Show Posts
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TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 12.07.2012)
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on: 2012 December 07, 23:46:15
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Grabbed the 4 files, replacing the old ones I had in my overrides and most premiums seem to work (tried the tree of posterity, crystal ball, tablet's tabcast, frier, ice cream maker, chocolate fountain; The veggie stand also work: I could buy lemons without any NPC, consign my lemons and tend the stand) but the tepenyakki grill has no cooking option (there's only the grease thing and the 2 tricks) and the wood oven has no interactions at all. Tried by raising my test sim's cooking skill to 5, putting in a counter, a fridge and a table, no dice. Is it the ccmerge file again like what happened with the grill?
Edit: yeah, it was that. I grabbed Nona Mena's ccmerged file available on her blog and put it as it is in my override folder and now the grill and the oven work perfectly!
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29
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TS3/TSM: The Pudding / Pudding Factory / Re: Bonehilda
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on: 2012 December 04, 22:01:08
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Are people still interested in modding or having Bonehilda modded in any particular way?
I do. Ideal mod would be something that would make her do her job, always. That would include laundry, repairs and watering the plants. No pets/kids harassing and no goofing around ( or make it extremely rare, not like all her spare time is spent hopscotching or making cocktails.).
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30
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TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here
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on: 2012 December 01, 00:10:21
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Any mods that change store objects to have better stats/cost more? Some of the store objects are completely useless due to stock objects being way better, and others are way too cheap while having amazing stats.
Changing the prices yourself is very easy with S3PE, you can make an OBJD override if you want to keep the items as Sims3pack instead of packages you would edit. I saw the environment stat listed in S3PE but I never tried to change it so I have no idea if it does work. Learning to do it yourself also have the benefit of letting you reorganize the fucking catalog as EA just luv to put everything in deco-misc, even plants or wall deco.
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34
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TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here
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on: 2012 November 16, 18:00:01
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Does a combined .package of of all the objects plus the lot work in the Library folder?
As odd as it sounds, yes it works. It's like a secondary Mods folder. No idea about the loading priority it has though. However it's really easy to totally forget about the items installed this way so it's not an awesome place to stuff the items (like in case of yet another Pets disaster).
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39
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TS3/TSM: The Pudding / Pudding Factory / Re: Do you currently have all store sets or only what you like best?
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on: 2012 November 14, 23:03:58
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I download everything, EA's or promo stuff, and neatly store it in monthly archives but 'only' installed two third of it, approximately. Because I don't need 3645 paintings or 1751 meh dresses I'll never use. Two third is already too much since I also use CC but I cannot resist. Alas the store keeps getting better and it's becoming harder to pick and choose. The upcoming greenhouse set will definitely be installed, probably in its entirety; must. have. it. 
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44
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TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 11.01.2012)
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on: 2012 November 03, 17:41:24
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Then you're doing it wrong. It's obviously either the uncorrect folders or the uncorrect files. Check again all steps: the set have to be decrapped before being installed as you like (launcher or packages), then put the "KT_StoreFix_DecrapFixes" and the "ccmerged" file in your Override folder, delete the compositor cache.
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48
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TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 11.01.2012)
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on: 2012 November 02, 16:15:07
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Tested it again, still no go. I too use a tiny world for testing the stuff and am currently torturing my test sim to level up the cooking skill without cheating. I removed all the mods/overrides, all I kept in is your decrap fix. The test sim already has 7 in cooking skill and still nothing. I installed the set as decrapped packages in CC magic, only put the decrapped counters sims3pack in the launcher. Don't know what is wrong here... What is odd is that legit buyers reported the same borkage on the bbs. Off to check everything once more.
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