More Awesome Than You!
Welcome, Guest. Please login or register.
2024 May 02, 08:54:39

Login with username, password and session length
Search:     Advanced search
540270 Posts in 18066 Topics by 6513 Members
Latest Member: Linnie
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 8 9 [10] 11 12
226  TS2: Burnination / Oops! You Broke It! / Re: No Aspiration Sim! Side effect of aging 6's up with playable? on: 2008 November 19, 01:41:22
I was using the Freetime option, not any of the debug mode cheats.
227  TS2: Burnination / Oops! You Broke It! / No Aspiration Sim! Side effect of aging 6's up with playable? on: 2008 November 19, 01:11:15
I made my sim grow to a teen, and aged up two friends, and his betrothed. But I asked him to go on a date with her, and no aspiration appeared. He dated other girls, and it appeared just fine. I plan on sending her to collage to give her an aspiration, but don't want to bork my new hood. So I must ask if anyone else has done this with the same outcome, and can you choose their aspiration once they become playable?

Edit: Using freetime option!
228  TS2: Burnination / Planet K 20X6 / Re: More Awful Than You! November: Build Mode Abominations on: 2008 November 19, 00:52:44
I NEVER play with walls down! I only play with walls up. I used to play with walls down in The Sims 1, but that was because of it's limited rotation. It is much more pleasing to the eyes with walls up.
229  TS2: Burnination / The Podium / Re: Is it possible to make a hack to get rid of asterisks? on: 2008 November 13, 00:04:54
Tough trade...
There is something about those icons that helps me locate clothing.
230  TS2: Burnination / Oops! You Broke It! / Re: What's with the Buy catalog lag? It's horrid now. on: 2008 November 11, 23:24:40
I'm actually noticing the opposite. There is less lag in my game. If EA made the game more compatible with dual core processors, that would explain why.
As for other people's thumbnail problem, I just don't see all the controversy over a tiny image.
231  TS2: Burnination / The Podium / Re: Hotel building problem (restaurant not working) SOLVED on: 2008 November 10, 01:05:59
I am pretty sure that is a mirror.
232  TS2: Burnination / The Podium / Re: Damn hedges! on: 2008 November 10, 01:03:07
Okay. I thought that thread was for finding hacks already made.
233  TS2: Burnination / The Podium / Damn hedges! I want a new hack! on: 2008 November 09, 16:49:49
I like to surround my hedges with those short brick walkover fences. I like it, because it makes them look nicer. The stupid butler unfortunately sees it as a wall, and refuses to trim it, and obsesses over it instead of doing his job! Can someone make a hack to allow the hedges to be trimmed, regardless of surrounding fencing?
234  TS2: Burnination / The Podium / Re: Is it possible to make a hack to get rid of asterisks? on: 2008 November 09, 02:49:55
      This is interesting. Now that the game is complete, seeing as you would have to be 10x stupider than Rod Humble to make another, we can now freely edit the game to our liking. I personally want someone to unlock all those hidden items in the game files.
      I wonder if we could bring back the original scenario made for the base game before they cut out weather. The scenario was a blackout, and if you could get through it with all motives at 90, you got a windmill that prevents power outages.
235  TS2: Burnination / The Podium / Re: Is it possible to make a hack to get rid of asterisks? on: 2008 November 08, 15:55:48
Woah! While searching through the basegame files, I found all the in game cursors! The thing is there are several versions for each cursor. Many of which appear to match with the UI in earlier versions of the game during creation! If you go to:

http://www.snootysims.com/extrasindex.php?id=oldpics

and look in:

Program Files/EA GAMES/The Sims 2/TSData/Res/UI/Cursors

You can see similarities between the cursors and old game pics! This is a major discovery because, if the other UI files are in there, we could make an override to use those files instead of the current UI!

Can someone use SimPE to see if the old files are in the UI package?

If you will excuse me I will continue spelunking through The Sims 2's caves.

Edit: Even the EP's after pets have the sledgehammer tool under multiple UI's. I wonder why?
236  TS2: Burnination / The Podium / Is it possible to make a hack to get rid of asterisks? on: 2008 November 08, 14:38:50
I hate the CC asterisks! It's like the game is telling me "This doesn't belong in the game," and I hate it! My point is that the game should not show something is custom, like in the Sims 1. What kind of idiot needs a reminder that the object is a download? Can it be done?
237  TS2: Burnination / Planet K 20X6 / Re: More Awful Than You! November: Build Mode Abominations on: 2008 November 08, 13:26:10
My god those are ugly! Oh wait I don't believe in god! Your stupid build mode stuff has made me religious!
238  TS2: Burnination / Planet K 20X6 / Re: EAxis House of Fail: November on: 2008 November 08, 13:21:33
Yecats: That community lot has residential lot Mailbox instead of community lot items. You have to change that. Also if you look, you put driveways on this lot, which leads me to believe it is a residential lot, that while drunk you decorated to look like a community lot.
239  TS2: Burnination / Oops! You Broke It! / Re: This is just weird on: 2008 November 07, 22:25:12
He hadn't used the damn litter box. Maybe I put it on an unusable angle.
240  TS2: Burnination / Oops! You Broke It! / Re: This is just weird on: 2008 November 07, 21:37:26
The weird thing is, I own a litterbox. Maybe the cat is doing this to spite me, or maybe I just need to scold him. Even so Sims shouldn't lower in hunger at a job.
241  TS2: Burnination / Oops! You Broke It! / Re: This is just weird on: 2008 November 06, 22:03:23
I had tried with a vanilla game, and it happened all over again! Uhh! Luckily, I have not saved, and can now try with Debug Mode on.

Edit: Just tested I saw that the cat was responsible for the puddles, why always there, I don't know, but I saw it for myself. Also no error log appeared upon cleaning. I think the motives might just be in my head also. But people, keep notice because I think the patch might have brought back that old FT motive bug. My sims sleep dropped to 50 (1/4,) at work, and all of his motives were falling, including hunger.
242  TS2: Burnination / Oops! You Broke It! / Re: This is just weird on: 2008 November 06, 21:36:58
I never play with debug mode on. It feels just weird, and fake. Also I hadn't installed a thing since my last house, and only have some fixes, and Lord Darcy's fixed up preorders, oh and some of the fords from the site (Just love the one with the glass roof.)

I will even list every fix I have:

SW-Fish-Packing-Station
SW-Produce-Packing-Station
SW-Improved-Housekeeping
SW-Frozen-Customer-Fix
SW-Harvested-Plants-Disappear-Promptly-AL-Only
fatd-windowfix(Peasantry)
Caged Pet Fixes(Simbology)
djsplantsimfix
noalignmentreqandchange(Peasantry)
AL wall object shifting fixes (All except wall mounted TV)(Peasantry)
BG espejopluscuamperfectofix(Peasantry)
MM_ColumnTechCatalogueTextReplacement (MTS2)
LdDarcy_MaxisObjectsCenterpiece (All)
LdDarcy_Soundinfo_Fix
LdDarcy_BookcaseArtNouveauFix
zLdDarcy_SPObjectsFix
LdDarcy_TV2TiledRepairAnimFix
LdDarcy_JukeboxAnimFix
creaturefixes(Pes)
notownieregen(Pes)
alfixes(Pes)

Key:
SW=Simwardrobe

djs=DJS Sims

MTS2= Modthesims2

Pes=Pescado Obviously

LdDarcy=Lord Darcy, owner of Darcyland
243  TS2: Burnination / Oops! You Broke It! / This is just weird on: 2008 November 06, 20:57:45
My game has done something weird. You see, I started playing a family I just made, and they were all messed up. Their needs were so out of whack, that my sims had empty energy after a day of work, when they had full before they left. Also, there were puddles in front of their violin so I had them clean the mess up, and the sim popped back. The mess just disappeared without the animation. Then a couple sim days later it was back. Cleaned it up same problem. Then it came back yet again and my sims died.

All EP's + K&B installed.

AL p2 may be a problem, because I still use Pescado's AL fixes.
244  TS2: Burnination / Planet K 20X6 / Re: EAxis House of Fail: November on: 2008 November 04, 21:48:03
I love your house by the way, I can never get the garage to look right when I try to join them. Tongue

Well, you're ahead of me at least. I can't even figure out how to join the garage with a foundation.

It's easy.

1. Make the garage first. Note: make it two story.

2. Turn on boolprop constrainfloorelevation false.

3. Extend the garage wall towards your foundation a couple tiles (for modular stairs.)

4. Connect the wall to your foundation by putting a strip of foundation between them.

5. Use the leveling tool to level the floor grid on your garage with the foundation, except the tiles immediately surrounding your garage door, notice the walls magically become foundation level. You will also notice the wall around your garage door is warped, but it will be fixed.

6. Build the first story of your house on the foundation, and then level the second story of your garage with the first story you just built.

7. Deactivate the cheat and finish building. Note: The walls around the garage will make a warp in whatever walling you put on it, you can hide this with vertical paneling, or my personal favorite, a hedge. Or just not hide it at all like bliss.


If I had the time, I would enter this contest. It looks interesting, and I have picked up quite a few building, and furnishing techniques in the past. Maybe one day when I'm not up to my knees in work. I like all the posts so far.

If anyone wants to contact me about build and buy mode techniques send me a PM. I know:

- Basements

- Advanced landscaping

- Advanced roofing

- The use of individualroofslopeangle # (Despite common belief, it was fixed in the pets patch, and now properly saves.)

- Kitchen setup

- The use of greenhouse tools on regular houses.

- Lighting

- Much more than this post can hold.
245  Darcyland / Lord Darcy Investigates / Re: Stuff Pack Objects Fix Collection for Apartment Life (Updated 2008/10/04) on: 2008 November 02, 11:12:26
I forgot that I should have posted it here, and I already sent the message.
246  TS2: Burnination / The Podium / Re: Second AL patch is out. on: 2008 November 01, 22:22:25
I still use AL fixes, and my game is fine.
247  Darcyland / Lord Darcy Investigates / Re: Stuff Pack Objects Fix Collection for Apartment Life (Updated 2008/10/04) on: 2008 November 01, 22:19:28
Is it compatible with patch 2?
248  TS2: Burnination / The Podium / Re: Second AL patch is out. on: 2008 October 30, 19:46:43
Thats great! I can finally install the damn thing.
249  TS2: Burnination / The Podium / Re: Second AL patch is out. on: 2008 October 26, 16:03:30
Does anyone with the patch know if the spawning has actually stopped, like it is supposed to? Maybe someone with Securom on their machine, who is willing to take out notownieregen?
250  TS2: Burnination / Peasantry / Re: AL Reduced Autonomous Mods - Oct 21 new mods posted on: 2008 October 23, 01:38:33
Can you make reduced community lot espresso, and alcohol intake? Sims have no self control! Lots with Espresso Machines look deserted, because everyone is gulping down their 75th espresso, and my sims drink so badly they will run to the bar if left alone for five minutes!
Pages: 1 ... 8 9 [10] 11 12
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.057 seconds with 18 queries.