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51  TS2: Burnination / The Podium / Re: Two issues: Diploma fix and Woohoo memory list on: 2006 September 15, 21:18:45
Hypothetically, I don't think "your friend" is off their rocker...sounds like fairly normal simming habits to me wanting to keep track of certain things and all...

I don't know if they can or not, since I don't use the program myself.  

It would however take a lot of the pain out of having to hand type in stats like names, ages, etc, since it can import it over from SimPE for you.  

I'd advise "your friend" to take a look-see at the forums there to see what information they can gather.  I bet they could find something there to make it worth their time!

Paper Mate? No no no no no. That will never do.

Yay! More PaperMate Widemates for me!!!

Smiley Smiley Smiley
Ivy
52  TS2: Burnination / The Podium / Re: Two issues: Diploma fix and Woohoo memory list on: 2006 September 15, 16:00:51
*gives Jelenedra a cookie 'cause all the jerky got eaten already*

I don't know if the diploma thing was fixed or not...shows you how long it's been since I've actually tried to hang a diploma on the wall...lol.

Smiley Smiley Smiley
Ivy
53  TS2: Burnination / The Podium / Re: Two issues: Diploma fix and Woohoo memory list on: 2006 September 15, 15:34:50
Here...have some cajun buffalo jerky and we'll sit and eat it together Cheesy

Then we'll get to know each other some more and maybe we'll get to go play simmies together Wink

(And a good thing came out of this...now you know about the Sims2DB...woohoo welcome to the DarkSide! hehehe)

Smiley Smiley Smiley
Ivy
54  TS2: Burnination / The Podium / Re: Two issues: Diploma fix and Woohoo memory list on: 2006 September 15, 13:16:44
Resin...apparently my humorous way to say "no, I wouldn't be interested because I already have something that works" was lost in translation on you.  A lot of folks do use notebooks to remember such items, and often simple things like that are overlooked, which is why I bothered to mention it.  It doesn't take that much effort to jot down a list of names, and it is quicker than scrolling thru your memories, which is what seemed to be bugging you the most. A 3x5 (or other-size) card file system would work as well, that way you could alphabatize your simmies and it would take up less space on your desk.  Both would require input and thus effort on your part which doesn't seem like anything you are interested in doing...fair enough, you don't seem that far obsessed with keeping track of your simmies like some of us are. 

As far as meeting you outside to play, sorry, I'm not allowed to play simmies with strangers Shocked (more humor if you hadn't guessed!)

Thanks Kyna for bringing up the Sims2DB.  It's on my to-do list as the next thing to get organized with! Cheesy

Smiley Smiley Smiley
Ivy
55  TS2: Burnination / The Podium / Re: Two issues: Diploma fix and Woohoo memory list on: 2006 September 15, 05:47:10
2) On the other hand, I'm pretty sure this second feature does not exist. I would love a tool that can bring up a quick list of everyone a currently-controlled sim has ever woohooed. When I'm pushing my Romance Sims up to 20 woohoos and beyond, it's a horrendous pain to cycle back through a lifetime of memories just so I can see whom they've already banged! Would this hack be of interest to anyone else?

I have such a tool.

It's called a spiralbound notebook.

It comes complete with a Papermate Widemate blue ink pen.  (Note: other pens may be substituted if you cannot find a Papermate Widemate blue ink pen, but your results may vary...)

Works wonders for tracking such things.  You must put forth the effort between the notebook and the pen.  *How* you do this is up to you.

The best part? You don't even have to have your game running to view it! And it's portable...take it with you anywhere you go!  Imagine comparing notes with others while waiting in line at the checkout! Have time to spare at the doctor's office? No problem, pull out your handy-dandy tracker and check in on your simmie's latest conquest! 

 Wink  Wink  Wink
Ivy *giggles*
56  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 13, 21:26:41
Ivy, me too? please! As soon as I can play for more than five minutes without crashing, I'm on this challenge in my slow little way.

*hugs Jelenedra*

*achoo!*
Oh bless me! It must be that darned cold...

I'm glad you like!

Smiley Smiley Smiley
Ivy
57  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 13, 19:50:41
Thanks Jelenedra Smiley Glad you guys are getting a kick out of it Cheesy

I hope you get your computer fixed quick!

Smiley Smiley Smiley
Ivy (who feels another sneeze coming on...)
58  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 13, 05:30:41
Ewwwww...and double ewwwww...I think I'd much rather have Blue's cold than JM's snot measuring bucket anyday...

*can't help but giggle anyway at the thought of JM doing that* "No, that's snot enough I'm telling you, you MUST produce more!"  JM do you say that to all your simmies?

Smiley Smiley Smiley
Ivy
59  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 13, 04:51:40
*Ivy sneezes*

I must've caught Blue's cold...she's always coughing you know... Wink

Why thank you  Grin

So glad you like them!

Smiley Smiley Smiley
Ivy
60  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 13, 02:46:25
TreyNutz, have you seen Enayla's new, gross pixie skins? They aren't zombie grey, but they are kinda gross. (I actually have one as a zombie replacement.)

I took all of Enayla's new makeup for her Unholy Collection and modified it to make it mix & match with the others in my game to be layered with others, or with each other, all ages, both genders.

Kinda hard to explain in words (so pics below), but literally it opens up those makeups to be used in ways they originally weren't intended to be.  Especially helpful if you are doing a Legacy and want to show thru makeup that you have a Black Sheep (Alien-Zombie-Vampire)...you can wear all 3 at the same time and layer other makeup effects all the while too.

Here...like this clicky here or this clicky here .

I suppose as well just because I thought it would be cool and interesting to do.  hehehe.

I do have the Unholy Collection now as the defaults for my aliens, zombies and vampires as well.  I really thought they were neat.

Smiley Smiley Smiley
Ivy
61  TS2: Burnination / The Podium / Re: Hair Bins on: 2006 September 12, 21:17:54
Thank you so much!!! \Cheesy/ I've never used Simpe, so I'm glad there was a link to a page with a tutorial. awesome!

After you do a few of them (and more than likely mess a few up) you'll wonder how you ever lived without it!

It is an awesome tool to have!

Smiley Smiley Smiley
Ivy
62  TS2: Burnination / The Podium / Re: Hair Bins on: 2006 September 12, 13:20:09
Mmmm Tasty!

Clicka da link and learn all about it Smiley

Smiley Smiley Smiley
Ivy
63  TS2: Burnination / Planet K 20X6 / Re: The Apocalypse Challenge: Possible change to Life of Crime restriction on: 2006 September 09, 21:01:20
Quote
Again: This is just a proposal. I'm getting community feedback before doing any major rules changes.

Quote
Don't expect me to make any more major rules shifts like that again. Just little tweaks and clarifications.

 Roll Eyes

Besides the obvious "You're upsetting folks who already have families in play..." and "I expected you not to change any more major rules..."

The family funds cheat came with Nightlife.  Nightlife didn't add any careers, so essentially it isn't necessary to have Nightlife in order to play this challenge.  It did give you the backpack ability, but for those with only Orig+Uni bringing back 3 items from college can be adjusted for.  And if you graduate, that's only 2 items to account for...not a huge deal.

Believe it or not, there are lots of folks who don't have all the expansion packs.  I say this because we come across it daily in our group.  Adding this in would require them to compensate by having to do something even more tiresome, such as spend their all their money until it was gone.  With the limited amount of space and items that you can buy, they're going to run out of options other than *keep putting down wallpaper or flooring over and over and over again til your money's all gone" and even then, it's almost impossible to get down to exactly 0.  That was how it was back in the "good old days of Classic Legacy" before the family funds cheat was invented when you had to use a smaller lot to start off with for those with lower end computer systems to adjust at the beginning.  I remember those hours spent wasting money wallpapering and flooring with an ill taste in my mouth.  Having to do that on a weekly basis would be *nightmarish*.

My 2 cents, adjusted for mob inflation,
Smiley Smiley Smiley
Ivy

64  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 07, 17:06:23
...cleverer (is that even a word?)

Why, yes, indeed it is:

linky here

If that doesn't help, we may need Elfie to reverse translate that...

And Uni+Ofb business wasn't something that I dreamed up overnight because of this challenge, heck it wasn't something I even dreamed up.  Maxis designed the game that way.  I merely laid it out on the table here as one possible way to play Uni to it's full advantage as Pinstar hinted at when the challenge was first talked about when he said to make to make the time at Uni count.  There's no better way to make the time at Uni count than to effectively stop time while you're there.  If not by business lot then a regular community lot will do just as well, and take advantage of your friends earning you money while you happily go do whatever else you want on that lot...again as designed.  In essence, since your founder is under no restrictions while at Uni, you are making money either way you look at it, you've still stopped time, are making the most out of it, and still haven't broken any rules.  Fortune simmies by design want to make lots and lots of money.  That alone is a solid basis for going with either strategy.

By no means am I saying anyone has to play this way.  And by no means am I saying any rules should be changed merely because we are discussing issues that weren't thought about when the challenge was designed; in fact I am completely against any rule changes after they've been published.  For some of us, the challenge is in "what's the fastest way to beat this challenge?" and in that is finding whatever loopholes have been left open.  In this challenge, why be miserable for one second longer than you have to? Isn't the entire point to lift the restrictions as fast as possible once your family is forced to live under those conditions? 

Every simmer sims differently.  Every challenge is perceived differently by every simmer.  What is hard to one simmer is a cakewalk to the next.  It all depends on your skill and what you perceive to be difficult. 

And the good thing about MATY: is everyone is entitled to have their own opinion...yay Smiley  Feel free to think it was rude for SketchElder to say what he/she did.  I happen to think it was spot on.  There are many things in this challenge that are left open to interpretation, and we won't all agree on them.  (Somehow I think we need a kitten picture... clicky here )  It's all good discussion nonetheless and makes you read and re-read what the rules are as stated to see if what you're reading is what it says it is and not what you think it says they are. 

Smiley Smiley Smiley
Ivy

65  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 07, 02:53:26
Hrm, as far as I know they can already practice charisma, but other ways to do it:

1) Make sure they have maxed charisma already as a toddler via the rabbit head.

2) Unlock Business before Showbusiness for the execuputter usage

3) Unlock Science before Showbusiness and choose the simvac as your only aspiration reward

4) Unlock Alien Technology.  Use simvac to suck points out of some unsuspecting person.  Granted, this is last-minute measure...but good if you need the points desperately.

Smiley Smiley Smiley
Ivy *goes back to playing nice* Wink
66  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 07, 01:44:43
Of course you can, but that's not the point here :p

Smiley Smiley Smiley
Ivy
67  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 07, 01:28:32
In light of the potential abuse of the time-freeze of a Uni business, I'm going to rule that you may not own an off-lot business in Uni. Not because you couldn't for story purposes, but because the idea of the Apocalypse is that it happens at a specific point of time. Specifically: Graduation. The idea of Uni is that you are racing against a ticking clock, one that you cannot stop.

What are we now, psychic guinea pigs?

Uh, according to the story we've been given, we don't know a thing about the effects of the Apocalypse until we return home.  You've even stated that our founder does not need to graduate.  Therefore, the idea that the Apocalypse happens at graduation is either false or the story we've been told is incorrect or you're telling us now that we have to graduate college...

Or plain and simple it's a loophole you're trying to now go back and close...

 Huh  Huh  Huh
Ivy
68  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 23:51:38
And none of this matters in light of a few 0day exploits I've spotted.

If I'm thinking what I think your thinking after thinking about this...eh yup. 

Grades do matter. If you graduate with a 4.0 GPA, most jobs in the newspaper will be level 3 and the ones that match your major will be level 4.

I stand technically corrected, thank you Smiley.  They will get beyond level 1 with good grades from the newspaper and more so with properly aligned majors.  But in light of other more significant realizations that I've come to about this challenge, I still hold to my original theory that effectively grades don't matter.  Spending time on worrying about a 4.0 for your founder is IMHO wasted.

Smiley Smiley Smiley
Ivy
69  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 21:49:53
Hmmm...now there's an idea...just hit on all of them as your needs change.  Aspiration changes in Uni does seem like a good thing to do for your founder at least since they won't have any restrictions with the orb. 

Like in my case: Knowledge for when you want to build skills, going to fortune for your business, popularity for your friends and then before graduating end up as family (or fortune, still undecided)...

Ooo I like the way you're thinkin Wink

Cheesy Cheesy Cheesy
Ivy

edit: sorry 'bout the edits...afternoon meds...bleh...
70  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 21:34:46
Skilling and making relationships downtown or anywhere other than your actual lot is an excellent idea.  Founder at uni on business lot with ticket machine on it can skill build, make money and gain relationships at the same time.   hehehe  Any time not actually spent is time spent wisely I think at a time when time is precious!

Pinstar already said to take advantage as much as possible of your founder's time at University.  These are the best possible ways I can think of to do that. 

The game limitation is that the business lots cannot be in the Uni neighborhood, they can only be in the shopping district, downtown or your normal neighborhood.  Storywise though, who's to say that the "shopping district" isn't a subhood of my University instead? It's about as likely as saying that my Uni wasn't affected by the 3 nuclear bombs that went off :p

Now, on the subject of what your founder should be as an aspiration...what do ya'll think of that? I can see strong arguments for fortune or knowledge.  You want your founder to get promoted as quickly as possible, and fortune simmies want that, they also want the skills and friends to go along with that.  Their downfall is that they also want to buy stuff.  Knowledge simmies are good for skill building; their downfall is their want to see ghosts and be saved from death.  Not so sure about others as much...family sims want to interact with their spouse/children too much rather than skill build to get promoted, eh? Good for getting their aspiration up quickly if their family members are home I suppose.  That is, if you choose to have their mate live with them...which is altogether another theory that we haven't yet touched upon much here...how do you plan on setting up the household? Would love to hear that!

Smiley Smiley Smiley
Ivy

71  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 19:47:44
Okay, let's assume that it does get burninated in the fallout.  Not agreeing, but let's take it from another angle:

While at Uni, you can sell the deed(s) to your lot(s) to any townie for an ungodly amount of money anyway, and it will tide you over very well.  In fact, you could do this repeatedly if you wanted to, as townies have unlimited funds.  Since you can set your own price for your deeds, the sky's the limit so to speak.  You just have to have the right perks, badges and skills to do this.  You could sell a bridge in the desert so to speak.

Unscrupulous? Perhaps.  But it is still within the rules to do so, since your founder is still at Uni when this happens.  And you'd still walk away from it with more than you need to get yourself started after the fallout.

Not to mention, you have essentially an ulimited amount of time on your hands to do so if you take advantage of your business lot(s) while your founder is at Uni, since your semester time clock will not advance while you are on them tending to your business. 

Smiley Smiley Smiley
Ivy
72  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 15:22:57
You can get uni careers from the newspaper just fine if you've graduated.  It may take a while to rotate thru, so you may want to have a stash of cash just in case.

Here one of my uni grads (another lot) who is in the paranormal (also gotten from the newspaper) looks for a new job and natural scientist has come up in the SimCity Times.  Her hubby beside her is already working his way up the natural scientist career, also gotten from the newspaper, so she won't take the job, but it's there nonetheless:

clicky here for pic

The only benefit to getting it via the computer is the higher starting level.

Smiley Smiley Smiley
Ivy
73  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 08:06:05
I'm thinking I've just thought of more abuses now. Muhahahaha. I know how to beat this challenge in about a day again. Tongue

You're welcome

Smiley Smiley Smiley
Ivy
74  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 07:59:14
When I stated 'grades don't matter', effectively they don't.  Since you can only get a level 1 job out of the newspaper, getting a 4.0 isn't going to help you once you finish Uni.  You only have to do well enough to continue staying in Uni until you've completed all you want to there.  And as we all know, it only takes having enough skills (which is what you're working on anyway) and minimal effort to make passing grades.   It won't affect your future spouse's job either, unless you've chosen to unlock the Science career first, which is quite honestly not the first career I would unlock.  They too will only be able to get a job out of the newspaper.

On the business lot, it excludes all that Uni nonsense and gets to the bare bones, lets you build up a level 10 business (or several) and earn your badges as well.  You could, if played right, earn several business badges and perks while at Uni.  One of the perks of course being connections, and the other being money, both extremely useful to have.

Once you are done at the business lot, you can go back to Uni, work on your grades and still get your 4.0 if you want to, and effectively no time has passed at Uni while you've gained your level 10 business(es) and all your badges and perks.  And either there or on your business lot, you'd still have plenty of time to get your skills up.

At least one business would then be giving you continued income after you leave Uni, depending on what you decide to keep in your inventory as your 3 items.

Edit: If you look at his 3 lots, you'll see one of them (the witch's one I think) has a driveway built underneath it.  I'm assuming then that means the driveway must encompass the 8x8 area.

Smiley Smiley Smiley
Ivy
75  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2006 September 06, 07:13:15
Since your founder at Uni is under no restrictions, there should be no reason why the founder doesn't already have a snapdragon in their inventory, not to mention way more than enough money saved up to buy another flower station as soon as the restriction is lifted.

While at Uni if they are on their business lot they don't have to go to class, and a small lot can be had very cheaply.  Put a ticket machine on there, a few inexpensive items (flamingos for example) to start with, and charge folks to come kick your flamingos.   Don't worry about "sales" interactions; just let the people come.  Spend your time then working on your flower badge to get the snapdragons.  Sell off the flowers you make in buy mode until then to make more money to add back into the business.  As you get more capital, add in a few more inexpensive items to your lot (swingsets are a wonder!) and raise your prices.  Use the small fridge on the lot, make several meals of lunch meat sandwiches immediately in a row, stick them in your inventory and get them out as needed.  Sell back the fridge after you've made as many meals out of it as you can to regain the entire amount.  Use espresso for your energy. 

In order to gain capital to start your venture, spend a little time your first semester on your community lot at Uni playing in the band.  Grades don't matter, you can earn more money playing in the band than you can from your dean's list.  You should be focused on building skills and making friends/potential mate anyway, all of which can be done at your business lot.  There's no reason why you shouldn't have at least one level 10 business by the time you leave Uni, making a ton of money this way.

Once you have your coveted snapdragons, all you have to worry about then at Uni is energy, which is well covered by working the espresso machines correctly.  Back home they'll have a bed for energy.

Before you leave Uni, make sure you've hired a manager for your lot.  The business restriction only states "Your Sims may not start their own business or purchase community lots".   It does not state that you cannot already have a business in existance.  The second item in your inventory from Uni will therefore be the deed to your business lot.  At least one of the other two items should be a snapdragon bouquet.  The moment Natural Science is unlocked you'll already have one snapdragon bouquet ready to be able to start mass producing more snapdragon bouquets for the rest of the lot since you'll already have the talent badge and money necessary to do so Wink

Since you may purchase a phone, and phone calls to a business lot are not restricted, you may still call to check in with your business to gain the cash from it.

That's my 2cents for now on the matter.
Smiley Smiley Smiley
Ivy
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