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76  TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: September 2009 on: 2009 September 19, 23:45:06
In the spirit of moar fight (I guess) one could argue that that's basic high school art 1-2 learnings ha. Still I'd go with something of a err bland pattern for the bedsheets cos they look like untextured meshes being so eerily white even in the beigeiness (the touches of color seem to come from the occasional rug and tree outside)
77  TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: September 2009 on: 2009 September 19, 23:32:11
Wow you weren't kidding with that minimalism were you? Even the color is minimalist
78  TS3/TSM: The Pudding / The World Of Pudding / Re: Deadly Ghosts on: 2009 September 09, 04:03:55
I think it'd be funnier if the dead sims hung around attached to a living sim like the ghost of Obi-Wan Kenobi.
Pescado, your replies gives me Scrubs' daydreaming fantasies.

*Sits at a fine-diner restaurant and receives a salad*
Use the fork, Lewkch.

At the risk of sounding like an asskisser, I also was amused by "Ghosts are mostly harmless"
79  TS2: Burnination / The Podium / Is it possible to... on: 2009 July 12, 23:06:12
Is it possible to remove the limit of characters/text the game gives us when naming Sims?

The reason I ask is because I play a variation on the Royal Kingdom challenge that takes place during the late Georgian era rather than medieval and thus only play titled sims. The trouble is the only way I can remember what rank they are in is to embed it in their names e.g. HG Frederic Earl of Hollywood where HG Frederic Earl is the first name and of Hollywood is the last name. So far this system works well enough if the first name is short enough otherwise the title doesn't fit especially in the cases of duchesses and marchionesses. I use abbreviations in those cases but I was wondering if it's possible or if there is a mod that removes the character limit in Sim's names.

Or perhaps there's a mod that builds off the suffixes given to witch sims that I can use to title sims...?
80  TS3/TSM: The Pudding / World of Puddings / Re: Zucabr Pudding (Rocks not included) on: 2009 July 12, 22:11:30
Emma can haz alternative?
81  TS2: Burnination / The Podium / Re: Hours of load time. (Specs & Time updated) on: 2009 July 11, 01:48:40
I didn't read the entire thread, I just wanted to post the image as part of my sheep schtick.  Cheesy
82  TS2: Burnination / The Podium / Re: Hours of load time. on: 2009 July 10, 00:54:08
83  TS3/TSM: The Pudding / The World Of Pudding / Re: Making a better face skin... on: 2009 July 03, 23:29:42
I have to ask though, what's with the make up...?
84  TS3/TSM: The Pudding / World of Puddings / Re: Goopy MkII on: 2009 June 05, 04:50:52
Damn, ninja'd lol. I was going to make a Goopy as well. Though I admit I wouldn't have uploaded it here immediately, if not for Emma's sake. As noted, I'm sure she'll love this.  :p

85  TS3/TSM: The Pudding / The World Of Pudding / Re: TSR has already a Workshop for CC... on: 2009 June 03, 05:44:54

I had to laugh a little when all the fuss blew up over TSR stealing other peoples work and claiming it as their own, because it's not far removed from what people have been doing by pirating TSR content.  However, 2 wrongs do not a right make.


This was the issue when that mts2 account got hacked right? Where a 'creator' for TSR first downloaded a custom mesh from mts2, made some recolours, put them up for sale on TSR and then said mts2 account just happens to get hacked and their files, free mesh included, gets deleted and is thus only 'available' on TSR?
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