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56
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TS2: Burnination / Peasantry / Re: AL Reduced Autonomous Mods - Oct 21 new mods posted
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on: 2008 October 22, 13:48:36
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Two things that annoy me, if I may request, is when kids dances with adults autonomously - the sound rives me nuts, could they have given a more annoying voice for the kids? - also autonomous juggling with the cups from the espresso machine, I almost never buy espresso machine because of this.
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57
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TS2: Burnination / The Podium / Re: Witches lost hats, changed hair colour
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on: 2008 October 22, 13:35:06
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I have all other patches - none for AL. It's the NPC witches in the new hood that this has happened to. I haven't even seen them with hats. I have the AL dc - so I got creaturefixes with that. My good witch doesn't have a hat either - and even though I am using no-layer fix for the good witch, that I know works, she's having these glittery splotches all over her face - and only her face. It looks disturbing to say the least. I'm not sure what could have happened between when it worked and now. Could this be cc related? Or is it just a coincidence that I've got more than one problem at once with the witches? I have no idea at this point.
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64
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TS2: Burnination / Peasantry / Re: Gunmod's Radiance Light System 2.3 beta 1.7
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on: 2008 October 16, 12:02:09
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Thanks for the explanation. However, I have had the problem in rooms that are directly on the ground - i.e no level below, nor any foundation - so that's a workaround won't do it for me. I'm not using the mod right now, and it sounds like an insoluble issue, which is too bad, especially since you're doing such a great job.
Thanks anyway!
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69
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TS2: Burnination / Oops! You Broke It! / Re: Character Portraits
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on: 2008 September 25, 19:55:33
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I had to try a couple of times before I got the 'file is patched' message. I put the .c file and the .exe in a folder somewhere, then I copied the latest no-cd .exe to the bin folder. It was exactly the same .exe, but somehow that got it to work - when I ran dizzy's fix again I got the correct message. I have Vista, which means I have .net 2.0 installed (I also have .net 1.1 installed) dunno if that's got anything to do with it. Works like a charm.
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70
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TS2: Burnination / Oops! You Broke It! / Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
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on: 2008 September 24, 22:53:35
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Okay, upgrading the CEP did not work, unfortunately. Is reinstall the only thing left? But then I'd at least want a clue about what's causing this. I did install Dizzy's fix for removing the portrait regeneration, but the cabinet issue happened before I did that, so I doubt that's it - unless it and the CEP somehow managed to screw up exactly the same thing.
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71
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TS2: Burnination / Oops! You Broke It! / Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
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on: 2008 September 24, 17:18:39
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Okay, I ended up removing everything in my downloads folder - I even removed some overrides files from Lord Darcy in the AL overrides folder - the cabinets still don't work. I don't get this. I used the Roth family as testsubjects, and I removed the .cache file. The only thing I didn't remove was the CEP. Could that do this? Although I figure everybody has it, so then more would have this problem. For me, the CEP is always the FIRST culprit if an object is misbehaving in some way, shape, or form. Plus, I think it was updated for AL recently--update & see if you still have an issue. Really? I have missed that completely. *runs off to the CEP thread*
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TS2: Burnination / Oops! You Broke It! / Re: Apartment Life Borkiness, or how i ended the world in 1 hour.
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on: 2008 September 24, 16:48:25
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Okay, I ended up removing everything in my downloads folder - I even removed some overrides files from Lord Darcy in the AL overrides folder - the cabinets still don't work. I don't get this. I used the Roth family as testsubjects, and I removed the .cache file. The only thing I didn't remove was the CEP. Could that do this? Although I figure everybody has it, so then more would have this problem. I can't remember that I ever tried the cabinets on residential lots before I found out about this. I do remember them working on an apartment lot though. I haven't tried in an apartment yet though, but this is still too weird.
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TS2: Burnination / Oops! You Broke It! / Re: Character Portraits
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on: 2008 September 23, 15:03:50
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That's great, but I'm not sure how to make the .c file and the .exe dizzy made work. It's probably not compatible with Vista. EDIT: nvm, I got the 'file is patched' message (just had to re paste-copy the AL no-cd .exe). Whooo, going to test it out now.
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