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1  TS3/TSM: The Pudding / The World Of Pudding / Re: The Good, the Bad, and the Randomly @Toaded on: 2009 June 04, 12:41:56
...Oh. Were they delivered after a specific number of days? Granted, less than a week has passed since I finished them (I think...I did receive royalties for the first one) I guess I'll wait a couple of more days and see what happens, and look for that bookclub option. I don't think my non-Bookworm sim has it, but I might have missed it. Thanks for the answer!

My author usually receives it the next day. Check the mailbox for the 'get mail' option.
2  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 21, 02:47:53
Basically, each method of chatting seems to have different tiers, with more interactions available with each successive tier. In the upper left it says what the person is currently thinking of the conversation. Friendly chatting starts with them "thinking [sim name] is okay." Next after that is thinking you are sociable and thinking you are friendly (can't remember which comes first).

Flirting starts with "[sim name] is flirty", then followed by "is very alluring", and finally, "is extremely irresistible". From what I've seen, going steady only shows up with that very last stage, and I'm assuming marriage is the same. And you get to the next stage by doing the interactions in that grouping till it gets up there. Yes this means you usually can't just walk up to someone and do the woohoo interaction for example (unless you have specific traits blah blah blah).

I can confirm part of this after struggling with the Goths. You can't just hop the married couple in bed and expect to try for baby even though the actions are in the menu. Woe betide you if you try. I knocked quite a bit off their relationship and had to work them back up to simply kissing. If we have to go through this rigamarole every time we want kids, it's a big do not want for me.

I've not played extensively, but I can say that there is something about the game's graphics that make me think of Fisher Price. Spore gave me the same feeling - kids would probably like it.

I really love how the landscaping looks. The scenery is pretty and I love that the sims' eyes have a wet look to them along with a reflective shine (for lack of a better word) that keeps its position when your sim moves his/her eyes around. I'll admit that the open neighborhood is niftier than I thought, but I don't know if 3 will last for me beyond the new game novelty.

I'm already wanting more patterned swatches for CaST because a lot of what's included aren't to my taste and I want hair that doesn't look like it's either vinyl or matted animal fur. Creating a truly unique sim is somewhat challenging and getting away from pudgy faces is proving damn near impossible. I thought I had one until I got my sim in game and looked at her from a distance. Overall I suppose I'm enjoying it, but as I said before it has the novelty factor going for it.

Oh, and has anyone noticed that choosing what to paint for a 'still life' is counterintuitive? Whichever direction I move my mouse, the 'frame' goes the opposite way. Combine it with hypersensitive scrolling and I got a good five minutes of frustration fun. I had Agnes Crumplebottom go to start a still life at 7am, and couldn't get the picture I wanted by the time her carpool arrived an hour later.
3  TS3/TSM: The Pudding / The World Of Pudding / Re: TS3 L&P on: 2009 February 16, 13:55:06
The only thing I can see in that pic that looks improved over TS2 is the feet. They actually have toes.

I don't see individual toes, at least not on the girl in the lounge chair. The bottoms of her feet look like flippers. I'm of the opinion that they paid attention to what they were doing when drawing the toe lines on the top of the foot.
4  TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: January 09 on: 2009 January 17, 21:40:30
It's not as impressive as some people's houses this month, but here's my version. I wanted to use textures, especially on the walls, that I normally don't. I'm not sure about the results, but here it is.


Front view


Overheads - Downstairs is the foyer, living room, sunroom, kitchen, dining, nursery and powder room.


Upstairs are the master suite, second and third bedrooms, second bath and a craft/skilling room.


More pics














Download here I have all ep's and all but Family Fun, Holiday, H&M and Ikea stuff packs installed.


5  TS2: Burnination / Planet K 20X6 / Re: EAxis House of Fail: July on: 2008 July 10, 16:19:22
Wow! Everyone's remodels are great.

Here are some shots of my Somewhat More Harmonious Haven. Pond and pool are still there, and I tried to awesome spec it as best I could. Features include two bedrooms, three baths, nursery, sunroom with an exit to the back yard, pool, skilling lounge, garden, perimeter fence and lockable stairs to limit guest access. Sorry for the shoddy pics, whether in games or real life, picture taking seems to be beyond me.












6  TS2: Burnination / Planet K 20X6 / Re: Eaxis House of Fail Makeover Challenge on: 2008 July 04, 11:20:03
Might pay for someone to check that it doesn't waterlog the hood. It looks a bit uneven to me.

Plus I would also like to find the lot Rohina referred to, the one without a single bedroom large enough for a double bed.

This is the only one in Pleasantview that fits that description (aside from the little white boxes).

105 Sim Lane:


And a pic of the upstairs:


I hope it's the right house, anyways.

Edited to add - sorry for the crap pictures.
7  TS2: Burnination / Peasantry / Re: TS2 Store Stuff on: 2008 July 02, 13:05:17
I'm coming out of permalurkdom to thank everyone who have bought this stuff and put it up for the rest of us/spent their time fixing EA's brokenness so it actually works or looks decent. Y'all are definitely more awesome than me.
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