding in good humour you appear to have passed the hurdle most people fall at (by complaining of rudeness/immediately making excuses for themselves).
I've never had any NPCs wandering past my house at any time of day or night, but I have both those hacks Zazazu mentioned so I recommend getting them. Best to put those NPCs out of temptations way!
46  TS2: Burnination / Oops! You Broke It! / Re: Help, I ruined the Witch Doctor! on: 2008 April 03, 13:43:00
Annan is right about google, but since I'm feeling generous: the lot debugger is available on this site, do a site search and you will find it.

That said if you haven't used either of these before you may find deleting the character file quite tricky. You could give it a go though since there's no harm trying providing you BACKUP first!
47  TS2: Burnination / Oops! You Broke It! / Re: Help, I ruined the Witch Doctor! on: 2008 April 03, 13:06:10
You could try deleting his character file since that should force the game to generate a new witch doctor when you next go to his secret lot and hopefully the new one won't be corrupted.

Follow the deleted 2 tutorial in the war room section of this site in order to get rid of him. You'll need SimPE and the lot debugger but it's fairly simple to follow.
48  TS2: Burnination / Oops! You Broke It! / Re: Crash while saving after playing a while on: 2008 April 02, 23:54:28
I think you're right, they must be old memories - JM used to have a noreunionspam hack, but it was discontinued way back, so obviously it was no longer needed, but of course, if you didn't have it in your game when it was needed, you would have got the spam.  I think in your case it would be worth going through every set of memories in SimPE to see what else has been left behind from the early days!  I appreciate it would be a mammoth undertaking if you did it all at once, but provided you keep getting rid of gossip on a regular basis it should only be a case of, ok, I've played family a, b and c, so now I'll just check that everything in their memories is ok.

I can highly recommend doing this having done it myself with my extremely old neighbourhood that I've played since base game. I deleted tons of memories and it's so nice to be scrolling through those sim's memories in game and not have to put up with two pages just of that stupid reunion thing. Now it's fixed though I do like seeing the single memory that appears after a huge family party since I think it is a worthwhile memory, unlike some of them ("Today I shooed a stray cat out of my garden, I'm going to remember it forever and ever! It was super cool!!!!")
49  TS2: Burnination / Oops! You Broke It! / Re: Crashing Family on: 2008 April 02, 23:37:57
I find deleting the extra grey hairs really easy using the Wardrobe Wrangler since it just involve clicking one button in each file then saving it. What's harder is working out if the hair you're looking at works with every age group or whether you can delete say the toddler files because the hair just uses a default style for that age.

Currently I've removed all my bodyshop content from the downloads folder and replaced about a quarter of my hair files, making sure I have an exact copy of the files somewhere else on my computer. I then open bodyshop so I can see what the hairs look like in game and open up the wrnagler using the copy of the files located elsewhere on my computer. I can then compare the two and delete/edit hairs as necessary. Once I'm done I close down bodyshop and replace the hair folder in downloads with the one I've actually used the wrangler on.

It's a very long process though because I'm taking the opportunity to add in all the missing grey hairs (from the custom hairs where people just copy the normal coloured hair over to the elder age) and to edit any hairs I don't think are the right colour (like purple hairs that are meant to be black or other hairs that I just don't think look right). Since my photoshop skills are somewhat limited (Image>Mode>Greyscale is my friend when making black/grey hairs) this takes a while.
50  TS2: Burnination / The Podium / Re: Why walk when you can swim? on: 2008 April 02, 23:24:02
I haven't seen the pool issue, but I've had the go-outside-and-around-the-house issue (who hasn't?) Which is why I love the feature of Macrotastics (I think that's where it's hidden) that allows multiple "Go Here" commands in the queue, so that you can make the sim take the best route.

Isn't that a seperate hack? I think it's noroutefail. My macrotastics certainly doesn't do this!

That's when I'm playing for a specific goal and need the best behavior, rather than the first one that works. Sometimes, letting sims come up with their own stupid solutions is more fun. Like when my teen autonomously rushed outside and told a total stranger walk-by about her memories of being potty-trained.

Who the hell remembers being potty trained anyway? When I installed FT many of my sims lost all their memories of learning to walk, talk and use the potty, which I thought was quite realistic although somewhat annoying because when I used the upgrade>pre FT on the lot debugger I had to manually add the points for those things. Plus their parents lost all the memories of teaching them as well which wasn't so great and several sims lost memories of having their children which is even worse. It was weird how specific it all was as well. One sim lost the memory of learning to use the potty and talk and her parents lost the memories of teaching her, but she kept the memory of learning to walk because her older sister had taught her and she still had the memory of doing so intact.
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