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1  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2014 January 31, 01:51:33
Non-critical core mismatch after updating to latest AM (fully updated).  Reverting to previous AM corrected the problem. 
2  TS3/TSM: The Pudding / The World Of Pudding / Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck on: 2011 June 22, 17:58:31
I noticed that some of the things that are being attributed to the Generations EP actually came with the latest patches, e.g., age selection & memories. I only have to LN and I get those now. This sounds a tad more like a stuff pack then an ep.
3  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2011 June 22, 17:43:05
I haven't seen it mentioned yet but the use of the TS3W.exe (w3booter) is necessary after the recent patches even for those without the Generations EP.
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Can my game be better if I upgrade my machine? on: 2011 February 13, 22:26:16
I have the same question .
Is it possible to throw moderate/not extreme money at my machine and improve its S3 reliability?

My specs are:

Xp Professional Sp3
Intel P4 3.20 ghz
Ram 3.25 gigs
Nvidia GeForce 9500 GT W/1 gig video ram
170 gigs free disk space (out of about 420 total)
5  TS3/TSM: The Pudding / The World Of Pudding / Re: World Adventures Goodies on: 2009 November 19, 20:19:01
I put those shop registers in a community lot in my base hood, and local residents came to the lot to be the merchants. My active sim can buy books, food, nectar products, metals (from relics register), but sadly not adventure supplies at the general store register.

Assuming that only the bookstore and market are affected, I have two clarification questions:  The rabbit hole stores are now actual open shops (once register is added)? Or are you saying you have to build a shop then add the new registers?

6  TS3/TSM: The Pudding / The World Of Pudding / Re: 1.5/1.6 Patch warning! on: 2009 November 18, 02:42:21
Just wondering if Pescado will be uploading a final version (base game) for those who choose not use patches 1.5 and up.  If the patches truly are EP dependent I'd like to have the option to continue with out them & still have awesomeness.
7  TS2: Burnination / The Podium / Re: Dance Sphere Abductions and Engagement wants after FT. on: 2009 November 09, 22:19:49
Sims of all aspirations are still rolling the engagement wants even with secondary aspirations in my game, I've noticed no difference after FT. I have WF sanity as well.

In all this time only females have been (naturally) abducted in game. My only male pregnancies were those I created for stories.
8  Awesomeware / AwesomeMod! / Re: New AwesomeMod Request Thread on: 2009 November 03, 23:43:38
Along the lines of my earlier thought on hiring an NPC gardener:

If you do decide to explore this idea, could you look into hiring possibly more than one?  It is very possible to run a farm & thus make good use of the "master farmer" bonus, but unrealistic to try to run it solo.  Of course you can have a family work the farm together (as I'm doing in my game) but even then there's hardly time to pursue other interests without hired hands.

A dream goal of mine would be to be able to hire other (playable) sims as staff/workers--perhaps not in the TS2 OFB model where you directly pay them, but more like the game would recognize Gardening/farming as their career and pay and promote them...but instead of them disappearing into a rabbit hole they would show up work a real farm and leave.
9  Awesomeware / AwesomeMod! / Re: New AwesomeMod Request Thread on: 2009 November 03, 05:16:29

Quote
Currently I'm playing a sim who has the"Heartbreaker" lifetime wish--meaning she wants to be the girlfriend of 10 different sims. I'm finding it a little tedious that she apparently has to breakup with one partner before becoming the girlfriend of the other i.e., apparently the option to propose doesn't appear. Her relationships are doing just fine so for a more realistic storyline she'd be ok until (or unless) she was caught. It is a time consuming ltw but she is doing quite well (self-employed) as a gardener which keeps her free to pursue romantic interests.

But if she doesn't break-up with them, how can she be a hearbreaker?  having multiple secret relationships doesn't break anyones heart, at least not until the secret is revealed.

Actually "Romance or Cassanova" Sim would be a better name than heartbreaker.  Their stated goal is to have as many (set number of) partners as girlfriends/boyfriends not to break hearts.  So realistically how smooth/lucky they are would determine whether or not they get caught.

The amount of times they have breakups would only be relevant if their true goal was to reel them in with romance and then breakup with them: i.e., have "breakup with 15 sims" as a goal.  This is an idea for an added LTW mod those who might want that type of game goal but not my request.  Seems to me this would bring evil sims a great deal of satisfaction.

I prefer the Romance LTW (heartbreaker as it is currently) for the game lutz so I'd just rather have the propose option unblocked for the joy of seeing how long they can get away with it.  My suggestion is to have that block removed.

I'm wondering if it makes married sims unavailable as well.  In TS2 Don Lothario was engaged to many sims and he still held those symbols after they had married other sims.  Might have been weird, but it was funny seeing a pregnant woman married to someone else smacking Don.  It seemed to depend on the sims because Don didn't really ever express jealousy and all sims that had moved on from him didn't react that way, so it did have a touch of realism without being overdone.

If that could be transferred to this game in some way it would make for more interesting play.
10  Awesomeware / AwesomeMod! / Re: New AwesomeMod Request Thread on: 2009 November 02, 13:27:04
Ditto. That was one of my first suggestions during game trials in May/June: add fertilize all  & (not as necessary) but also talk to all. The ability to hire a gardener would be a huge plus as well.

Currently I'm playing a sim who has the"Heartbreaker" lifetime wish--meaning she wants to be the girlfriend of 10 different sims. I'm finding it a little tedious that she apparently has to breakup with one partner before becoming the girlfriend of the other i.e., apparently the option to propose doesn't appear. Her relationships are doing just fine so for a more realistic storyline she'd be ok until (or unless) she was caught. It is a time consuming ltw but she is doing quite well (self-employed) as a gardener which keeps her free to pursue romantic interests.

Of course in TS2 you could be engaged to more than one person at a time (just pray they never cross paths) so I'm wondering if this can be adjusted in this game.
11  TS3/TSM: The Pudding / The World Of Pudding / Re: The Good, the Bad, and the Randomly @Toaded on: 2009 June 02, 17:36:33
My money tree seeds keep dropping seeds.  So now I have about six in the front yard.   I may have gotten them at level 4 or five but I'm not sure.  Then again money gets thrown at you for almost everything in this game so to me it's no big deal.

Interestingly though the repo man can't repossess any of my sims stuff.  She's a Mad scientist and had performed experiments on most of her stuff (including the toilet).   Twice he's come and left empty handed.  At first I thought it was a lucky game bug but apparently it's no glitch.   

He tries to take them and expresses frustration when he can't, moving from item to item attempting to grab it and finally stomping his feet when he can't get them and making a gesture like "forget it" and leaving unsatisfied.  Semi-amused me.
12  TS3/TSM: The Pudding / The World Of Pudding / Re: Downloading Anything for sims 3 on: 2009 June 02, 17:05:20
To get CC from EA's "Official" Site for the Sims 3 means agreeing to install a digital download program.  Unless I'mmistaken that sounds like no CC without Securom.  It may not come with the game this time, but it is required in order to get on the exchange.
13  TS3/TSM: The Pudding / The World Of Pudding / Re: TSR has already a Workshop for CC... on: 2009 June 01, 19:23:58
keirra, I think that link was posted upthread a few posts.

Inge, I should've been more specific: I'm referring more to the idea that *if* this alleged partnership existed, and if that 'authorized distributors' verbiage is accurate, then EA could be in essence saying that all freesites were 'unauthorized'. I was probably following the logic a few too many steps (not to mention there are a lot of 'ifs' that I don't necessarily believe) without explaining myself.

That is how I took it too...that any one else who decides to do free content (or pay) that isn't "authorized" will basically be violating EA's new rules.
14  TS3/TSM: The Pudding / The World Of Pudding / Re: TSR has already a Workshop for CC... on: 2009 June 01, 17:44:43
EA has alluded to allowing "authorized" co-conspirators  paysites cc creator site(s) several times in the past year--saying something similar to "CC will be available via the exchange and authorized EA distributors."   Items that you submit for CC on their exchange become their property (& thus their authorized distributors as well) to do as they will.  So no more creator usage agreements once you submit your work to EA.

Thus it seems EA turns into the "paysite" protectors.  As such it is completely feasible that TSR (and/or others) might have some type of working relationship with Eaxis.
15  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 June 01, 16:53:50
It's very difficult to see which leafy green plants need to be fertilized without clicking on them, and I've got a gardening sim.  If it turns out that different types of plants do better with different fertilizer, it could be based on plant type instead of all types.  

When fertilizer is needed the dirt around the plant base is light brown.   With trees the bark turns a medium reddish brown around the base...learned pitifully as a result of flu and boredom.  Also the best fertilized issue is painfully obvious.   The little window (chart is much to generous a name for it) tells you which will produce nice, very nice, great, excellent, perfect or outstanding plants; clicking on the plant automatically changes the chart to the fertilizer level that matches the plant.  I tired of attempting families a while ago, so from a "win the game" point of view my sim has been maxing all skills and tediously collecting.   The bear thing happens way too often in the catacombs, does anyone actually die from that?

The ghosts however are far more interesting the regular sims (at least this minute).   Does anyone know if the array of colors they come in has to do with the way they died or the family they're in?  Of course that assumes EA took the time to give it any meaning.  They might have just decided the pretty rainbows would awe us into wonderment.
16  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 June 01, 07:43:39
Out of curiosity, I've seen several people say that the free neighborhoods are up for download already as long as you register.  Has anyone with the 'arred version been gutsy or stupid enough to register the serial they used?

I can say with 99% certainty that keygen'd serials will not work. It's pretty harmless to try, though. This is where people will really have to decide whether to plunk down that $50--if CC is limited to the exchange for a while, it could get tempting.

What they're offering so far on the exchange isn't at all impressive.   They'll have to put an ounce of effort into it if they're hoping to tempt anyone.

Mine had that one two BlueSoup.   I wonder if anyone has a lower level LTW?  It would make sense that a slacker wouldn't care about succeeding.

On another note, it's ridiculous that you can hire a maid but not a gardener.    It takes a sim hours to keep several healthy plants or a lifetime to grow them all.  Really would you miss work or hire an assistant gardener?    Hobbies (like gardening exotic plants) could be interesting if it wasn't for odd quirks like that.   Like ladybugs.   Great for a garden--but you can only donate them to science not release them into your home garden.   Couldn't anyone connect those simple dots?

Oh, those all seem to be printing errors. They are actually level 10, IIRC. For instance, the military "astronaut" one, I believe claimed to be level 9 (Astronaut was L9 in TS2), but it is L10 in TS3.

I thought that at first too but then she reached level 10 of that career which is "Mad Scientist."
17  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 31, 09:23:02
I'm already getting bored with TS3. This is a far cry from TS2 - when that first came out I was riveted, and my real life fell apart for a few weeks due to massive playage. Unlike this.
Well, TS2 is a toy in which you make your own game. TS3 is a game that you beat. The "toy" aspect is less than well-developed.

Collecting shit holds no interest for me. Nor does completing unrealistic, tasky opportunities. Skilling seems like more of a grind in TS3, which is strange, as I thought it was grindy in TS2, but it has somehow been made WORSE. Maybe it's because the game puts so much emphasis on A!CHIEVE!MENT! - I'm guessing Rod Humble is a fan of personal development tapes and motivational speakers (also that he loves to collect random useless shit).

I just want TS2 with an open neighborhood and traits, pretty much ... not this goal-orientated, gotta catch 'em all frankengame.
We are working on it.

I'll be first in line for that version.

I'm amazed at the time invested in this game, it's so god-awfully boring.  Kudos to all the test players who've actually made it through several families.  Family actually doesn't have much purpose in this game--there are no memories, no real "drama",  and is more like Marioland for the sims...instead of coins you run around collecting seeds, insects, & money.   With TS2 cheats and hacks were nice but I didn't feel like I didn't want to play at all without them.   It's pitiful really.  I keep waiting for at least one thrill in this game that makes it all worthwhile but I haven't found it yet.  

Definitely waiting for the real TS2 follow-up Pescado mentioned above.
18  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 29, 13:51:21
I think the "brave trait may give you a higher chance of someone else(i.e., police) stepping in for you.  My sim has the brave trait and is a mad scientist so she's starts fire's doing experiments.  She just whips out the extinguisher and takes care of them herself & the fireman just says something like "I see you handled this on your own".  She's had 3 attempted robberies but the crook doesn't interact with her nor does she run thepolice come & haul him/her off.  She only jumped a little once with a ghost then it was like they were anyone else.

On another note mods this game needs (to keep it from boring you to tears):

Slower motive decay

One-click "Fertilize all"  & " talk to all" for gardening possibly added to "tend".  Tend garden takes care of everything except those which you have to do one plant at a time..a waste of gameplay.

It's been mentioned ad nauseum but true ultraspeed.  One sim sleeping for 6-10 minutes actual time is just dumb.

Faster skilling.

Explore options, so you can walk longer if you want to. Game makes you take a cab to certain places.  Then again I'm biased, I liked walking for good health.

Would it have killed then to make experiments you can see? If you're a mad geneticist who mixes genes you should be able to make fish walk & talk or something. I know, too much to ask.

*******

Really the game needs more action.  I don't want to read that my sim met a bear in the catacombs, I want to see it.  Heck If I can't explore the catacombs let the darn bear chase me out and fight me in the graveyard.   Let me see a fish attack.  A little narration is cute but 75% is excruciating.  I spend half the game doing something else while my sim is busy.  Maybe I'm just a control freak.

One day back in TS2 made me want to kiss my screen.

[/end rant]
19  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 25, 09:37:22

After playing a bit today, my top annoyance is sims who insist on going to bed at night, whether they are tired or not. My guy wanted to go fishing before 6am, so I cheated his energy and kept him up, and then at 4am, he went to bed instead of going fishing. WTF, dude. He was about 90% of full energy at the time.

How in the world did you extend his energy?
20  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 24, 11:30:05
But when I told my family to move out there were two options on the Moving screen. Sell or Pack objects. Sell was checked, and Pack was grayed out. I seriously have to move all objects to inventory to Pack them?

Did you try unchecking sell?  Pack might be ungreyed after that.  Just a thought.
21  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 23, 08:49:01
Uncheck fullscreen.
22  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 23, 06:07:37

And as for the Fishing in Swimming Pools, it's confirmed that the Insane trait allows this. I don't see why EAxis made it so you would catch actual fish, though. Wouldn't it make more sense that they can catch things such as leaves, coins, or lost swimsuit pieces?

Seems like they should be able to since my skilled fisherman keeps getting ducks, candles, etc., out of the park pond & the ocean.  I think it would have made more sense to have a sim comb the beach with a metal detector.
23  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 23, 01:53:49
I guess EA hit their target audience perfectly--gradeschoolers (fresh off of playing my Sims kingdom) think the game is great.

I have to take that one back .  After waiting about 8 minutes for the sim to finish sleeping(on highspeed...ultra i.e., 4X, apparently doesnt work for sleeping) and 7min for the sim to get off from work, even an 8 yr old decided it was boring.  So max motives doesn't work in this one eh?  I noticed that not all the working cheats pull up on the help menu.


Corner counters: no longer a complete waste of space!

Interestingly, even with all the blocking problems evidenced so far, the man making the food was able to easily navigate between and around the two women talking in the middle of his kitchen, both to prepare the food and to take the plate out of the kitchen and into the dining room.  I confess I do not understand.

That's good to know.  Although a hack had already solved the corner issue in TS2.


If I understand the great paysite debate correctly so far, EA add-on content will *not* be shared (at least not via PMBD?) because they are the only one with the legal right to sell it.

Someone correct me if I've got it wrong.

Well they said CC would only be available  on the exchange (or through their dealers).  I'd like to know too...can they ban modding/sharing content if it's not for profit?
24  TS3/TSM: The Pudding / The World Of Pudding / Re: Technical problems with THE HORROR: downloading, installing, and running it on: 2009 May 22, 23:45:11
Reloaded release installed, keygen'd, cracked exe performing as expected.


Ditto, less then 3 min after downloading it.   I've read a few comments about people trying to go for the non-reloaded version and choosing a borked one because of it though.


That game btw, is running smoothly and I'm playing, surfing the net, and reading threads...so I'd say issues are probably computer related. TS2 is still installed and switching between them isn't an issue, either.
25  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 22, 23:24:04
Should I be able to select a hood other than Sunset Valley? Don't see any others.

No.
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