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51  TS2: Burnination / The Podium / Re: Disaperaing eyes on: 2006 August 21, 19:22:25
Is that an alien birth baby from in game abduction?

Or, are the skin tone and the eyes, downloads?
52  TS2: Burnination / The Podium / Re: Food disappearing from inventory on: 2006 August 18, 20:44:54
So, if you are fortunate enough not to have made the mistake of owning and installing FFS, then you have to put up with disappearing food?

Or should I still install the FFS patch even though I never intend owning that piece of crap?
53  TS2: Burnination / The Podium / Re: Calling MaximilianPS! on: 2006 August 16, 11:27:29
Ooh, Shiny.

LMAO  looks like someone is in Pescados' good book.
54  TS2: Burnination / The Podium / Re: Expensive Wall/Floors? on: 2006 August 14, 06:41:40
I suppose, that before you implement new walls/floors.  Go into homecrafter, edit them, delete the old ones, and put your edited version in the game.

Saves deleting them in buildings.
55  TS2: Burnination / The Podium / Re: Expensive Wall/Floors? on: 2006 August 13, 21:08:33
Click the thanks button.

There are many that have, and are still alive.  I am one of those people.

Click the damn button already.
56  TS2: Burnination / The Podium / Re: Point me in the Right Direction on: 2006 August 03, 15:17:34
This is ironic

I have just finished a tutorial on basic skin re-colouring.  The resulting skin tone in the tutorial is green, but could very easily be another colour.  It does not replace defaults.  I used a free paint programme called paint.net, but if you are familiar with another programme, I suppose you can adapt it to yours.

The link is in my signature.

It hasn't been tested by anyone yet, so feedback is appreciated.
57  TS2: Burnination / The Podium / Re: Fast and fatal? on: 2006 July 31, 23:40:50
Appreciate those nicely wicked suggestions, Brynne and Jsalemi.

Quote
Stick em all on an empty lot, and press 3.

Three?  What happens then?  Poof?  Splat?  Or a wisp of vapor?

They just die a boring death, BUT it does give you a chance to go get a nice cuppa and sit back and watch.
58  TS2: Burnination / The Podium / Re: Fast and fatal? on: 2006 July 31, 22:04:21
Stick em all on an empty lot, and press 3.
59  TS2: Burnination / The Podium / Re: A question about packaged lot file sizes... on: 2006 July 31, 14:40:59
The easiest way to make sure your not uploading any potential nasties,  is to remove your downloads folder,  open the game, package the lot to the Sims 2 site, then it will not include any custom content whatsoever.

I once packaged a lot, that to my knowledge was maxian creations only, although I had downloads.  When it appeared on the exchange all my downloads piggy backed the 'clean' lot.
60  TS2: Burnination / The Podium / Re: EA contacted me! on: 2006 July 25, 17:48:11
I must be tired.  I read your siggie < The Official MATY FAQ > as The Office Fatty Maq.   Roll Eyes

I am glad I am not the only one who has to do a double take sometimes.
61  TS2: Burnination / The Podium / Re: Freaky Toddler! on: 2006 July 24, 17:19:47
on the bonus DVD, one of the interviewees said they left in some of the glitches, and renamed them easter eggs.

Looks like you got one of the many easter eggs Emma.
62  TS2: Burnination / The Podium / Re: Rant - The ways in which the sims community is completely insane. on: 2006 July 23, 18:11:23
Havn't any of the creators heard of the patents office?
63  TS2: Burnination / Oops! You Broke It! / Re: Restocking Cleanbots and Hydrobots on: 2006 July 20, 09:27:25
 In theory then, for profit reasons, could the cheap models be made, and sold as the expensive bot?   Would the sims know the difference?
64  TS2: Burnination / The Podium / Re: Rant - The ways in which the sims community is completely insane. on: 2006 July 18, 15:24:18
When people's shit doesn't stink, they can walk round with their head up their own arses all day long.  Grin
65  TS2: Burnination / The Podium / Re: House building on: 2006 July 17, 21:25:05
I put that link in because it gives a way of opening your game pretty quickly.  I possibly misunderstood your request, I thought maybe you were a bit sick of the loading times of the game,  the tute I posted, speeds the loading times up.

Oh well, someone else might make use of it.
66  TS2: Burnination / The Podium / Re: House building on: 2006 July 17, 21:05:21
Try this

http://www.simthing.net/tutorials/tuts2test.htm

Its not exactly what you are after, but it is a workaround.
67  TS2: Burnination / The Podium / Re: Rant - The ways in which the sims community is completely insane. on: 2006 July 17, 06:13:03
I totally agree with Ziggydoodle

If they don't want to share, they should sell it as a "stuff CD"
68  TS2: Burnination / The Podium / Re: super-speed when Servo "powers down" on: 2006 July 14, 07:54:10
All this time I have been playing this game, and never knew that 0 paused the game.

My gameplaying experience will be so much improved, no more pulling out the keyboard to hit the 'p'.  The maxis pause button is way too small.

69  TS2: Burnination / The Podium / Re: EA it is time to stop being stupid and start talking. A Rant by Twain. on: 2006 July 13, 06:12:11
The link is for ps2.  It has nothing to do with pc version of the sims.
70  TS2: Burnination / The Podium / Re: Game Vs Mouse Mouse winning on: 2006 July 12, 21:50:14
I love my wireless mouse too, I would never go back to that horrible old squeaky balled mouse with the tail again.

Sure the batteries die every 24 hours or so, but I keep stocked up with rechargeables.
71  TS2: Burnination / The Podium / Re: Great Minds Needed! Help me name my new hood on: 2006 July 12, 06:59:56
Insomnia - because its probably where you will be when you can't sleep
72  TS2: Burnination / The Podium / Re: Does Maxis do this on purpose? on: 2006 July 11, 09:52:00
After looking at the date to make sure I am not breaking the Necromancy rule.

I found a way to stop spyees from slapping.  If you build a swimming pool between your sims house and the road, the spyees will just come and shake their fist.  This is also a lazy way of gaining body skill points.  Sims have to navigate the pool before going to the carpool.  Similar to cleaning and cooking skill points gained gradually while doing these jobs, insead of intensive skill building.

The maid and repairman still do their jobs, though,  I havn't tried this with the repoman/social worker/fire service/burlar yet, so I don't know the outcome of these scenarios.
73  Ye Olde Simmes 2 Archives: Dead Creators / Ye Olde Crammyboye Archives / Re: Critical Fix: Juggling/Portal Fix 2 on: 2006 July 10, 11:21:59
I have just installed this fix.

Could you please clarify a point for me.

If a service person arrives, and a portal gets deleted, does it then refuse to allow the service sims to leave when their job is done?

In other words is this related to nannies getting stuck on lots?

I have read all the posts in this thread and cannot find the answer to this.
74  TS2: Burnination / The Podium / Re: Bug or 'really cool feature' (fridge restocking problem) on: 2006 July 09, 14:18:34
There is only one fridge.

I very rarely have more than one.
75  TS2: Burnination / The Podium / Re: Bug or 'really cool feature' (fridge restocking problem) on: 2006 July 09, 14:10:22
Retry

Before I installed OFB, I used to send sims to community lots to socialise, and top up their groceries. Everything was fine, the buy meter that pops up when buying groceries would account for what was already in the sims fridge. 

Since installing OFB, when I visit community lots in the sims same neighbourhood ( haven't even tried subhoods).  The meter that pops up now does not recognise that there is still food left in the fridge, in other words it needs topping up completely, totalling $600 a time.


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