I got the crash to desktop on load after installing awesomemod+framework. I followed instructions to delete the cache files and added the enablescripterror.package file to the install. The game then loaded okay and I started playing. Two of the sims went to work and I double-clicked their picture to check their work activity. The first sim selected ok, the second selected and gave me the error below. I can still select another sim then reset the error and continue playing. Is this ok in the same way that it was ok to reset certain errors in TS2 and continue? Awesomemod is the only addition to the game and I'm running the retail exe windowed via a direct shortcut.
Error details (as I can't upload XML files here)
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<?xml version="1.0" encoding="utf-8" ?>
- <ScriptError Version="6" Type="MiniScriptError" MaxRecursionDepth="0">
<ExceptionData>simulating object is null unable to obtain an interaction object A null value was found where an object instance was required. #0: 0x00014 ldfld.r4 in Sims3.Gameplay.Skills.Athletic+PushSelfTone:OnSelectionBegin (Sims3.Gameplay.Interactions.InteractionInstance) (115D91C0 [115EFD68] ) #1: 0x0006f callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:SetCurrentTone (Sims3.Gameplay.Interactions.Tone) (115EFD68 [115D91C0] ) #2: 0x00024 call in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:set_CurrentTone (Sims3.Gameplay.Interactions.Tone) (115EFD68 [115D91C0] ) #3: 0x0014a callvirt in Awesome.Awesome.Athletics:AutoSetTone (Sims3.Gameplay.Interactions.Interaction`2) ([291437928/0x115efd68] ) #4: 0x0001b call in Sims3.Gameplay.Abstracts.AthleticGameObject+WorkOut:ConfigureInteraction () () #5: 0x0000b callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionDefinition`3:Sims3.Gameplay.Interactions.InteractionDefinition.CreateInstanceFromParameters (Sims3.Gameplay.Interactions.InteractionInstanceParameters&) (04F51AD0 [vt:0E3259C4] ) #6: 0x00010 callvirt in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.InteractionCandidate:CreateInstance (Sims3.Gameplay.Interactions.InteractionInstanceParameters&) (167FE540 [vt:0E3259C4] ) #7: 0x00032 callvirt in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:AssignProbabilitiesAndChooseInteraction () () #8: 0x000c3 call in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:RunAutonomy (Sims3.Gameplay.Autonomy.CommodityKind,bool) (16A369A0
- [1] ) #9: 0x00019 call in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:RunAutonomy (bool) (16A369A0 [1] ) #10: 0x00002 call in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:TryFindBestAction () () #11: 0x00026 callvirt in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.AutonomyManager:Simulate () () #12: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()</ExceptionData>
- <GameData>
<BuildType>Release Mono</BuildType>
<CommandLine>C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3.exe -w</CommandLine>
<Game_Version>1.0.631.00002</Game_Version>
<Code_Version>0.DL-0.0.11195</Code_Version>
<Content_Version>1.Content.Devtest.1397</Content_Version>
<Thumbnail_Version>1.Thumbnail.dl.933</Thumbnail_Version>
<TCC_Version>1.TCC.dl.1209</TCC_Version>
<Build_Version>0.0.0.11195</Build_Version>
<Type>Release</Type>
<Timestamp>2009-04-29-1826</Timestamp>
<CPU_Level>High</CPU_Level>
<GPU_Level>UltraHigh</GPU_Level>
<Game_Start>2009-06-14 11:33:29</Game_Start>
<Data>C:\Program Files\Electronic Arts\The Sims 3\GameData\</Data>
<Overrides>(none)</Overrides>
<Exe_Path>C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\</Exe_Path>
<User>codebuilder</User>
<Host>SIMS-BUILD108</Host>
</GameData>
<ObjectData />
</ScriptError>