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1  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 August 06, 03:07:06
I apologize if this is stupid or tight pants or whatever, but Twallan's ErrorTrap caught the attached script errors (2 are enclosed in the file) and he told me to send them over here for your review.
2  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 May 01, 00:52:43
had to make a new account cause i forgot my pw XD this is the same person as KeyLimePie. I have no idea how to send you the save file that's causing my game to crash.
Search moar.
3  TS3/TSM: The Pudding / The World Of Pudding / Re: TS3 Patch 1.33 on: 2012 May 01, 00:47:20
Sigh. I guess I should never get my hopes up when it comes to stupid people.
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Is exact population control possible with Twallan SP? on: 2012 April 30, 03:49:47
I'm glad I'm not the only one that really dislikes his twenty-something mods. Just say "NO!" to having thirty pie menu options!
I use a few of them, but only because there's nothing else out there that performs the same functions.
5  TS3/TSM: The Pudding / The World Of Pudding / Re: Is exact population control possible with Twallan SP? on: 2012 April 30, 02:26:05
I have to ask this: why the HELL would you ask about NRaas mods here? This is MORE AWESOME THAN YOU, not Twallan's shitty wiki. STFU, GTFO, and DIAF, n00b.
6  TS3/TSM: The Pudding / The World Of Pudding / Re: TS3 Patch 1.33 on: 2012 April 30, 02:24:06
I was hoping that Eeyore's theory would prove to be true...
7  Awesomeware / AwesomeMod! / Re: AwesomeMod for 1.29? on: 2012 April 29, 03:39:20
We always are, ya know??
8  TS2: Burnination / Oops! You Broke It! / Re: Life Stories and boys' underwear on: 2012 April 21, 03:34:49
Did anyone else find unintentional humor in the title?
9  TS3/TSM: The Pudding / The World Of Pudding / Re: Lights! Camera! Inaction! SHOWTIME! on: 2012 March 11, 18:44:21
And this is why I don't get EPs immediately after their release.
10  TS3/TSM: The Pudding / The World Of Pudding / Re: New Patches 1.31/1.32 on: 2012 March 10, 21:00:49
Thank God, none of my saves got borked with the new patch. I remember I went through a hell of a time with 1.29; nothing worked and I had to abandon everything.
11  TS3/TSM: The Pudding / The World Of Pudding / Re: New Patch 1.31 on: 2012 March 03, 03:31:54
Hopefully there are ways to play the features of SHT without all the social features invading. Because from what I've heard, the EP is really a nice release without the social features. As long as I have a mod to unlock reward objects, it's all good.
12  TS3/TSM: The Pudding / The World Of Pudding / Re: New Patch 1.31 on: 2012 March 02, 01:45:59
I am not letting this crap anywhere near my game until AM and my NRaas mods are updated. I refuse to have the borkination of crappy vanilla EA.
13  Awesomeware / AwesomeMod! / Re: Awesome Mod Censorship removal doesn't work here on: 2012 February 29, 03:23:35
Best I could find, unfortunately.
14  Awesomeware / AwesomeMod! / Re: Awesome Mod Censorship removal doesn't work here on: 2012 February 27, 02:03:22
15  Awesomeware / AwesomeMod! / Re: Awesomemod Request Thread on: 2012 February 20, 20:22:50
The person above me mentioned something about pets and community lots, which reminds me of this very retarded thing sims do. Ergo:
1. I send a sim to walk somewhere with her dog.
2. I realize that it's really late/sim is about to starve, pass out, or piss themselves/something's on fire/whatever
3. I click the Go Home button, and a taxi materializes.
4. The sim gets in the taxi and leaves her poor dog to spend half the night walking home.
Is there any way to configure the taxi so that when the sim gets in there, they take their pets with them? Because this is really, really, annoying.
16  Awesomeware / AwesomeMod! / Re: Game Crash in Buy/Build Mode on: 2012 February 18, 23:09:33
To elaborate on jeromycraig's post above, not patching=bad. Generally, patching helps you more than it hurts. Why? Patching fixes some limited issues, and you get better tech support, not only from EA but mod creators. If you go and bitch about something to EA or a creator, and you mention that you're not updated, the first thing they'll tell you to do is patch, and you get nowhere.
17  TS2: Burnination / The Podium / Re: The Sims 2 Vs. The Sims 3 on: 2012 February 07, 03:02:51
With Awesomeware (particularly AwesomeMod) TS3 fails way less, and I've had less of those WTF moments. I don't really care what Awesome Story decides to do to my Sims while I'm away, since my main objective is to get everyone having babies. As long as I have pudding spawn running around my world, I don't care. Then again, I also like playing heartbreakers. Particularly male heartbreakers, since I can use them as sperm donors and leave the spawn with the women. As for aesthetics, I just got a new graphics card, and with the fair amount of CC I have installed, my sims are gorgeous.
18  TS3/TSM: The Pudding / The World Of Pudding / Re: Household naming weirdness on: 2012 February 07, 01:23:01
This has happened to me too, and I didn't do anything but install Pets. It's a pretty easy fix; just go into Edit Town and change the household name if it bothers you.
19  Awesomeware / AwesomeMod! / Drop old romantic interests? on: 2012 February 05, 06:28:19
I recall reading somewhere that there is a functionality within AM to drop old romantic interests, but I might be misremembering. Are there ways to end romantic interests? My sim has a romantic interest from the old days that I haven't made 'official' yet, and I have no plans to do so.
20  TS3/TSM: The Pudding / The World Of Pudding / Re: Any way to salvage Sims from a corrupted town? on: 2012 February 04, 02:59:03
It depends. Sometimes the save will crash within about 5 seconds of loading it, other times it won't crash at all. Sometimes I'll experience weird glitches after loading, other times I can play it normally. It varies.
21  TS3/TSM: The Pudding / The World Of Pudding / Any way to salvage Sims from a corrupted town? on: 2012 February 04, 01:58:49
My save has spontaneously corrupted, shown by the Crash Log Analyzer after a CTD. Is there any way to salvage the Sims from that town and move them to a fresh, corruption-free neighborhood without dooming it as well? Because I created all of the Sim families in my town one by one, and it'd suck to have to abandon them all. Is there any way to single out corrupted Sims? I was thinking that ErrorTrap might be a good indicator of corruption (i.e. if a sim keeps throwing errors, I should just nuke the household before moving my famblies) but I am probably wrong.
22  TS3/TSM: The Pudding / The World Of Pudding / Re: What's up with the carpool/taxi drivers? on: 2012 January 09, 03:07:59
Right...I often don't realize stupid things I do until after I've already done them.
23  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 January 08, 22:39:51
Downloaded and am using the most recent AM now (dated Jan 5) and now I can no longer manipulate the attributes of my Sims (ie. hunger, energy, etc).
Works fine for me. Check that you've enabled testing cheats.

I downloaded Twallan's Overwatch and ErrorTrap (and I obviously have AwesomeMod), and the towderelicts command isn't working for me. I saw a tag in Map View that I think was triggered by Overwatch, telling me that the Pudding family's car was parked at the police station in SV and was therefore a derelict vehicle.
That isn't actually a derelict vehicle, since it's parked at an actual spot. It disappeared on its own because they finally decided to drive it off. The tag is there for "Dude, Where's My Car?" purposes.
Oh, is that an AM feature then? I assumed it was Twallanian, but I was wrong.
24  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3 Pets- Whats borked thread on: 2012 January 08, 04:54:02
I'm not only having the common "zombie pets" problem (i.e. my pets, especially cats, look like Gwill's picture), my game is CTD'ing. I only have AwesomeMod, Twallan's ErrorTrap and Overwatch, and the two mods that came with the framework, as well as hair, clothes, and default eyes and skins. Everything is up-to-date, my graphics card is fine, everything in my game should be running smooth as glass. The only other time I've had a CTD is when I first installed AwesomeMod, and that was a while ago. I'm not even having noticeable lag. I just installed Pets today, so I don't know Cry.
Edit: Aha, my graphics card was apparently not fine. My graphics card, which is clearly substandard, could handle the base game without major problems, but Pets was too much for it apparently. The graphics card is replaced, and my pets are no longer mangled and my game is running much smoother. I tried playing a premade fambly in Riverview to see if my old Sunset Valley hood; which had acquired many lots and Sims over the ages; was causing the problem, but no difference. In fact it was worse; my game was freezing even more frequently, especially when I introduced a mangled horse into the household. I had a CTD about 2 Sim days into playing them, erasing the successful Try for Baby my Sims had completed the previous day (save often, people, best advice I can give you). Now, with a nice graphics card and moar memory, my game is running beautifully, with all my pets appearing the way they should. It appears Pets wasn't a total waste of my money.
25  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 January 07, 22:09:08
I downloaded Twallan's Overwatch and ErrorTrap (and I obviously have AwesomeMod), and the towderelicts command isn't working for me. I saw a tag in Map View that I think was triggered by Overwatch, telling me that the Pudding family's car was parked at the police station in SV and was therefore a derelict vehicle. I tried the towderelicts command but the tag was still there, which obviously means the car was still there. The problem persisted for several days, until the tag was gone. I tried towderelicts again during those several days, until the tag randomly disappeared. I'm wondering if the car wasn't actually there, but the tag for some reason didn't go away when I entered the command. I'm assuming Overwatch finally realized the car was there and removed it, but it took several days, when problem fixing is supposed to happen nightly. I'm going to report the problem over at the NRaas wiki, and I'll edit when I get an answer (assuming I don't get one here first).

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