More Awesome Than You!
Welcome, Guest. Please login or register.
2024 April 20, 14:12:24

Login with username, password and session length
Search:     Advanced search
540270 Posts in 18066 Topics by 6512 Members
Latest Member: jennXjenn
* Home Help Search Login Register
  Show Posts
Pages: [1]
1  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2013 November 19, 09:23:57
I did a fixall in the future, which seems to have caused an FSE, as depicted below.

2  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 January 06, 14:21:18
I've noticed a bug that popped up recently with the steel bladder perk changes in the Awesome mod, I only noticed it after installing Pets a while ago.

Sims with a steel bladder only partially fulfill their bladder need when you tell them to go. It'll fill the bar up around 1/4 of the way, then they'll stop. You have to tell a Sim with a steel bladder to use the toilet 3 or 4 times for them to max out the bladder need. Sims without a steel bladder however always max out their bladder motive the first time they use a toilet.

Also this is probably related, but I noticed a sim without a steel bladder fills their bladder need 2300+ an hour when using the toilet (according to the numbers you see when hovering over the motive bar), but a sim with a Steel Bladder only fills their bladder need 560+ a hour. Perhaps this is part of the problem, if a sim only uses the toilet long enough to fulfill the bladder need for a sim without a steel bladder, even though sims with steel bladders take longer to fill their bladder motive bar.
I had that very same problem until I removed NRaas Shooless.

edit: Sorry, I'd have put some pants on if I had known I was going to be at the top of the page.
3  TS3/TSM: The Pudding / The World Of Pudding / Re: new patch 1.24 on: 2011 July 25, 17:30:49
Quote
•Sims who are on fire will no longer be forced to attend graduation before they can put themselves out.
I see no reason for this.

I was all lit up at my high school graduation.
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Vacationing sim baffled by mysterious red/pink blinking light on sinks on: 2011 July 16, 21:46:44
Thanks Trif. These kids today with their hair and their music and their booby-trapped sinks....

5  TS3/TSM: The Pudding / The World Of Pudding / Vacationing sim baffled by mysterious red/pink blinking light on sinks on: 2011 July 16, 21:12:27
My sim was visiting the Lu residence in Shang Simla and noticed the sink in the upstairs bathroom was blinking.



He wanted to investigate but decided instead to holla at Sima Zhi, who is a good bit svelter than usual in this incarnation. Afterwards, he went back to check out the blinking sink only to find that both of the bathroom sinks and the kitchen sink were all now pulsating con gusto. Tinkering with one until it gained the Unbreakable upgrade did not make the blinking stop. There are no unusual interactions on the sinks. They work fine, my sim brushed his teeth and washed his hands successfully. My sim doesn't have any Handiness opportunities. In short, my sim and I haven't seen anything like it and are completely mystified. It doesn't seem to be causing any problems but if anybody has an explanation, I'm a head full o' ears. Here's a short video: http://www.mediafire.com/download.php?uar2xxalqq1hbrb
6  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2011 July 09, 13:50:14
New Question: Has anyone else had any problems trying to read/view the skill reward certificates, as I am unable to do so?  It has been a while since I tried, so not sure if it started with the latest patch, something from Generations, or possibly before that.
I usually sell those post-haste but I got one in the mail today, hung it on the wall, the only interaction available was Nraas.
7  TS3/TSM: The Pudding / The World Of Pudding / My sim's yard has become unroutable, can't reach the door on: 2011 July 06, 17:48:17
A most peculiar and distressing event has transpired in my game, as alluded to in the thread title. I first noticed an irregularity at the birthday party. My sim finds parties a bore but decided to invite a few close friends to celebrate his YA->A birthday. When guests arrived I clicked on one and selected 'Invite Everyone Inside.' They all displayed the 'no route' bubble and stayed where they were. That's when I observed an expanse of unroutable terrain blocking access to my front door. I don't know of anything that may have caused it. I moved the door to a blank spot on the wall in the bedroom so I could get in the house without teleporting, but I would be delighted if someone could offer advice or insight on this issue.
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.08 seconds with 19 queries.