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276  Awesomeware / The Armory / Re: Unofficial AL Patch - Assorted Fixes on: 2008 September 25, 02:27:47
I would settle for a fixed downtown, because while downtown looks glitchy with the AL building, I think Belladonna wouldn't look half bad with the NL one.
277  Awesomeware / The Armory / Re: Unofficial AL Patch - Assorted Fixes on: 2008 September 23, 01:19:30
Is there any way this could be fixed, without ruining downtown, or Belladonna?
278  Awesomeware / The Armory / Re: Unofficial AL Patch - Assorted Fixes on: 2008 September 21, 13:49:56
I wonder if Pescado could fix it?
279  TS2: Burnination / Peasantry / Re: Fixed Object Shadows *Work In Progress* Update 3 on: 2008 September 19, 02:11:26
I have noticed if you put the Energizer Aspiration reward against an indoor wall, the shadow looks really messed up
280  TS2: Burnination / Peasantry / Re: AL (Minor Bug) - Fixed "NPC & Townie Gun" on: 2008 September 19, 02:06:47
What is the NPC townie gun?
281  Serious Business / Spore Discussions / Re: Over 900 negative posts about Spore on Amazon on: 2008 September 18, 01:48:00
EA is going to have so many lawsuits on their hands, that they won't even think about a DRM ever again. They will most likely never use anything from Sony either.

I absolutely am cheering this protest on! Try to take away our rights, AND try to get money for the same game more than once! Who do they think they are!
282  Awesomeware / The Armory / Re: Unofficial AL Patch - Assorted Fixes on: 2008 September 15, 20:29:38
I personally have refused to play until this conflict has been resolved, because the other three skyscrapers look ugly and industrial. It's actually kind of ironic. The decoration that looks like an apartment, is missing in Apartment Life.
283  Awesomeware / The Armory / Re: Unofficial AL Patch - Assorted Fixes on: 2008 September 14, 18:12:05
I hate that downtown is FUBARed, because the new ugly building, overwrites the NL condo building. I miss that deco, and would rather have that building in belladonna, than have a badly messed up downtown.
284  TS2: Burnination / The Podium / The Einstein Effect on: 2008 September 11, 21:14:27
I don't know where to put this, so I hope no one minds it's here.

       The Einstein effect is what I call the effect in the game that can cause a sim's child to get older than themselves. I call it the Einstein effect, because of Albert Einstein's theory of relativity. For those who do not know, it states that time is relative to the speed the object is traveling at. After thinking about this I realized in neighborhood view the map rotates around the center of your view. So I thought "that must be why sims on other lots never age, there moving faster than the lot you are on." Obviously the reason they never age is the way the game is programmed, and the hood would have to move a lot faster, but I thought it was an interesting coincidence. Any one else find any odd coincidences?
285  TS2: Burnination / Peasantry / Re: Shiftable signs, paintings and photos (AL) on: 2008 September 08, 21:13:38
Thanks, will the painting fix work properly with FT? Because they edited the paintings  to enable framing them.
286  TS2: Burnination / The Podium / Re: Oh My! I think EA might have done something smart for a change! on: 2008 September 01, 13:28:24
If the people that noticed change have dual core, that supports my theory. If not, it's back to the drawing board.

Edit: What about ATI cards? I have an ATI Radeon X1600 video card. Do you guys have an ATI card, because possibly that is behind it!



Windows XP Home SP2
iMac Intel via Bootcamp
2.16GHz, 0.98 GB RAM
ATI Radeon X1600
All EP's
No SP's because their not worth it.
287  TS2: Burnination / The Podium / Re: Oh My! I think EA might have done something smart for a change! on: 2008 August 31, 23:28:00
I didn't have major problems either (just couldn't make mansions,) but everyone says the game is incompatible with dual core, and to see the performance skyrocket gives me three possibilities:

1. They made it dual core compatible,

2. They fixed the memory leak, or

3. They did both.
288  TS2: Burnination / The Podium / Oh My! I think EA might have done something smart for a change! on: 2008 August 31, 23:07:20
      My computer is running on an Intel Core 2 Duo, and because of the way the game is coded, it never took advantage of that. Big homes ALWAYS crashed... That is... Until I installed AL! First I was expecting a half hour install, but 10 minutes and it was fully installed. So I thought "Thats odd, I hope it installed properly." As it turned out, it not only installed properly, but after it created the user files, all the loading screens ran faster than it took to get a book to read. I made a huge mansion, that ran perfectly, as in no disappearing furnishings, or floating dogs!
      So my question is did EA actually make AL dual core compatible? If so I may lose my phobia of the game due to large house glitches! I am extremely suprised at how well it's running. Get rid of the heaps of glitches, and I'll be all set, and I hope many other people will be too.
289  TS2: Burnination / The Podium / Is this true? If so EA needs to get off their asses! on: 2008 August 31, 15:53:29
     Is it true that NPC spawning is back in AL! If so I hope that Pes, or Darcy can fix it. I refuse to play a game that will inevitably crash, while EA just watches the cash flow in INSTEAD OF DOING SOMETHING ABOUT IT!
     I tell ya the glitches keep getting worse, and worse! Also I know the little NL building is gone, which ruins Downtown, and have heard there is a problem with OFB windows, which ruins Bluewater! Great job EA! You just can't leave a good thing alone can you! I for one am not getting The Sims 3 EVER! If ugly sims weren't bad enough, the base game will be so messed up it will become a BFBVFS just from opening the file!
290  Awesomeware / The Armory / Re: Unofficial AL Patch - Assorted Fixes on: 2008 August 31, 15:18:17
Thanks for the Awesomeware Pes. I appreciate that someone is working on fixing AL!
291  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 19:27:43
So cute! I have a cockatiel named Floof, but that does not solve my problem.
292  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 19:14:47
There are no holes though, and the freetime car is in the corner of the lot, which is kind of funny, but serious... I think
293  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 19:08:10
I can't post pics! Don't know how, but i have them.
294  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 19:00:33
Sorry but I have had a LOT of problems with the game lately Kazzandra, and I can't help but think something installed wrong.

But I WANT to know how to manual uninstall the game please.
295  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 18:47:26
OK!!! IVE HAD IT!!!!! I COULDNT GET THE LOG, AND I AM GOING TO UNINSTALL AND REINSTALL THE ENTIRE GAME!!!!! Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry Angry

But it won't let me AUTOUNINSTALL HEEEEEEEEEELLLLLLLPPPPPPPPPPP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
296  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 17:44:33
No I do not, out of fear it will corrupt the game.

However I did not save, so I can turn on debug mode, and redo the coming home.
297  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 17:37:20
OK! Sorry, I will delete the regular podium post!
298  TS2: Burnination / Oops! You Broke It! / Re: I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 17:33:55
Emma, it looks normal, except no windows or doors, and the floating dog, and how do I make an error log?
299  TS2: Burnination / Oops! You Broke It! / I WAS ROBBED WHILE BUYING A DOG!!!! on: 2008 May 04, 17:28:33
I went out to buy a dog, and when I returned, all the furniture, windows, and doors were missing! The garage door even disappeared, so the people reset, and now the dog is floating in midair, while the people are in front of the mailbox!

The only ploppable objects remaining are:

-counters

-lamps

-aspiration, and career rewards

-water objects, like sinks, and toilets

-Food appliances

-Build mode objects

 Will it corrupt anything?

If it helps it was a huge five story beach side mansion, but ran fairly well for it's size, plus sea reflection, but that is probably due to my really fast computer 2.16 GHz

I have all EP's and the missing FT patch.

Please help me, as people's replies on the BBS are useless!
300  TS2: Burnination / Planet K 20X6 / Re: More Awful than You! May: Clothing Meshes of the Damned on: 2008 May 03, 00:55:27
This guy apparently had his scarf stiffened in an odd position.He also seems to have been stretched out, as he is so thin.
http://thumbs2.modthesims2.com/img/1/2/2/4/4/4/8/MTS2_ALEX.s_717214_K-20080120-461255.jpg
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