More Awesome Than You!
Welcome, Guest. Please login or register.
2026 October 17, 11:40:53

Login with username, password and session length
Search:     Advanced search
540316 Posts in 18075 Topics by 6423 Members
Latest Member: amethyst
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 3 4 [5]
101  TS2: Burnination / Planet K 20X6 / Re: Lying Low Challenge on: 2006 August 02, 10:57:14
Um, yeah, but let's define "easy", when you have a CAS sim who is mostly miserable the whole time. If you can get that gold flower arranging badge before the sim turns elder, my hat is off to you.
I didn't say I was using his time to get the badge. I'll get another sim to employ him first, and he'll build the badge on his boss's lot. (Is this blatantly against the rules, or merely against the spirit?)
102  TS2: Burnination / Planet K 20X6 / Re: Lying Low Challenge on: 2006 August 01, 22:44:02
There's an easy enough way to keep social up without meeting anyone - provided you can get your Sim up to Gold talent in Flower Arranging.
103  TS2: Burnination / Oops! You Broke It! / Re: Broken grade meter on: 2006 July 28, 01:12:36
If it's any consolation, this has happened to me, and it's been a display bug only - the Sim in question has gone on to make the Dean's list. I'd stick College Rampage on and forget about it.
104  TS2: Burnination / The Podium / Re: Stupid townie question - not the usual suspects on: 2006 July 21, 00:38:49
So is a stupid townie question a stupid question about townies, or a question about stupid townies?

(Yes, I'm a pedant. As well as being a predictable puellile poser.)
105  TS2: Burnination / The War Room / Re: Myths, Urban Legends, And Apocrypha Of TS2 Explored And Exploded on: 2006 July 20, 16:43:56
What about this theory: is it complete balderdash?

"Mary-Sue Pleasant's first chance card is rigged so that however you respond to it, you lose - she gets demoted and ends up coming back early."
106  TS2: Burnination / Oops! You Broke It! / Can't greet a visitor on: 2006 July 19, 19:42:22
I've had this problem with two lots in my current game. Someone comes to the door; I order a Sim to greet him/her. Said Sim walks up to the front door, and then does nothing - the greet order just falls out of the queue.

(What usually happens next is that the Bathroom Uses You grabs him and gives him a "wait" order for what is in fact an unoccupied bathroom.)

What's going on?


Edited to add: hmmm, after I deleted the BUY loo rolls, the lot worked OK, and I could greet people. Did the greeting, did the headmaster scenario, put the loo rolls back. Now I can greet people. Whatever.
107  TS2: Burnination / Planet K 20X6 / Re: Lying Low Challenge on: 2006 July 15, 20:40:36
You might want to disallow the RenuYu Orb as well.
108  TS2: Burnination / The Podium / Re: Does Maxis do this on purpose? on: 2006 July 06, 10:16:47
As for the down on his luck character, after you play for a while you'll probably notice the same thing I do.  While things are supposed to be relatively random, they don't normally happen that way in-game.  For example, you may play for weeks on end and never see a chance card and if you do always manage to pick the "right" choice, then all of a sudden one sim might get fired or demoted four days in a row.  You may go for weeks without a sim ever starting a kitchen fire, then *poof* your sim with high cooking skills will burst into flames while cooking pancakes and three or four more fires might start within the next couple of sim days.
That's the way random variables work. You often get results clumping together in ways which might suggest a non-random pattern, even when there isn't one.
109  TS2: Burnination / The Podium / Re: Fulfiling Multiple LTWs/'Impossible' LTWs on: 2006 June 28, 16:48:02
20 Lovers is EASY. I just do it assembly-line style. Instead of allowing the sim to get one lover at a time, what I do is make the sim best friends (100/100) with all 20 sims. Then, one night, I just invite all of them over. Kiss, Say goodbye... Kiss, Say goodbye... Kiss, Say goodbye... Kiss, Say goodbye... etc. I can usually do all 20 in one night. If you do this at night, the chance of a walk-by is really small, especially since each sim gets only one romantic interraction, which means there's only a tiny window of opportunity for a jealous lover to witness it.
Haha! That is excellent.

(Even better, it's likely to cause your next LTW to be "WooHoo with 20 Different Sims", and you've now got 20 Sims who are potential candidates.)
110  TS2: Burnination / The Podium / Re: I've a challenging request on: 2006 June 20, 18:38:12
Yea, to be entirely correct, you can't kill townies by just walling them in and starving them anymore. You have to use something like a cow plant, or a fire producer (the fire jets from NL are handy for this) to kill them.  Or drop a satellite on them with Insim's suicide function. Or the ever popular "have them go swimming in a pool without a ladder". Smiley
The Cowplant is the best of these, because you actually get an in-game benefit from destroying the townie in question. (Of course, none of these are particularly wonderful for the continued longevity of your neighbourhood, but that's another matter.)
111  TS2: Burnination / The Podium / Re: I've a challenging request on: 2006 June 20, 18:09:06
I have a townie killing device on one of my lots. The one where the working Sim is an Ecological Guru.  Grin
112  TS2: Burnination / The Podium / Re: Family Relations on: 2006 June 14, 07:35:54
Bringing back Bella will cause extreme screwiness. Necromancy is bad, mmkay?
113  TS2: Burnination / Planet K 20X6 / Re: Weasel's 19th Century Challenge on: 2006 May 19, 09:30:27
(Female sims: Medica (nurse)l, Business (aka secretary), Slacker (Since I can't think of a job that equates to teaching off of the top of my head)).
The level 4 Science job is a science teacher. I don't know if that's any good to you.
Pages: 1 ... 3 4 [5]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.148 seconds with 18 queries.