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1  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2011 August 06, 11:12:41
The game is already set up so that you can eat any food at any time.  You just can't cook it at any time.  Even without Awesomemod, your sims will skip whatever breakfast foods you have prepared and go for the leftover spaghetti in the morning if you leave them to their own devices.

yes i know that but i think the menu is quite confusing nevertheless. i liked the EAxian way when certain meals are only available at a certain day time. is there a way to turn off the feature to cook them at any time?
2  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2011 August 05, 20:15:57
hi,

i've been using awesomemod for some time now and i am absolutely content but one little thing annoys me: all meals are available at any time, so my sim can eat turkey at breakfast Sad is it possible to turn off this feature? thx a lot.
3  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2011 July 15, 08:22:18
It works without framework, too. im happy now Cheesy
4  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2011 July 14, 16:58:28
thank you, pescado, thats really great. Smiley

well, i still have another question: do i still need to install framework in order to make AM work properly? because i thought this was only necessary when the mods-folder wasn't in the user files directory.(forgot where it was before).
5  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2011 July 13, 11:23:44
hey guys,
is it possible to turn off emigration with Awesomemod?

edit: i can't make households/sims sacred. i tried ctrl-clicking on some sims but the option doesn't appear.
6  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 May 31, 22:07:24
Well all the other files I've  decrapified are working fine. and dont call me noob now  Undecided
7  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 May 31, 21:34:31
Do the Jazz Age and Animals Abound Outdoor - Sets work for you? I decrapified them but I just get an error message. Never had that before. Somebody here with the same problem? Am I doing something wrong?

thanks
8  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2010 July 21, 10:06:02
i want to install only the bug fixes of awesomemod- how to i do this? the configuration tool confuses me. Wink
9  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 July 15, 19:15:22
nice pic but that does not help me at all  Roll Eyes
10  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 July 15, 18:55:44
is there a way to fool the game into thinking that the sims3packs are normal ones and not pirated stuff from the ea store? can i e.g. install them with third-party launchers? package files don't work for me anymore since i installed ambitions.
11  TS3/TSM: The Pudding / The World Of Pudding / no cc shown in game on: 2010 July 15, 14:57:34
i have the base game and ambitions (+ latest patch) installed, my game is version 4.2.32... i re-installed all my sims3packs, moved my mods folder into my documents/electronic arts/the sims 3 and updated the resource.cfg. none of my cc shows up in game Sad what am i doing wrong?
12  Awesomeware / Armoire of Invincibility / Re: TOOL: TS3 Recompressor on: 2010 July 11, 09:00:06
sorry for the stupid question but where exactly does the recompressor save the new package-file after using the tool? i honestly cant find it :/
13  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 July 04, 14:58:19
sorry, i'm still not able to find anything :/
i'm looking for the set "life's a beach". only found sims3packs which all didn't work. can somebody decapri... the set and upload it as a package-file? would be awesome!
14  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 July 04, 14:03:58
does a .package-version of the 12th update exist?
15  Awesomeware / The Armory / Re: FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION on: 2009 October 23, 15:12:44
I deleted the 2 suburb-files of the magic world. They were recreated, now I still have 2 magic hoods shown in the menue and each castle-lot twice and all empty when one visits them. noooo, i want them back! Sad
16  TS2: Burnination / The Podium / Re: Several magic castle - lots and all of them empty on: 2009 October 22, 15:40:01
It didn't work. The game recreated all hoods, but there are still several magic hoods and lots shown when my sim wants to visit a castle.
Oh dear  Embarrassed
17  TS2: Burnination / The Podium / Several magic castle - lots and all of them empty on: 2009 October 22, 15:01:08
After turning my sim into a witch with the batbox, I have about 8 castle-lots and all of them are empty. There is a lot but no castle on it, just green ground. I am desperate. Am I allowed to delete all magic suburb-files? Or will this crash my game? I want these suburbs to regenerate , but how ?! help me please. Huh
18  Awesomeware / The Armory / Re: FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION on: 2009 October 22, 14:56:28
Hi,

I have a problem after using the lot debugger. I turned my sim into a witch. Now I want to visit the magic lot, but there were suddenly 8 magic castles and all lots are empty when one visits them Sad What am I to do now?
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