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401  TS2: Burnination / Peasantry / Re: Smaller Beach lots! on: 2008 January 06, 21:24:40
Thanks so much for responding, Mutant Bunny, but the files now have the error, end of archives. I don't know what to do to correct that problem?
402  TS2: Burnination / Peasantry / Re: Smaller Beach lots! on: 2008 January 06, 03:29:35
I need the files for the mini beach lots.  I had to re-format my hard drive, thus losing everything in my game.  When I went to MTS2 to download the files were empty.  Is there any other place to get them?  Waaah! I need them. LOL!
403  TS2: Burnination / Peasantry / Re: Smaller Beach lots! on: 2008 January 01, 00:45:33
I used the stay things shrub by Inge Jones too. But the lots were still missing the waves and invisible beach portals. I went to the thread @ MTS2 to download the portals for the beach, but only found the waves in the file.

I guess it might have been that lot. So I just built another one. Tongue
404  TS2: Burnination / Peasantry / Re: Smaller Beach lots! on: 2007 December 31, 02:52:05
Dorms don't get newspapers. You're okay.

I have an issue. I moved out a family from the 2X3 beach lot, and when I moved in another family, the ability to swim is lost. Is there a special portal for that, and if so, where do I get it?  I just downloaded the waves portal, that was gone also.  I don't want to move the family out, because it's a lot that I didn't bin. If I must start over on a new lot, I will. (Boohoo)
405  TS2: Burnination / Peasantry / Re: Smaller Beach lots! on: 2007 December 19, 23:31:37
I am responding to the driveway placement.  In my game, because my computer's slow, I never use the long driveway piece. Lags my game too much. I use the extension piece for all my builds and although the animations are peculiar, I am satisfied with the gameplay. I also always build with "moveobjects on" because of the build mode cheats I use.  All I care about is the playability of the lot after building, and no crashing. So good so far.

Pic included in post:

http://i29.photobucket.com/albums/c278/mailchaser40/Pictures%201/snapshot_746d4800_946d4ab8.jpg

http://i29.photobucket.com/albums/c278/mailchaser40/Pictures%201/snapshot_0000000b_14717472.jpg
406  TS2: Burnination / Peasantry / Re: Smaller Beach lots! on: 2007 December 17, 04:55:07
I have been testing the 2X3 and 2X4 in Bluewater, the 2X3 only fits on each end of the coastal area, they work fine, no problems.  I could place the 2X5 along all the edges of Bluewater, except the ends. I totally appreciate someone making this, I can only play small lots, because my computer is slow and old.

Surprise, I have more success in placing these lots in Patul's San Tropez Neighborhood, over at MTS2. I don't know how to tell the directions in the game, but there's a coast area where I could place 2 2X3's and 2 2x4's lots easily. I wonder if that would help in your investigation on the lot placement.
407  TS2: Burnination / Oops! You Broke It! / Sims are in a weird error, I need help: on: 2007 November 01, 07:15:33
I have some favorite sims in a weird error. They are not able to interact with other sims and sims are not able to interact with them. Included are error files on two of them and a file with the hacks I have installed. I am humble and prostrate myself to the great and wonderful minds here, for I am a lowly, unknowledged, in computer code.
408  TS2: Burnination / The Podium / Re: Vacation Locals invading neighborhood?! on: 2007 October 21, 14:58:20
 Grin I created a bed and breakfast type in for the downtown sub neighborhood, and that's the only time I see "tourist" NPC's. I don't see locals from the vacation neighborhoods.  I pretend the "tourist" are vacationing in Pleasantview's downtown area.
409  Awesomeware / The Armory / Re: Bed Side Fix on: 2007 September 20, 20:31:44
Thanks again for educating the lowly stupid with your fixes.  I noticed this problem and thought it was my stupid cursor giving the wrong sides. Or just stupid me. Now I know it was stupid Maxis borkiness. LOL!  Grin
410  Awesomeware / The Armory / Re: Anti-Redundancy *CRITICAL FOR BVp0* on: 2007 September 20, 11:43:35
 Cheesy  I know, the bow is how you greet him. The whole family did it, and talked, drank tea, fished, played kicky bag,  all 3 of the family members were friends with him by the end of the night. They spent a whole day with him, no dragon tale.Huh  Just about to test another family and see if this continues.
411  Awesomeware / The Armory / Re: Anti-Redundancy *CRITICAL FOR BVp0* on: 2007 September 20, 06:34:51
Thanks for the reply.  The whole family bowwed to the old man and  stayed long enough to make friends with him, each one. The wise old man, drank tea, fished, tai chi, played kicky bag, but no dragon tale. A whole day of vacation was wasted there.  My other family that visited before I downloaded the hack, stayed for  a sim hour and entertained the old man, he gave up the tale in no time flat.  Grin
412  Awesomeware / The Armory / Re: Anti-Redundancy *CRITICAL FOR BVp0* on: 2007 September 19, 23:52:35
I have a question? In Takemizu Village, before the antireduncy hack, I would get a ninja and charlatan on every community lot, but after the hack, I haven't seen either of them.  I don't mind about the charlatan, but I wanted the ninja. Also, went to visit the wise old man in the hidden lot, and he didn't tell the sim about the dragon tale.  The family spent one whole day there and got nothing.  When I made the wise old man selectable, he didn't have the tale available in his queue.  Made me wonder if they are able to do these actions one time and another NPC has to be spawned to get the "gifts" again?
413  TS2: Burnination / Peasantry / Re: Atavera's Stuff (Check the entire thread) on: 2007 April 09, 09:11:29
Thanks so much for uploading the toddler blanket.  I lost mine when my game crashed and burned.  I was going out my mind looking for this. Thank you very much. Smiley
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