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101  TS2: Burnination / Peasantry / Re: Steampunkish Servos on: 2008 December 11, 02:35:04
I'll see if I want the bigger eyes back.  I do know how to use SimPE, so if I want to change them, I'll just follow your simple instructions. Smiley


(Oh, and CRS struck me -- the replacement eyes were by Gwill, found probably 2-3 pages into this forum.  She made them not long after OFB introduced the servos, so they've been around a while.)
102  TS2: Burnination / Peasantry / Re: Steampunkish Servos on: 2008 December 10, 15:16:32
Ah, thanks -- I'll pull the servo eye file then.
103  TS2: Burnination / Peasantry / Re: Steampunkish Servos on: 2008 December 09, 22:56:46
Just SaraMK's servo eye replacements.

(Dumb question -- do all the PNG files in the subdirectory have to be in the game, too?  Or just the .package file?)
104  TS2: Burnination / Oops! You Broke It! / Re: M&G Resets my Sims? on: 2008 December 09, 16:19:36
Just turn on debug mode, and when your sims jump you'll get a dialog box that tells you the name of the error file and where it was saved (usually in the Logs directory). Then come back here and attach an error log to your message, and the smart folks will be able to help you (most likely).
105  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 December 09, 16:09:01
Hear ye, hear ye!

nopedostalkers.zip 3KB 2008 Dec 09 23:23
customerselector.zip 21KB 2008 Dec 09 23:23

moreawesomethanyou.zip 820KB 2008 Dec 09 23:24

106  TS2: Burnination / Peasantry / Re: Perdition Apartments - for your sims with more money than braincells. on: 2008 December 08, 23:33:30
* jsalemi yoinks file

Nice job!  I'm always looking for good apartment buildings, since I can't design a building for crap... Smiley
107  TS2: Burnination / Peasantry / Re: Steampunkish Servos on: 2008 December 08, 23:29:07
Hmm, I put this in my game (file in first post), and my servos are still silver.  Just in case it only affected new servos, I had one of them build a new one, and it's also silver.  I have all eps and sps; don't know if that makes a difference.  HCDU doesn't show any conflicts between this and anything else.
108  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 December 08, 18:49:38
(Town Crier thanks LD for catching that!)
Hear ye, hear ye! Non-DC update!

uni_ltws_sns.zip 34KB 2008 Dec 09 00:40
109  TS2: Burnination / The Podium / Re: Skewed Neighborhood Demographics on: 2008 December 08, 15:16:13
Thank you. I took that out due to a conflict but guess I need it again.

How to make life simple, and your game as bulletproof as possible:

If Pescado has a mod with the word 'fix' in it, and/or it's designated as critical, you need that mod.  If something else conflicts with it, get rid of the something else. Smiley
110  TS2: Burnination / The Podium / Re: Looking for a good firewall on: 2008 December 08, 15:10:44
I've used Comodo, and found it small, fast, and unobtrusive.
http://www.personalfirewall.comodo.com/
111  TS2: Burnination / Oops! You Broke It! / Re: What do you mean the neighbours can't age too? on: 2008 December 08, 15:09:14
Well, then it's time to remove all your downloads, and do a binary search to find the culprit.  Details on how to do said search are in the FAQ if you don't know how.
112  TS2: Burnination / Oops! You Broke It! / Re: Bad Gosub Tree Number Error at every Sim Hour? on: 2008 December 07, 15:42:31
You probably have an older version of a aging hack somewhere in your downloads (i.e., TwoJeffs' or Inge's); make sure you have a version updated for your most recent/highest EP.

Oh, and attaching the error log helps a great deal if you want folks to diagnose an issue for you.  Read the FAQ in the Podium if you don't know how to attach said file.
113  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 December 07, 15:04:02
Hear ye, hear ye!

collegeclock.zip 5KB 2008 Dec 07 18:25
customerselector.zip 21KB 2008 Dec 07 18:25
autonomycontrol.zip 9KB 2008 Dec 07 18:25
yellowpee.zip 29KB 2008 Dec 07 18:25
lesspetwarfare.zip 1KB 2008 Dec 07 18:25
clothingtool.zip 6KB 2008 Dec 07 18:25


moreawesomethanyou.zip 819KB 2008 Dec 07 18:26

114  TS2: Burnination / Oops! You Broke It! / Re: Did M&G bork bushes? on: 2008 December 05, 20:53:46
This is a side effect of having TJ's "Perfect Plants" in at one time and then taking it out. I once had that mod and when I decided it was way too cheaty I took it out. But every lot I visited after taking it out looked ragged but could not be trimmed.

Ah, that's probably what happened -- I removed Perfect Plants along with all my other hacks when I installed AL, and forgot to put it back in when it was cleared for AL. Only just noticed the borked bushes now, for some reason.

I agree with Zaz, though -- it's back in and it's staying in. Smiley
115  TS2: Burnination / The Podium / Re: Most worthwhile expansions and stuff packs? on: 2008 December 05, 03:37:46
Interesting -- I've never had a kid gain charisma on the podium, only the putting green.  I'll have to check that out now...
116  TS2: Burnination / Oops! You Broke It! / Re: Did M&G bork bushes? on: 2008 December 04, 22:54:03
* jsalemi looks properly abashed...
117  TS2: Burnination / Oops! You Broke It! / Re: What do you mean the neighbours can't age too? on: 2008 December 04, 22:52:29
You probably have an older version of an aging control hack (TwoJeffs' or Inges, I guess) -- that's a common problem with those. make sure you have the latest version for your most recent EP.
118  TS2: Burnination / The Podium / Re: Most worthwhile expansions and stuff packs? on: 2008 December 04, 19:51:48
Kids can play with the podiums, but I don't think they get charisma from them while doing so. They do get charisma from the business reward (the putting green) though.

119  TS2: Burnination / The Podium / Re: Puddle Stomping on: 2008 December 04, 19:49:17
You may survive here yet... Smiley
120  TS2: Burnination / The Podium / Re: Puddle Stomping on: 2008 December 04, 18:42:25
Surely you overlooked the WCIF thread that just happens to be stickied RIGHT AT THE TOP OF THIS FORUM!
121  TS2: Burnination / Oops! You Broke It! / Re: Did M&G bork bushes? on: 2008 December 04, 18:30:52
Yea, replacing them does fix the issue, but since pretty much every lot I play has them, and some lots a lot of them, it gets to be annoying after a while.
122  TS2: Burnination / Oops! You Broke It! / Did M&G bork bushes? on: 2008 December 04, 14:20:02
Ok, since installing M&G, every small bush on every lot is ragged, like it needs to be trimmed.  However, there are no options to trim the bushes; the gardener says he has nothing to do; and this happens whether I have TJ's "Perfect Plants" in the game or not.   Anyone else notice this?

123  TS2: Burnination / Oops! You Broke It! / Re: Is the M&G 1 tile solar panel borked? on: 2008 December 03, 19:22:14
True, though if you put it on the peak, it doesn't really matter what the angle is.
124  TS2: Burnination / Oops! You Broke It! / Re: Is the M&G 1 tile solar panel borked? on: 2008 December 03, 15:17:49
No, it's not obvious, other than the mount type.  But if you try the 1-tile on the roof, it just works better.
125  TS2: Burnination / The Podium / Re: Killing off a sim on: 2008 December 03, 03:51:15
The Ottomas family was borked originally -- she's pregnant with twins, but the pointer to the father points to some random sim in the hood rather than Peter. The first patch fixed them, but only if they're added to a hood after the game is patched.  Otherwise, you've got to either terminate the pregnancy, or fix the kids' parents with SimPe after they're born.
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