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539951 Posts in 18023 Topics by 7846 Members
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1  TS3/TSM: The Pudding / The World Of Pudding / Re: Karate Uniforms on: 2010 August 09, 22:38:09
Using the old super computer now called master control using edit sim in cas option I was able to change the maids work outfit from the standard something else and I did that for each maid
so they all have different outfits but the matrial arts ones don't show up the same way. I really ony want to change the highest level uniforms the rest could stay as they are.
2  TS3/TSM: The Pudding / The World Of Pudding / Re: Karate Uniforms on: 2010 August 06, 23:13:11
That isn't really what I was looking for, I want to change what is in the uniform slots to something else.
3  TS3/TSM: The Pudding / The World Of Pudding / Karate Uniforms on: 2010 August 06, 01:26:50
Is it possible to change the karate uniforms to something else. When you reach level 10 you have a bunch of clothes slots that could be used for something else
if it was possible to change them. I know the Super computer Mod allows you to change a work uniform.
4  TS3/TSM: The Pudding / The World Of Pudding / Is it possible to move Sims and keep skills on: 2010 January 22, 02:41:59
Is there any way to start a sim in one town and get him/her some skills and then move them to another Town and have them keep their skills
and all their stuff?
5  TS3/TSM: The Pudding / Facts & Strategery / Multiple Skins in Sims 3 on: 2009 December 29, 02:09:51
I was messing around the other night with Sims 3 and discovered something. As you all know you can only have one custom skin in the game at a time
but once you have made a person with it and saved them to the family bin or put them in a house you can exit the program and change out to a
different skin and start it all over again. I had the same women in a house with three different skins and a fourth skin in as the default. Went through
plan an outfit and showers and baths and changing clothes and they kept the skins that I created them with. If you do an editsim then they change
to the default but if you just leave them alone they don't change.  Just thought I would pass it along.
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