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76
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TS2: Burnination / Peasantry / Re: Kutto's T-Shirt Hut
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on: 2008 November 05, 19:03:13
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Kutto, none of the outfits are showing, did you use the files from the 'saved sims' folder and not the ones from the 'projects' folder?
No, pulled them out of Projects. I made them in the AL bodyshop if that makes a difference. Keep me posted.
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77
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TS2: Burnination / Peasantry / Re: Kutto's T-Shirt Hut
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on: 2008 November 05, 05:44:31
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Success! I offer 10 new shirts (spread across gender and age)! I made adult and teen, male and female, shirts of the Flying Fish logo and the broken plumbob shirts. They're just the respective logos on white/off-white shirts. http://www.mediafire.com/?muzgnndyyntI made adult and teen male shirts of an Alice Cooper logo for Emma. The official Alice Cooper store was not very conductive to my usual method of making these, so I had to settle for a lesser logo. Grainy picture (It doesn't do it justice. Seriously!): http://www.mediafire.com/?gxmldx4lgyn
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81
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TS2: Burnination / The Podium / Re: how does vampire/zombie aging work?
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on: 2008 October 17, 13:09:51
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You have to hack the aging controller. It's a right pain in the neck and I recommend you avoid it.
During my brief foray in modding, I tried to mod the age controller so that zombies would age. The results were...interesting to say the least. Some zombies would still not age, while others would age every hour instead of every day. Though the logic made sense to me when I looked at the code, I never could get the darn thing to work.
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87
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TS2: Burnination / Peasantry / Kutto's T-Shirt Hut
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on: 2008 October 10, 19:11:43
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I bought this shirt in real life, and I decided I wanted to make it for my sim, and also share it. Warning: Quality may suck! More to come.
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91
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TS2: Burnination / The Podium / Re: Skewed Neighborhood Demographics
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on: 2008 October 01, 15:05:24
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I moved someone into Brookhaven Manor, an apartment someone here linked to with a restaurant on the ground floor, and everyone who lived there was female. All the waiting staff was female, the chef was female, the tenants were female, even the landlord was female. I agree; something is off here.
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96
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Serious Business / Spore Discussions / Re: Bored
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on: 2008 September 24, 03:36:33
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There's already been a L&P from Wright that they're working on expansions, but I'm not sure what an expansion can do to fundamentally change how the game is played.
Will's not going to hang around for the expansions. He maybe took a short vacation and then working on his next game by now, which we won't know what it is for another four plus years from now. My money is on that it will be something related to robots. Now I get Lil'Brudder's joke in the god thread.
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98
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Serious Business / Spore Discussions / Re: Easter Eggs
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on: 2008 September 21, 04:29:03
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I ended up finding a black hole and a crap load of binaries today. The black hole was cool. I started my approach to the core, but my attempts thus far have been fail. Still looking for that stellar disk.
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99
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Serious Business / Spore Discussions / Re: Easter Eggs
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on: 2008 September 20, 22:35:24
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I've seen the binary system; it's my favorite so far. I have yet to see a black hole, and I'm beginning to wonder why I paid 1.5 million for that wormhole thing. I'll keep an eye out for the stellar disk and any others.
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