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276  Awesomeware / AwesomeMod! / Re: AWESOMEMOD 1.2.7/2.7.7/3.3.11 TEST THREAD on: 2010 June 06, 08:31:33
Working perfectly for me so far, only played bout an hour. Loaded fine, usual speed loading for me, no warning at all regarding wrong version, showconfig works, no errors so far. Will keep posted if anything weird happens, enabling some config's to see what happens.

Edit: Alright running with my configs going everything is working perfectly so far, only issue that I've encountered is with Supreme Commander. I usually use this option to send out a collector sim to constantly collect items because I'm too lazy to try and find them, however if ONE thing interrupts my sim, wheather it be someone wants to talk to him etc, he'll instantly stop, and Supreme Commander leaves his queue. So far everything else is peachy!
277  TS3/TSM: The Pudding / The World Of Pudding / Re: CC won't show up in Ambitons help! on: 2010 June 03, 00:45:58
Hm, perhaps I was lucky, or I fluked this. When I installed Ambitions tonight, I did not move my Mod's folder at all, infact all I did was delete my AwesomeMod file. I loaded my game and EVERY piece of CC was still in my game, no flaws, no errors, my neighbours did not suddenly appear to have huge piles of blue squares.

Work's wonderfully, all of them show up correctly and clearly. Maybe EA had some sort of hidden agenda with us having them in that specific folder? I don't know makes no sense to me to change something that works already, or am I missing something here?
THAT is great to read! I wonder if that would bypass those damn nag-screens that Pescado and some testers are reporting when starting up Ambitions since the patching?  Did you get any unusual nags about mods? Have you tried the AM tester version that's floating around?
I don't mind keeping my framework and current  file configuration if it means that things still run smoothly. Can anyone state some benefits associated with the new folder setup that EA is proposing?

Absolutely no nag screens at all on my end. Have not tested the new AM yet, I will have a look into it as soon as I get time, currently doing my essay at the moment so really cannot afford to play the sims, just decided to browse this for a second >>
278  TS3/TSM: The Pudding / The World Of Pudding / Re: CC won't show up in Ambitons help! on: 2010 June 02, 14:32:40
Hm, perhaps I was lucky, or I fluked this. When I installed Ambitions tonight, I did not move my Mod's folder at all, infact all I did was delete my AwesomeMod file. I loaded my game and EVERY piece of CC was still in my game, no flaws, no errors, my neighbours did not suddenly appear to have huge piles of blue squares.

Work's wonderfully, all of them show up correctly and clearly. Maybe EA had some sort of hidden agenda with us having them in that specific folder? I don't know makes no sense to me to change something that works already, or am I missing something here?
279  TS3/TSM: The Pudding / The World Of Pudding / Re: Those looking for the 1.12/2.7/3.3 Patches on: 2010 June 02, 13:48:35
I just thought I'd inform you, but the link: "http://akamai.cdn.ea.com/eadownloads/u/f/sims/sims3/patches/Sims3_1.12.70.0060017_from_1.11.7.0050017.exe" is not actually working. All the others appear to be alright though Smiley
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