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26
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TS2: Burnination / Oops! You Broke It! / Re: Object error from batch creating dormies in FT :(
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on: 2008 April 16, 04:12:58
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To throw another bit of oddness into the mix...
A did just start another new hood. This time, I moved a sim into a dorm, allowed the game to generate dormies as needed to fill the dorm. I was going to go through and generate a few extras one by one with the gun. But on the spur of the moment, after playing a few days, I decided to give the letterbox method one last go. And what do you know... straight through 50 dormies, no errors, all perfect.
Time is the key, it seems.
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27
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TS2: Burnination / Oops! You Broke It! / Re: Object error from batch creating dormies in FT :(
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on: 2008 April 16, 02:04:36
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It's the naming all of the sims in CAS that I object to. I find I get more uniqueness in a hood if I let the game generate the sims than if I generate them myself. With face templates most of the hideousness is removed, and I'm getting to kinda like S4 skin tones with blonde or red hair. What's life without a bit of chaos?
The good news (if you can think of it that way) is that the errors still occur with a game completely devoid of custom content. It's EAxian borkenness, so I guess there's nothing, unfortunately, that we can do other than the work arounds already mentioned.
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35
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TS2: Burnination / The Podium / Free time phone weirdness
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on: 2008 April 06, 10:28:33
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Has anyone else got problems with the new phones in free time?
I was able to use one no problems in an already furnished house, but each time I try to buy one, it disappears as soon as I go back to live mode. This happens with both the wall phone and the other phone. The other phones work fine.
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38
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TS2: Burnination / Oops! You Broke It! / Generating townies - many errors
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on: 2008 April 05, 21:59:57
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Possibly a stupid Ness thing.
After not playing sims for months, I finally found the time to install free time and slapped it over my origninal installation without making any changes. This means I still have empty templates in there.
Currently messing about with Desiderata Valley, so didn't notice the lack of townie thing until I sent a sim to uni. No dormies. Attempted to mass-generate dormies using the mail box as before and kept getting errors thrown at me. I managed to get a decent number generated by cancelling the errors when they popped up.
Is this a sign of a very bad thing? Apart from those errors everything has been running fairly smoothly. Is townie generation now just seriously borked, or has something snuck in that shouldn't be in my game that is causing this? Error log included. I have 40 of the damn things just from trying to generate dormies. Haven't tried making downtownies or regular townies in a base hood.
[attachment deleted by admin]
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39
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TS2: Burnination / The Podium / Re: LCD Aspirations
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on: 2008 April 05, 21:25:19
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I'd just be happy if something could drain the life time aspiration meter. I suspect the check for permaplat from life time aspiration is along the lines of "is my meter full?"
I'm no expert of course, but it's giving me the whatsits! This is where something like Hook's old semi-permaplat would come in handy if it could be made to work.
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40
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TS2: Burnination / The Podium / Re: LCD Aspirations
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on: 2008 April 05, 05:02:31
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I'm also finding that the toggle LTW bit on the debugger is not removing the life time aspiration type of permaplat. Extremely depressing, really.
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42
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TS2: Burnination / The Podium / Re: Nuking Pregnancies
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on: 2008 January 06, 08:03:20
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The lot debuggers nuke pregnancy token option USED to work, but hasn't for ages. I've reported it to Pescado several times, but it's still not working, and he seems remarkably unconcerned by this.
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43
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TS2: Burnination / The Podium / Re: The Endlessly Raking Gardener
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on: 2007 December 28, 01:23:34
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I usually get my sims to macro garden and leave the piles of leaves there... then burn them off at the start of winter. They stop new leaves from falling, and the gardener generally doesn't try to throw them out.
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47
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TS2: Burnination / The Podium / Re: What's in YOUR Downloads?
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on: 2007 December 22, 05:36:49
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Forgot to mention - I don't use marriage traditional. I prefer to decide which name gets kept so I don't end up with household names being different to the surname of the sim that lives there. I did come across a hack once to give the choice... but I think I lost it before I ever got to try it.
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