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540270 Posts in 18066 Topics by 6513 Members
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1  Awesomeware / AwesomeMod! / Re: Patch 1.11/2.6/3.2 on: 2010 April 19, 00:03:38
Hello.

I don't have the expansion packs and currently run the base game. Will this beta, which is understandably reasonable since it it beta if it doesn't, work on my game?

Thank you.
2  TS3/TSM: The Pudding / The World Of Pudding / Re: A graphical glitch with adaptive anti-aliasing on: 2009 July 27, 20:49:15
That sucks, but damn does it look pretty.
3  Awesomeware / AwesomeMod! / Re: Debug Experiment on: 2009 July 24, 13:57:08
Thank you all very much for the help.
4  Awesomeware / AwesomeMod! / Debug Experiment on: 2009 July 23, 03:43:15
Hello,

I hopped from a few other npc characters to take control of them. While it was fun, I kind of lost grasp of time of my pudding. I come to find my own pudding and the neighbor across the street had moved to larger houses without warrent.

I don't know what happened. Do you? Doesn't Awesome Mod prevent this kind of thing?

Thank you.
5  TS3/TSM: The Pudding / The World Of Pudding / Re: Why is there so much horror? on: 2009 July 16, 14:08:02
Jordi-

A cashcow can be milked for as long as people will pay for the product. I.E. Pokemon. However, Pokemon remains, atleast the main vein, to improve on something and keep up a standard. While there are failures and issues, for the most part, it's still an enjoyable game. Electronic Arts seems to believe the passion for the games by it's communities will keep it afloat. As the all glorious Pescado has shown, we can fix though mods what EA doesn't.

Has EA capitalized on this and just sent out something that works better when tweeked by others than the stand alone?
6  TS3/TSM: The Pudding / The World Of Pudding / Why is there so much horror? on: 2009 July 16, 13:59:47
Hello again.

It seems there is a number of bugs, glitches, and ticks about the game that seem to be very unheard of for something of Maxis's caliber. With so many need for mods within the game, my open question is why?

Why has the game become a car that is brand new, but needs tweeks and fixing right out of the dealership?

Why were some issues not checked, or verified, or overseen before launch?

Has anyone a clue to the answer to these questions?

While I understand the distain some have, all I'm looking for is an opinion response unless you actually know the answer to the general idea behind these questions.

Thank you.
7  TS3/TSM: The Pudding / The World Of Pudding / Re: No music what-so-ever on: 2009 July 13, 21:44:24
I'm surprised you didn't know that EVERYONE has this problem. If you /really/ want music, start a new game. The music issue is save-related. If you start from a save file, it stops working at some point.

Would you suggest exporting the character and reloading it? Or should I run it windowed, and play pandora if I want music?
8  TS3/TSM: The Pudding / The World Of Pudding / No music what-so-ever on: 2009 July 13, 03:28:38
Hello.

As one of the new Sheeple that joined this site and utilize AwesomeMod, lately, my game has been experiencing a problem. No matter what mode, there is a lack of music anywhere. The title screen plays music, but that's about it. The television has sound, and everything else makes noise, except for any of the stereos.

I tested for a short while without any mods in the game, and no music played at all. Now I'm stumped. I feel that this might have something to do with AwesomeMod being in use while the patch was updated.

Any assistance would be great.

Thank you.
9  TS3/TSM: The Pudding / Pudding Factory / Re: No Autonomous Put Away Fire Pit Mod on: 2009 June 25, 17:09:36
Wow. I am going to install this asap.

Every time at the Goths, one of my sims would try and put that fire out.
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