I thin I know what causes this. Since the game treats morning sickness as a sickness, I think the Sickness controller occasionally goes crazy and cause people with morning sickness to die from sickness. The gag-fall-die series of events right before death sounds like the sickness death, also. Too bad that I can't make a hack to save the world.
What family is the Tricou, I know they are accessed by boolprop testingcheats, but that's as much as I know. I don't know where to find them, but I know they come in NL and they come with their own personalized corrupted death memory. How do I find them?
A third bolt is added when a sim is on the lot when they really like each other. It's Maxis' way of keeping together marriges that you already had befor NL.
I suggest getting the colledge rampage macro. It makes your sims fill up their GP Bar and if you have all the required skillz, it goes up to the top. Then you have like somewhat of a day for fun stuff like Community Lots, working on skillz, and going Downtown(nightlife).
I have a queston, which will follow after the reason it is a question.
If I make new neighborhoods like most people do here, will it slow down my game? I always consider if I really need a new neighborhood before making a new one. Is my hesitency right? Will a few more neighborhoods slow down the whole game?
EVERY TIME you juggle, the game randomly implodes one object? Great, just great! I realized that if the game is eating objects when you juggle, what if it randomly selects Pollination Technition and Mrs. Crumplebottom? I can only imagine how big the fiery ball visible from space would be. D'you think that that could even happen? That could become as big a problem as the Love Potion 5.1 dissaperating sims.