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1  Awesomeware / AwesomeMod! / Re: I have; lurked, googled, read countless pages. . . please help on: 2013 November 30, 00:16:47
Maybe you have a patch fail? (ie. you patched with CC and mods on)

Can you change the "GameVersion" field under "[Version]" in <Base Game Directory>/Game/Bin/Default.ini to a previous version ("1.57.62.<whatever this value is in your file>" for example), disable all CC and move your mods folder to somewhere else, and then apply the latest patches? The same thing happened to me but in my case I couldn't use any mod.
2  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2013 November 29, 09:01:50
Another log caught by ErrorTrap

Edit: Added one more
3  Awesomeware / AwesomeMod! / Random Crashing on: 2012 August 21, 08:22:05
I used to use AM, then went a long time without it. I recently reinstalled it, and now my game randomly crashes. I get one of the "The Sims 3 has encountered a problem and needs to close" popups.

Apparently my situation is similar to the that of the person quoted. I used Twallan's MasterController Total Reset and fixall on my neighborhood. So far, my game hasn't crashed (even though I don't know if I just didn't play long enough, I am sure my recently concluded session lasted longer than those which the crashes occur). As of now, it does seem something corrupt in my savegame is the culprit. Worst case scenario is that these will return once my savegame bloats once again.

Does using Total Reset and/or fixall at least alleviate the random crashing issue for the others?
4  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2011 October 27, 11:43:24
Ouch. I hope Tonia Sawyer wasn't a Legacy sim or somesuch - FUBAR sounds pretty irreversible to me.

Even if you use MasterController? Haven't tried it yet, and probably never will for her. Tonia is just a part of my neighborhood's statistics.
5  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2011 October 26, 11:40:16
On fixall

Code:
Tonia Sawyer is FUBAR!

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0003b ldfld.o    in Awesome.Awesome.BatBox:FixSpouses (bool) ([1] )
#1: 0x0001b call       in Awesome.Console.Awesome.Console.Debug:OnFixAll (object[]) ([0536E060] )
#2: 0x00000            in Sims3.SimIFace.Sims3.SimIFace.CommandHandler:Invoke (object[]) (1D7CE410 [0536E060] )
6  TS3/TSM: The Pudding / The World Of Pudding / Re: Odd Sims 3 sound issue on: 2011 October 25, 05:17:36
It appears that it happens when you set the Audio Quality to High. Set it to Low. Even then the sounds would go kaput very rarely. If that happens, just pause and shortly after your sounds will be restored.
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