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1  Awesomeware / AwesomeMod! / Re: Awesomemod Request Thread on: 2012 September 13, 20:35:07
Since Awesome already allows disabling aging for ghosts and robots, may you perhaps implement the option to toggle aging for other occults? Particularly vampires, who are supposed to be immortal, and mummies, who are already undead. (a mummy dying of "old age" is just a huge logic bomb, he's already like 4,000 years old...)
2  Awesomeware / AwesomeMod! / AwesomeMod for 1.38/Supernatural on: 2012 September 13, 14:17:02
Gave the beta a whirl. Didn't work so great. Took it out. Now using the MasterController mod, the patch and game work great, though sadly it's significantly less awesome without AwersomeMod.

Too bad Supernatural can't be installed without installing the patch, because it's a very good EP. Just how much, and what files did this patch change?! Jesus. Has anyone been able to pinpoint the culprit code/file that's causing Awesome to break?
3  TS3/TSM: The Pudding / The World Of Pudding / Re: The Sims Medieval on: 2011 March 28, 22:13:03
Where is the code located for autonomous behaviours?

Also just to let you know I have tested jonha and Delphy's custom CAS sliders in TSM and they work great, except for the boob sliders which don't work well with most outfits for whatever reason (bone assignments were borked by the devs).
4  Awesomeware / AwesomeMod! / Re: AWESOMEMOD 4.0.87 (AMB) TEST THREAD on: 2010 June 29, 04:04:14
Does he also have Amb and TLF?
5  Awesomeware / AwesomeMod! / Re: AWESOMEMOD 4.0.87 (AMB) TEST THREAD on: 2010 June 29, 03:20:37
vanilla EA shift+click options are not showing up for me
6  Awesomeware / AwesomeMod! / Re: Crashing to desktop on: 2009 December 31, 02:03:24
nevermind, I fixed it by redownloading and installing the Resource.cfg

awesome still does not work though  Sad
7  Awesomeware / AwesomeMod! / Re: Crashing to desktop on: 2009 December 30, 23:40:49
Great, it still isn't working.

I tried downloading the Framework, putting it in the TS3 directory, overwriting the files when it promted, and it's completely busted everything.

Now my game won't read any custom content at all whatsoever.

Fuck my luck.
8  Awesomeware / AwesomeMod! / Re: Crashing to desktop on: 2009 December 30, 21:39:44
Use search!

It could be a framwork fail.

Thanks
9  Awesomeware / AwesomeMod! / Crashing to desktop on: 2009 December 30, 11:48:37
I have absolutely no other game modifications. But for some reason, this mod keeps causing my game to load up fine but then immediately shut down and crash to the desktop.

I tried using it before I patched my game and still had this problem. Patching my game did nothing to remedy it.

Help?  Embarrassed
10  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2009 March 16, 19:18:10
This fucking sucks balls, dumbfuck.

I tried installing that hack, and the arch icon is showing up in my game, but for some reason I can't pull the object out to place it on the lot so the sims can actually use it. I tried re downloading it and everything, and I can't figure out what's wrong.

I have Uni and Nightlife.

Is a higher expansion needed that a certain person failed to mention?

Or some other shit wrong here.
11  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 11, 23:55:36
What's BV and SecuRom? Sorry, I'm not very good with computers.

Sure wish I could drive.  Tongue
12  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 11, 10:14:18
So I do need expansion packs for this to work? Damn, that's really disappointing...

Wish had the money and transportation to get to the nearest mall.
13  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 10, 10:02:30
Dammit.. the orignial post didn't say it need expansion packs...  Sad
14  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 10, 09:19:57
Why? What expansions do I need for this to work?!  Cry
15  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 10, 04:19:37
Dammit, why won't it work for me?! Why do I always have such bad luck??  Cry

I feel bad now.
16  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 09, 22:26:19
I did... I'm not getting any popups that I can see... it's not doing anything...
17  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 09, 22:10:11
Do you mean the boolprop testingcheatsenabled cheat? I tried that too... nothing's working.  Cry
18  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 09, 20:48:48
When I select the arch and try drag it out on the lot, the arch and the green squares just don't appear.. it acts like I've only the hand tool selected or something..  Cry And the entire lot is perfectly flat terrain..

My name on MikeInside is also Twilight Oracle, and my name the ModTheSims2 is RejectedxReality.
19  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 09, 10:31:19
I'm just trying to place it on a normal, 4x4 residential lot..  Sad
20  TS2: Burnination / Peasantry / Re: [Work in progress] Polygamy or marriage of convenience on: 2008 July 09, 05:37:53
I am having a problem with this hack. I tried downloading both the old and updated versions, and both times the icon for the arch showed up in my game just fine, but for some reason I can't pull out the arch from the Buy menu to actually place it on the lot so I can use it. I tried re downloading it and everything, but it still won't work, and I can't figure out what's wrong. By the way, I only have the core game. Can anyone help me?  Sad
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