More Awesome Than You!
Welcome, Guest. Please login or register.
2024 March 29, 13:20:56

Login with username, password and session length
Search:     Advanced search
540270 Posts in 18066 Topics by 6511 Members
Latest Member: zheng
* Home Help Search Login Register
  Show Posts
Pages: 1 2 [3] 4
51  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 21, 22:47:34
On the bright side, Dragon Age: Origins is quite a good little game.

Completed it with the good ending, and I not enough of a bastard to try for the bad one  Undecided
52  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 20, 19:30:50
Well, the testing I've done was using a new sim in a new town, in an empty lot (I placed 1 wall to test doors, windows and wall hangings).
So far, the only thing I've found that causes the 'blue pools' for certain is a 2-square-wide counter-height custom window.

HOWEVER

Whilst testing the windows, I got the 'blue pools' problem, without the window I mentioned above. I loaded up a clean save, and continued testing. The problem is, I went through all the windows, 1 by 1, testing them to find the one which mucked theg ame up, and they all worked fine.

So either there is some kind of conflict, or the problem is random. I'm leaning towards the latter, because I have also experienced the 'blue pools' when not going into a save.
I mentioned it earlier - I was playing with my sim, I was sorting his house out, and I noticed the 'blue pools'. The point is, I hadn't closed the game, or gone to the main menu. I hadn't even gone abroad. The 'blue pools' appeared whilst I was playing.

This is the last testing I am doing for now - the problem is beyond my ability (and patience!). I have moved my sim and house to a new town, and I'll continue playing him. If it bugs out again, I'll stop playing and wait for a fix.
53  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 20, 17:35:57
Okay, I've done as you advised, started a new game, with a new sim, on an empty lot. I think I may have narrowed down the problem, at least my problem.
I tend to use some custom 'counter height' windows in my houses (especially in the kitchen). Each time I got blue pools problem, I was using them in the house.
I just tried adding CC bit by bit into my empty lot (first I did all the custom surfaces and seating/beds. Then I went back and tried all decorative items). Finally I got to the windows, and lo and behold, I get the blue pools!

I also had a couple of other things in the game at the time, but I am fairly certain it was the windows (none of the other items were CC). My game crashed (for and unknown reason), so I thought I'd post before trying again, but I'll let you know what I find out from here, and the name of the windows.

Okay, the one window I know for certain is the blame is made by Mutske, from the TSR website. Not all the windows of his/hers cause problems, and I have a lot of them installed, so until I go through them all one-by-one, I'd say stay clear of them all together.
54  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 20, 16:11:39
Death Jester are you running a completly mod/CC free game and still getting the Blue lots?  I have confirmed that lemoncandy's files are causing blue lots by running a CC free game with no problems, then placing a singe one of her plants and getting the blue screen.

If you are not running CC free, I would suggest you take everything out and run the game for a while, see what happens.  

Would you by any chance be using any other CC that was taken extracted out of Sims 2?  

No, I only removed the lemoncandy stuff. When you say 'mod/cc free', should I remove just the 'Mod' folder from Program Files, or the 'Downloads' folder from Documents too?
55  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 20, 10:22:36
I too had lots of Lemoncandy's plant mods. I have removed them all, and I'll see if it fixes it at all.

Edit:

*Sigh* no luck I'm afraid. I took out all of the Lemoncandy mods I had, started a new game, and moved my sim + house into the new town.
Everything seemed fine for quite a while, I was using my normal method of 2 saves, and switching between them. But then , when building a swimming pool, I noticed that the placement was acting up a bit (the pool ladder would not be placed correctly, and the pool floor decoration vanished when I tried to place it in the pool). I saved on a completely new save, and exited the game.

When I loaded up, all 3 saves (my normal 2 and the last individual save I made) had the blue box error.
Now I'm faced with 2 choices - keep going in this broken town, or move and once again lose all my relationships.
None of the saves have .backup or .bad files or folders.
56  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 19, 22:33:39
Personally, I think it's just a fuckup with the patch. Too many people have the same problem, but different things seem to fix it (or not!). I'm just going to hold off until either EA sort it out, or Pescado does Smiley
57  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 19, 20:59:53
Just a thought, but do you have the saves or back-ups in the original save file for the base game?  If so, you could try deleting (or moving) those.  I assume the new saves are under the file directory for the expansion pack.

I'm not sure what you mean. The old (pre WA) saves are in the same folder as the new (post WA) saves, Documents/Electronic Arts/The Sims 3/Saves.
The only difference is the old format used to just be a single .sims3 file, whereas the new format seems to be a folder with the same naming as the old (ie savename.sims3), but inside the folder are 5 files (a .nat, .data, .nhd, and 2 .package files).
58  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 19, 20:36:03
coconnor - I checked those links. There is no mention of the new folders which the saves are no in, which leads me to believe the 'fix' is a dated one from before the patch.
Also, I have no .backup files at all, borked town or no.
But I'll give it a try and let you know if it fixes anything.
brownlustgirl mentions the folders in her posts in the second thread I linked.  The game will not create proper back-ups in the new folders unless the original files are deleted or moved out of the directory.

Yeah, I noticed that after I posted. The problem is this part:

"Delete ANY .sims3 files (not folders). These include the sims3.backup files. I only had .sims3.backup files."

I don't have any .sims3 files in my save directory! Not even in the new folders.
I got that far with the guide, but I can't go any further, because for all intents and purposes, I haven't done anything (other than copied a few files into a different folder)
59  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 19, 20:28:11
Death-Jester - are you saying that you are doing a Save As and are still getting blue lots?

I do not ever do save as.  Perhaps corupted saves could be part of it?  If the game does an auto save when loading a vacation destination, and again when returning home, perhaps during this process it's corrupting?  I'm not super technical so I don't even know if this is possible.

sylmenstra- My saves all seem to create .backup folders whether they are fucked or not.  I'm currently playing a not blue lot game it has a .backup.  

Edit-
Fuck it.   I just installed the newest patch.   Whatever happens happens.  I'll post findings later.

Yes. I have 2 saves, named "SimsName Save 1" and "SimsName Save 2". I alternate between the 2 of them when saving, so I always hav a backup in case something goes wrong. Problem is, both saves are buggered.

coconnor - I checked those links. There is no mention of the new folders which the saves are no in, which leads me to believe the 'fix' is a dated one from before the patch.
Also, I have no .backup files at all, borked town or no.
But I'll give it a try and let you know if it fixes anything.
60  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 19, 19:30:19
Let us know how you get on. I've been using Save As on this Sim since I made him, using the format "SimName Save 1", then "SimName Save 2", to create some redundancy in case of a problem. Unfortunately both saves have the blue box problems. The only save on this sim I have now that isn't messed up is from so long ago I can't be bothered loading it up unless I know for certain it's going to work.
61  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 19, 18:04:08
It seems there are people on the official forums with the same problem, and it sounds like it's a problem with the new patch. I suspect we'll have to wait for EA to admit their mistake, get their thumbs out of their arses, and sort it out.
62  TS3/TSM: The Pudding / The World Of Pudding / Re: 90% of Sunset Valley lots gone after returning from vacation. on: 2009 November 19, 15:21:48
I have this exact same problem.
At first, I thought it was a conflict with AwesomeMod, because I was playing an old Sim which was using AM before the expansion came out.
But now it's happening to my newly created Sim too Sad
Everything as fine yesterday, I played the sim a lot, got most of his skills to max, and then decided to build him a new house. I moved him into an empty lot, and built him a big house, fully furnished. I had not sent him on vacation yet.

Only then did I notice that the house next door to my new pad was a blue square in the world. Going into map view shows the same problem on most of my houses, a quite a few of the rabbitholes/parks. This is Sunset Valley by the way.

I tried moving my Mods folder, and deleting all cache files. I also moved my Downloads and DCCache folders, and tried reinstalling the mods in the downloads folder through the launcher. Nothing worked.

Until there is a solution, I think I'm stuck on this game - there is no point making yet another sim if it'll only end up happening again.
63  Awesomeware / AwesomeMod! / Re: Awesomemod and Expansion Pack not compatible on: 2009 November 18, 13:28:51
I just began having that issue as well. Is this in Sunset Valley? Did you use Delphy's tool that converts the Sims3Pack files into the .package format? It seemed that Riverview was somehow overlaid on top of my usual Sunset Valley, and all the lots were blue and see-through. I removed all the Sims3Pack -> .package files, installed Riverview through the launcher, and now it works just fine.

Yes, it is indeed Sunset Valley (I can never remember the name of the town!). I don't think I have used the tool you mentioned. Most of the time I will put the Sims3Pack files into the Downloads folder, then use the launcher to install them. The .package files get put into the Sims 3/Mods/Packages folder (although I'm not sure that is right. I am almost certain some of the files I put in there don't show up ingame.)

I have started a new game, and so far no problems.

Edit: Ah, thanks Pescado. Good to know.
64  Awesomeware / AwesomeMod! / Re: Awesomemod and Expansion Pack not compatible on: 2009 November 18, 10:54:09
Hmmmm, now you've mentioned that Pescado, I wonder if the problem I'm having is down to removing AM. Most (not all!) of the plots in my town are gone. Not empty, I mean not even the plot exists. Instead, there are just holes in the world, with blue underneath. I haven't tried a new game yet (I was kidn of hoping not to, but maybe it would be for the best, seeing as I lost ALL my relationships. Again, I don't know if that's a WA or AM problem).
65  TS3/TSM: The Pudding / The World Of Pudding / Re: 1.5/1.6 Patch warning! on: 2009 November 17, 09:13:40
Yup, I've encountered some strange problems too so far.
First it wouldn't get past the loading screen - no music, no movement. I removed all my downloads (I suspect it was an AwesomeMod conflict), and it worked.
So I started one of my characters, a guy with lots of skills and money, and sent him to China. When he tried to (MINOR SPOILER) spar with someone, the game CTD.
This morning I loaded up the game again, and because I had not saved, my character was back in his house in Riverview. I thought I would change his house around a bit, and look at the the new items (pitifully few in number). When I tried to come out of buy mode, it just sat there with the loading cursor. No hard drive action either. I had to close it with Task Manager in the end.

I'll try going into the game and just saving straight off, without doing anything. If it mucks up then, it must be something wrong.
Ugh, the thought of having to remove all the custom content, uninstall, then put it back piece by piece... actually, if I have to do that, I'll probably just uninstall and leave it!
66  TS3/TSM: The Pudding / The World Of Pudding / Re: Glowing objects from performing experiments on: 2009 October 18, 14:25:00
The glowpulses are a normal effect of making an item experimental. If you don't want items to glowpulse, don't experient on them.

Well, yes, I know that.

Quote
It's hard enough telling what items have been so tortured so you can assign them to the right rooms!

Surely the moodlet it gives you would say what it is from? Even if it doesn't, it wouldn't be hard to experiment on each item until you get the desired effect, and then move on to the next. Sure, if you did a load of them, and then forgot, it might be problematic, but having them all flashing and flickering at you, all day and night is surely more of a problem?
67  TS3/TSM: The Pudding / The World Of Pudding / Re: Glowing objects from performing experiments on: 2009 October 18, 10:17:42
Sorry to necropost (better than starting a new thread about the same subject?), but I still haven't found an answer to this problem, other than not using the "Perform Experiment On" option.
I have tried here, MTS, and google, and although I found a couple of people asking the same question, I have not found a mod that removed the glow/aura effect from experimented items.

Does anyone know of a mod out there that does this?
68  Awesomeware / AwesomeMod! / Re: deconstructing the 1am freeze on: 2009 August 16, 07:42:28
I had a feeling that those hiccup hours were due to things like that.
If only they found a way to make it not hit so hard.

My computer is pretty decent. It's no quad Core and I don't have beyond the Memory I can hold with my OS.
but It still hits me hard and frustrates me.

Mine IS a quad core, and I have 4gb RAM, but it still hits me pretty hard (well, I haven't played Sims 3 in nearly a month, but I don't think it has changed)
69  TS3/TSM: The Pudding / The World Of Pudding / Re: Sunset Valley is now red and black.. on: 2009 July 19, 16:30:04
I think I may have sorted mine. I did a completed uninstall, then installed the game, ran it (and the launcher) to generate the files in the Documents folder, then installed the patch. No problems so far.

I haven't tried installing any downloads or the Awesomemod yet, but hopefully they won't be a problem.
70  TS3/TSM: The Pudding / The World Of Pudding / Re: Sunset Valley is now red and black.. on: 2009 July 19, 15:48:00
This happened when I tried to use the Mod Organizer from MTS2, I ditched that and reinstalled the framework (with Delphys program), then put everything back. That helped.

Well, I doubt that is my problem, because I haven't heard of this Mod Organizer, and I didn't have Framework (or any downloads or mods) installed the first time I to run the game.

So far I've tried deleting Awesomemod and all Cache files, and running on minimum settings. I can't think what else I could try that might work.
71  TS3/TSM: The Pudding / The World Of Pudding / Re: Sunset Valley is now red and black.. on: 2009 July 19, 15:18:58
I did a fresh install today (I uninstalled a few weeks ago and had now I've got nothing to play!), and I have the same problem.

Installed the game
Installed the patch
Ran the game (before any mods or downloads installed)

I have since installed all the downloads from EA, Riverview, and Awesomemod (and the Framework), and I deleted the 4 cache files from my Sim 3 directory.
I know I had this problem before, but I cannot for the life of me remember how I solved it. I know I posted on here about it, but I cannot find it with Search.
72  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 June 27, 20:32:17
Just thought I'd let you know that a reinstall sorted my problem and I successfully installed the patch.
73  TS3/TSM: The Pudding / The World Of Pudding / Re: Patch released. on: 2009 June 27, 19:58:03
Mine is also stopping at 89%, however mine says it is "Game\Bin\Sims3Launcher.exe" which is invalid.
I just reinstalled the game from the Razor copy, so I don't know what else to do Sad

Edit: I think it was holding on to an older version of the launcher. A second uninstall and deletion of the Sims 3 folder fixed the problem
74  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 June 27, 17:45:06
Nope, didn't work Pes. Tried changing it to 00001, and tried both version of the patch. I'm going to try and reinstall and see if that works.
75  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 June 27, 17:21:53
I am having the same problems as others trying to install the patch. I'm getting the region error.

The problem is twofold for me - firstly, I did not install any RLD > RZR patch, I installed the Razor version directly.
Secondly, there is no registry entry for SKU anywhere. I am running on Vista x64. There is no 'Sims' directory, other than in HKCU/Software/Electronic Arts, and even then there is no mention of SKU.

Please help!

Edit: I should add that the launcher states my version is 1.0.631.0002
Pages: 1 2 [3] 4
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.058 seconds with 18 queries.