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Pages: 1 [2] 3 4 ... 33
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26
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Awesomeware / AwesomeMod! / Re: Problem with co-workers only spawning if you interact (I think).
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on: 2009 August 12, 06:48:54
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The 4° level of Culinary career has Co-worker as a task for advancement, but I don't get the "meet coworkers" option ever, and there are plenty of sims in the culinary career. Also, probably related, I keep having a "There's no one else to meet" message when I select "meet band member/symphony" in Music career, while I'm sure there are other sims to meet: they started that career later, but they exist.
I wouldn't be a PITA, but this restriction from the game as-is it's really so necessary? I send my sims to work to make friends, I don't care for career itself; in this way it's nearly impossible to have them meet a coworker unless that specific level requires a coworker for advancement.
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28
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Awesomeware / AwesomeMod! / Re: Awesomemod not working for me
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on: 2009 August 11, 20:47:34
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Then what say you to the fact that one thing will work from the same location that other one won't? Like I lost some clothes from CAS because I moved them to the Clothes directory?
I would say, again, that your Resource.cfg file is wrong, in this particular case it probably doesn't list subdirectories, OR it lists subdirectories with specific names and not others. Or, again, it lists directories with a wrong priority. It really is simple; look at your Resource.cfg file, open it with Notepad and read it: it will tell you exactly what you can or can't do. Plus, you can edit it on your own to your preferences, if they don't fit you, assuming you know what you're doing. Example: The Resource.cfg in the framework.zip linked in the Awesomemod thread is: Priority 500 DirectoryFiles Mods/Files/... autoupdate PackedFile Mods/Packages/*.package
This means that any subfolder will NOT work, period. Also any package will work only if dropped inside a Package subfolder inside a Mods folder inside the main The Sims 3 directory. Which is also in Program Files, NOT Documents. Do you want to have subfolders? Just modifiy it in this way: Priority 500 DirectoryFiles Mods/Files/... autoupdate PackedFile Mods/Packages/*/*.package
And so on. In conclusion, FIRST read the Resource.cfg file, THEN ask for help if you can't figure why your framework seems to not work.
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29
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Awesomeware / AwesomeMod! / Re: Awesomemod not working for me
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on: 2009 August 11, 19:10:53
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99,9% probability is that your Resource.cfg content is wrong.
A crash with awesomemod installed is possible, an awesomemod that works in someone's computer but not in another's is not possible. No voodoo. If it's installed, it works; if it doesn't work, it's not installed.
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33
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TS3/TSM: The Pudding / The World Of Pudding / Re: Patched to 1.4, sudden crashing
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on: 2009 August 09, 11:17:57
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My game started to crash too, and it never did before. Apparently, jfade's sim can't go buy groceries, HELL NO. My "fix" is: save > Edit Town > Choose Household > select the same household > reload > save again. No idea why, but the crash goes away, at least for a while.
So far, the only crash it didn't solve was when the IndieStone driver popped up the info that Annan and Tsenatserix were married; this apparently is too much to bear for the engine. I had to make them break up, to have the crash go away.
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34
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Awesomeware / AwesomeMod! / Re: 1.4 patch is now out
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on: 2009 August 07, 23:29:19
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Patched the game (Mac) just because the 1.3 patch made the game unplayable in Mac OS, and I can only hope that something, sometimes, even by accident, can fix things a bit. No differences, though.
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35
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TS3/TSM: The Pudding / The World Of Pudding / Re: Share pix / vidz of THE HORROR here
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on: 2009 August 07, 01:13:32
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I've never seen that trait before.
It's Pescado-made, just like the pedophile and pedobait traits. Pics. I've never spotted them before, I like it. Also, beware of your SimMotoki if you haven't downloaded the custom pattern for his sleepwear. I was about to fix it, but in the end I kept him that way: I think it's awesome.
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38
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TS3/TSM: The Pudding / The World Of Pudding / Re: I CANNOT install the new patch (1.3) UPDATE: skuversion.txt
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on: 2009 August 03, 09:07:02
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Guess I should have mentioned I have a mac. I got so excited when I saw your link Motoki but of course I can't open it. Do you know of a patch for me? Thanks
They had withdraw the patch until further fix. See here: http://forum.thesims3.com/jforum/posts/list/78656.pageFrom SimGuruMel "We have identified an issue specific to the Mac in which update 1.3 causes the game to fail to install custom content. We are working to resolve this as soon as possible. Until it's resolved, users with the digital download version of the game will not be able to download update 1.3. All features should work as usual on version 1.2. If you have already updated to 1.3 on the digital download version and wish to install custom content, you must reinstall your game and 'revert' to 1.2. Thank you for your patience. " Mac versions are borked. Oh teh surprise!
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39
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Awesomeware / AwesomeMod! / Re: Install 1.3 update or not?
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on: 2009 August 02, 00:37:37
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I think I understand EA techs: mix their experience with the average sw user (idiot AND entitled) with the bunch of BBS delusional bug reports... I can't honestly blame them too much. As a matter of fact they know that many players use mods; they don't have the slightest idea of how they're made or work, nor they know how to trust a bug report. I mean, if you were an EA programmer/tech, and a random 12 would tell you s/he "didn't touch ANYTHING at all, honest!", would you trust him/her?
This doesn't discharge them of the patch crime: the 1.3 is massively fucked up anyway; sooner or later they'll have to acknowledge that (silently) and fix the crap.
In my case I'm partly lucky: I don't experience weirdness playing TS3 patched in Windows, but in Mac OS (same machine, same executable, same files, same configuration, same saved game) is literally unplayable.
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42
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TS3/TSM: The Pudding / The World Of Pudding / Re: Patch 1.3 Released
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on: 2009 July 31, 23:33:20
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Just reinstalled afresh and patched. On Mac. The game is nearly unplayable, vanilla. We got (at last!) shadows and smooth edges, but if you turn them on the lag and slowness are incredible. BTW, the game is a lot more slow even with those new settings off: in short, it sucks MORE than before.
To top everything, there's no way to have awesomemod work. With enablescripterror it crashes at load screen, without enablescriptetc. it hangs indefinitely. No difference with or without physical DVD - the game never asks for DVD, even with DisableCDCheck disabled: it hangs and stop. I want to cry.
ETA: Nevermind. That FUCKER of a patch deleted my d3dx9_31.dll. Restored the dll, it loads.
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43
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Awesomeware / AwesomeMod! / Re: Story Mode
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on: 2009 July 31, 21:39:17
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* Marhis eyes simwit and cackles evilly (ok, I fail at being seriously scary ) BTW I love the "holy #grah" definition.
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44
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TS3/TSM: The Pudding / The World Of Pudding / Re: BREAKING NEWS: TSR INSTALLS SPYWARE!
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on: 2009 July 31, 19:26:42
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SFV was Sims File Vault, a sort of precursor of PMBD. Now that task is covered at Sims Cave, Sharing Area. Also how do they know who is downloading from Paysites Must Be Destroyed?
They don't, actually. They could, in the beginning, because they embed a code/stamp (sort of) in their packages. Just like Peggy and Rose. Those files are presently disinfected at PMBD before being put in the booty for download, so they're safe.
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47
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TS3/TSM: The Pudding / The World Of Pudding / Re: Patch 1.3 Released
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on: 2009 July 28, 22:59:43
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Files modified in the Windows part: /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/code_version.txt /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/gameplay.package /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/Gameplay/GameplayData.package /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/Jazz/JazzData.package /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/S3Launcher.exe /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/scripts.package /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/Sims3GDF.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/Sims3Launcher.exe /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/TSLHelper.exe /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/TSLHost.dll
/Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/cs-CZ/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/da-DK/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/de-DE/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/el-GR/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/es-ES/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/fi-FI/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/fr-FR/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/hu-HU/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/it-IT/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/nl-NL/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/no/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/pl-PL/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/pt-BR/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/pt-PT/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/ru-RU/Sims3Launcher.resources.dll /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/bin/sv-SE/Sims3Launcher.resources.dll
/Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/UI/UI.package
/Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/GameData/content_version.txt /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/GameData/Shared/Resource.cfg
/Contents/Resources/transgaming/c_drive/windows/system32/msvcp90.dll /Contents/Resources/transgaming/c_drive/windows/system32/msvcr90.dll
(I think the last two files are for the Mac port only) Deleted files ( Mac) /Contents/Frameworks/libwine_tsx11.dylib New (created) files - Mac/Contents/Info.plist /Contents/Frameworks/SDL.framework/Resources/Info.plist /Contents/Frameworks/SDL.framework/Versions/A/Resources/Info.plist /Contents/Frameworks/SDL.framework/Versions/Current/Resources/Info.plist /Contents/Frameworks/tgUpdate.framework/Resources/Info.plist /Contents/Frameworks/tgUpdate.framework/Versions/A/Resources/Info.plist /Contents/Frameworks/tgUpdate.framework/Versions/Current/Resources/Info.plist
New (created) files - Windows part /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/Default.ini /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/GraphicsRules.sgr /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/Game/Bin/TS3.exe /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/GameData/Shared/Packages/DeltaBuild0.package /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/GameData/Shared/Packages/DeltaBuild1.package /Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/The Sims 3/GameData/Shared/Packages/DeltaBuild2.package
BTW, the first 3 "newly created" files in the windows part (Default.ini, GraphicsRules.sgr and TS3.exe) already exist, so I guess it's the patcher way to say "I'm going to substitute directly the whole file, no point in modify a few bits only". Actually, there's another bunch of "new" created files, but they only show how much is retarded the guy who built the patcher, as they're useless files like .DS_Store which store the user's GUI preferences in Mac OS X (like, if he likes that folder show the files as a detailed list or icons, the color of the background, etc.). EDIT TO ADD: Direct link for patches in Mac OS X.US 1.3 patch (zone code 1)Europe 1.3 patch (zone code 2)Digital Download 1.3 patch (zone code 107) (not working anymore)
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TS3/TSM: The Pudding / The World Of Pudding / Re: Patch 1.3 Released
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on: 2009 July 28, 22:59:23
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I'm not sure if it will be of some use, but I guess it shouldn't harm anyone. From the patcher for Mac OS X, files that will be modified, created or deleted. Mac only - modifications. dynamic libraries /Contents/Frameworks/libadvapi32.dylib /Contents/Frameworks/libadvpack.dylib /Contents/Frameworks/libapplemp3.acm.dylib /Contents/Frameworks/libavicap32.dylib /Contents/Frameworks/libavifil32.dylib /Contents/Frameworks/libavifile.dylib /Contents/Frameworks/libcabinet.dylib /Contents/Frameworks/libcomctl32.dylib /Contents/Frameworks/libcomdlg32.dylib /Contents/Frameworks/libcomm.dylib /Contents/Frameworks/libcommdlg.dylib /Contents/Frameworks/libcompobj.dylib /Contents/Frameworks/libcrtdll.dylib /Contents/Frameworks/libcrypt32.dylib /Contents/Frameworks/libd3d8.dylib /Contents/Frameworks/libd3d9.dylib /Contents/Frameworks/libd3dgl.dylib /Contents/Frameworks/libd3drm.dylib /Contents/Frameworks/libd3dx8.dylib /Contents/Frameworks/libd3dx9_24.dylib /Contents/Frameworks/libd3dx9_25.dylib /Contents/Frameworks/libd3dx9_26.dylib /Contents/Frameworks/libd3dx9_27.dylib /Contents/Frameworks/libd3dx9_28.dylib /Contents/Frameworks/libd3dx9_29.dylib /Contents/Frameworks/libd3dx9_30.dylib /Contents/Frameworks/libd3dx9_31.dylib /Contents/Frameworks/libd3dx9_32.dylib /Contents/Frameworks/libd3dx9_33.dylib /Contents/Frameworks/libd3dx9_34.dylib /Contents/Frameworks/libd3dx9_35.dylib /Contents/Frameworks/libd3dx9_36.dylib /Contents/Frameworks/libd3dx9_37.dylib /Contents/Frameworks/libd3dx9_38.dylib /Contents/Frameworks/libd3dx9_39.dylib /Contents/Frameworks/libd3dx9.dylib /Contents/Frameworks/libd3dx10_33.dylib /Contents/Frameworks/libd3dx10_34.dylib /Contents/Frameworks/libd3dx10_35.dylib /Contents/Frameworks/libd3dx10_36.dylib /Contents/Frameworks/libd3dx10_37.dylib /Contents/Frameworks/libd3dx10_38.dylib /Contents/Frameworks/libd3dx10_39.dylib /Contents/Frameworks/libd3dx10_40.dylib /Contents/Frameworks/libd3dx10.dylib /Contents/Frameworks/libd3dxof.dylib /Contents/Frameworks/libdbghelp.dylib /Contents/Frameworks/libdciman32.dylib /Contents/Frameworks/libddeml.dylib /Contents/Frameworks/libddraw.dylib /Contents/Frameworks/libdevenum.dylib /Contents/Frameworks/libdinput.dylib /Contents/Frameworks/libdinput8.dylib /Contents/Frameworks/libdispdib.dylib /Contents/Frameworks/libdisplay.dylib /Contents/Frameworks/libdmime.dylib /Contents/Frameworks/libdmloader.dylib /Contents/Frameworks/libdmsynth.dylib /Contents/Frameworks/libdmusic.dylib /Contents/Frameworks/libdnsapi.dylib /Contents/Frameworks/libdplay.dylib /Contents/Frameworks/libdplayx.dylib /Contents/Frameworks/libdpnet.dylib /Contents/Frameworks/libdpnhpast.dylib /Contents/Frameworks/libdsound.dylib /Contents/Frameworks/libdswave.dylib /Contents/Frameworks/libdxdiagn.dylib /Contents/Frameworks/libfaultrep.dylib /Contents/Frameworks/libgdi.dylib /Contents/Frameworks/libgdi32.dylib /Contents/Frameworks/libgdiplus.dylib /Contents/Frameworks/libglu32.dylib /Contents/Frameworks/libhid.dylib /Contents/Frameworks/libhlink.dylib /Contents/Frameworks/libicmp.dylib /Contents/Frameworks/libimaadp32.acm.dylib /Contents/Frameworks/libimagehlp.dylib /Contents/Frameworks/libimm.dylib /Contents/Frameworks/libimm32.dylib /Contents/Frameworks/libinetmib1.dylib /Contents/Frameworks/libiphlpapi.dylib /Contents/Frameworks/libjoystick.drv.dylib /Contents/Frameworks/libkernel.dylib /Contents/Frameworks/libkernel32.dylib /Contents/Frameworks/libkeyboard.dylib /Contents/Frameworks/liblz32.dylib /Contents/Frameworks/liblzexpand.dylib /Contents/Frameworks/libmacdrv.dylib /Contents/Frameworks/libmapi32.dylib /Contents/Frameworks/libmcianim.drv.dylib /Contents/Frameworks/libmciavi.drv.dylib /Contents/Frameworks/libmcicda.drv.dylib /Contents/Frameworks/libmciseq.drv.dylib /Contents/Frameworks/libmciwave.drv.dylib /Contents/Frameworks/libmidimap.drv.dylib /Contents/Frameworks/libmmsystem.dylib /Contents/Frameworks/libmouse.dylib /Contents/Frameworks/libmpr.dylib /Contents/Frameworks/libmsacm.drv.dylib /Contents/Frameworks/libmsacm.dylib /Contents/Frameworks/libmsacm32.dylib /Contents/Frameworks/libmsadp32.acm.dylib /Contents/Frameworks/libmsdmo.dylib /Contents/Frameworks/libmsg711.acm.dylib /Contents/Frameworks/libmshtml.dylib /Contents/Frameworks/libmsi.dylib /Contents/Frameworks/libmsimg32.dylib /Contents/Frameworks/libmsnet32.dylib /Contents/Frameworks/libmsrle32.dylib /Contents/Frameworks/libmsvcrt.dylib /Contents/Frameworks/libmsvcrt20.dylib /Contents/Frameworks/libmsvfw32.dylib /Contents/Frameworks/libmsvideo.dylib /Contents/Frameworks/libmswsock.dylib /Contents/Frameworks/libnetapi32.dylib /Contents/Frameworks/libnmapi.dylib /Contents/Frameworks/libntdll.dylib /Contents/Frameworks/libntoskrnl.dylib /Contents/Frameworks/libodbc32.dylib /Contents/Frameworks/libodbccp32.dylib /Contents/Frameworks/libole2.dylib /Contents/Frameworks/libole2conv.dylib /Contents/Frameworks/libole2disp.dylib /Contents/Frameworks/libole2nls.dylib /Contents/Frameworks/libole2prox.dylib /Contents/Frameworks/libole2thk.dylib /Contents/Frameworks/libole32.dylib /Contents/Frameworks/liboleacc.dylib /Contents/Frameworks/liboleaut32.dylib /Contents/Frameworks/libolecli.dylib /Contents/Frameworks/libolecli32.dylib /Contents/Frameworks/liboledlg.dylib /Contents/Frameworks/libolepro32.dylib /Contents/Frameworks/libolesvr.dylib /Contents/Frameworks/libolesvr32.dylib /Contents/Frameworks/libopengl32.dylib /Contents/Frameworks/libpowrprof.dylib /Contents/Frameworks/libpsapi.dylib /Contents/Frameworks/libqcap.dylib /Contents/Frameworks/libquartz.dylib /Contents/Frameworks/librasapi16.dylib /Contents/Frameworks/librasapi32.dylib /Contents/Frameworks/libriched20.dylib /Contents/Frameworks/libriched32.dylib /Contents/Frameworks/librpcrt4.dylib /Contents/Frameworks/librsaenh.dylib /Contents/Frameworks/libs3launcherui.dylib /Contents/Frameworks/libschannel.dylib /Contents/Frameworks/libsdldrv.dylib /Contents/Frameworks/libsecur32.dylib /Contents/Frameworks/libsensapi.dylib /Contents/Frameworks/libserialui.dylib /Contents/Frameworks/libsetupapi.dylib /Contents/Frameworks/libsetupx.dylib /Contents/Frameworks/libsfc.dylib /Contents/Frameworks/libshdocvw.dylib /Contents/Frameworks/libshell.dylib /Contents/Frameworks/libshell32.dylib /Contents/Frameworks/libshfolder.dylib /Contents/Frameworks/libshlwapi.dylib /Contents/Frameworks/libsnmpapi.dylib /Contents/Frameworks/libsound.dylib /Contents/Frameworks/libsti.dylib /Contents/Frameworks/libstorage.dylib /Contents/Frameworks/libstress.dylib /Contents/Frameworks/libsystem.dylib /Contents/Frameworks/libtapi32.dylib /Contents/Frameworks/libtggraphics.dylib /Contents/Frameworks/libtoolhelp.dylib /Contents/Frameworks/libttydrv.dylib /Contents/Frameworks/libtwain_32.dylib /Contents/Frameworks/libtypelib.dylib /Contents/Frameworks/liburl.dylib /Contents/Frameworks/liburlmon.dylib /Contents/Frameworks/libuser.dylib /Contents/Frameworks/libuser32.dylib /Contents/Frameworks/libusp10.dylib /Contents/Frameworks/libver.dylib /Contents/Frameworks/libversion.dylib /Contents/Frameworks/libw32skrnl.dylib /Contents/Frameworks/libw32sys.dylib /Contents/Frameworks/libwin32s16.dylib /Contents/Frameworks/libwin87em.dylib /Contents/Frameworks/libwinaspi.dylib /Contents/Frameworks/libwindebug.dylib /Contents/Frameworks/libwine_port.dylib /Contents/Frameworks/libwine_unicode.dylib /Contents/Frameworks/libwine_uuid.dylib /Contents/Frameworks/libwine.dylib /Contents/Frameworks/libwinealsa.drv.dylib /Contents/Frameworks/libwinedos.dylib /Contents/Frameworks/libwinemacca.drv.dylib /Contents/Frameworks/libwinemp3.acm.dylib /Contents/Frameworks/libwineoss.drv.dylib /Contents/Frameworks/libwineps.dylib /Contents/Frameworks/libwineps16.dylib /Contents/Frameworks/libwineserver.dylib /Contents/Frameworks/libwing.dylib /Contents/Frameworks/libwinhttp.dylib /Contents/Frameworks/libwininet.dylib /Contents/Frameworks/libwinmm.dylib /Contents/Frameworks/libwinnls.dylib /Contents/Frameworks/libwinnls32.dylib /Contents/Frameworks/libwinsock.dylib /Contents/Frameworks/libwinspool.drv.dylib /Contents/Frameworks/libwintrust.dylib /Contents/Frameworks/libwinui.dylib /Contents/Frameworks/libwnaspi32.dylib /Contents/Frameworks/libwow32.dylib /Contents/Frameworks/libwprocs.dylib /Contents/Frameworks/libws2_32.dylib /Contents/Frameworks/libwsock32.dylib /Contents/Frameworks/libwtsapi32.dylib /Contents/Frameworks/libxinput.dylib /Contents/Frameworks/libxinput1_1.dylib /Contents/Frameworks/libxinput1_2.dylib /Contents/Frameworks/libxinput1_3.dylib /Contents/Frameworks/libxinput9_1_0.dylib
Other stuff /Contents/Frameworks/version.txt /Contents/Frameworks/wineserver
/Contents/Frameworks/FreeType.framework/FreeType /Contents/Frameworks/FreeType.framework/unix/lib/libfreetype.dylib /Contents/Frameworks/FreeType.framework/Versions/2.3/FreeType /Contents/Frameworks/FreeType.framework/Versions/2.3/unix/lib/libfreetype.dylib /Contents/Frameworks/FreeType.framework/Versions/Current/FreeType /Contents/Frameworks/FreeType.framework/Versions/Current/unix/lib/libfreetype.dylib
/Contents/Frameworks/SDL.framework/SDL /Contents/Frameworks/SDL.framework/SDL-source-with-transgaming-updates.tar.gz /Contents/Frameworks/SDL.framework/Versions/A/SDL /Contents/Frameworks/SDL.framework/Versions/Current/SDL
/Contents/Frameworks/tgUpdate.framework/tgUpdate /Contents/Frameworks/tgUpdate.framework/Resources/Czech.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Danish.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Dutch.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/English.lproj/InfoPlist.strings /Contents/Frameworks/tgUpdate.framework/Resources/English.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/es-419.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Finnish.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/French.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/German.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Greek.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Hungarian.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Italian.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Norwegian.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Polish.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Portuguese.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/pt_BR.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Russian.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Spanish.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Resources/Swedish.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Versions/A/tgUpdate /Contents/Frameworks/tgUpdate.framework/Versions/A/Resources/Czech.lproj/Localizable.strings /Contents/Frameworks/tgUpdate.framework/Versions/A/Resources/Danish.lproj/Localizable.strings 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/Contents/MacOS/cider /Contents/MacOS/cider_noui /Contents/Resources/Preferences/config /Contents/Resources/Preferences/tg_config_version
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[split because it's too long]
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