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126  TS2: Burnination / The Podium / Re: REQ: no multi-serve residential mod? on: 2005 December 01, 00:32:14
OK, I confess, sometimes I make them eat it anyway.....
127  TS2: Burnination / The Podium / Re: Grilled cheese - but why? on: 2005 December 01, 00:13:45
That bed gets my sims in all kinds of trouble, its such fun! My romance sims like it best, and the family sims definitely like the try for a baby! I have way too many sim kids and pregnant people because of it! I change the settings on it to match the situation, but I always leave the risky woohoo on too. I also have a few beds on community lots, I put one in the snazzy NL museum art gallery, you know sort of performance art! Then I set it to maxis default so they just lay there and chat!   

I only limit the skilling objects if I am trying to create a house for them to survive on thier own in. Other houses have all kinds of goodies including the bowling alley!  I agree on the Myshuno game, I had it in a house once and finally put it on the roof so they couldn't play with it, boy did they gripe about that! I have used it on a community lot though, it works ok for that.

I always leave aging on, but my adults are all elixer of life addicts!
128  TS2: Burnination / The Podium / Re: REQ: no multi-serve residential mod? on: 2005 November 30, 22:41:43
Also, how about the fireman has put out the meal that the stupid Sim set the place on fire with, so just throw it away already!
129  TS2: Burnination / The Podium / Re: Can the Gypsy be fixed? on: 2005 November 30, 21:56:29
I like to take control of her and make her spin in the giant hamster ball til she pukes, then "dismiss" her!
I think its funny when she shows up on the community lot but can't enter without being invited! This should lower the restuarants five star rating if it has panhandlers out side its doors!
130  TS2: Burnination / The Podium / Re: Grilled cheese - but why? on: 2005 November 30, 12:42:33
Lizzloves waterbed:
http://charlotte.modthesims2.com/showthread.php?t=82193

I found you have to be very careful what toys you give them, easels work better than pianos as they get too obsessed with pianos, etc.

tried some of squinges autonomous reward objects, the attration on them is a little too strong, so I have to but them on the edges of the lot... http://charlotte.modthesims2.com/member.php?u=1454
caution: since NL they also seem to cause a boolprop error but reset lets them continue. So they probably won't work on the leave it run all night type game.

I tried Inges business money making exercise equipment but they are way too attractive for this porpose, sims won't do anything else, so I had to give up on them!

There is also a hack that lets them gain skills from just "reading"....

I guess my biggest wishes for this goal is an easy way to set autonomy and attraction levels on more objects! (and an easel that they will automatically sell the painting when done!)
131  TS2: Burnination / The Podium / Re: Grilled cheese - but why? on: 2005 November 29, 23:46:22
Maybe a Crammyboy reference?
132  TS2: Burnination / The Podium / Re: Grilled cheese - but why? on: 2005 November 29, 22:34:55
Feeding 20 sims, now that's scary! 

Reminds me of my real life neighborhood I grew up in. we had 3 families that had 13 or more kids, over a hundred children in a block and a half!
133  TS2: Burnination / The Podium / Re: Grilled cheese - but why? on: 2005 November 29, 20:46:27
I was using Dizzy2's hack that they randomly bring home groceries or a pizza from work with them. Seems more realistic!
134  TS2: Burnination / The Podium / Re: Grilled cheese - but why? on: 2005 November 29, 20:13:13
With a combination of Lizzlove's water bed, Inge's shrub that teleports random sims and JMP's baby controller thing, I even had them reproduce on their own!

I haven't tried this since installing NL, it will be interesting to see if I end up with a vampire, or many enemies or grilled cheese!

135  TS2: Burnination / The Podium / Re: Grilled cheese - but why? on: 2005 November 29, 17:54:43
I so agree on the need for randomness and less micromanaging. I want random cheesiness too!

Before NL came out I was working on a challenge for myself, I would make a new Sim or 2 and drop them on a lot, then motherlode 50k for them. Then I designed a house and filled it with items they need to survive and as many things as I could find that they could use autonomously. I pick a job for them and let them greet the welcoming commitee. After that I would only "interfer" if absolutely needed, like to pay bills, call service people etc. With careful design of the house, objects and sim I was suprised how long they could "survive"! 
136  TS2: Burnination / The Podium / Re: shaklin has new mods on vamp behaviour on: 2005 November 27, 16:09:27
I have been using this for a while now, never noticed the stats, I will check it out....The Energy bar dropped from full to about 60%

This mod makes vampires so much more interesting. One of my vamps keeps randomly wanting to bite her kids! The only thing I wish you could do is have the vampires be able to bite each other as a romantic interaction!  Then we need that double-coffin!
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