More Awesome Than You!
Welcome, Guest. Please login or register.
2024 April 27, 03:16:29

Login with username, password and session length
Search:     Advanced search
540270 Posts in 18066 Topics by 6513 Members
Latest Member: Linnie
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3 4
1  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 12.20.2012) on: 2012 December 22, 00:55:47
Replace the decrapped Contentpatch.package with a non-decrapped version, and everything will work fine.
Only for the decrapped fences, I changed the group in the undecrapped Contentpatch.package to 0x00000000.
The Contentpatch has very hight priority, in my game higher than overidges folder.
2  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 March 03, 10:10:21
I was wondering if anybody else had this issue - I downloaded the Sports Outfits that icantbebothered just put up & put them in my game (I made them as a package - however I did decrapify the Sims3pack file & installed - same issue).  All 4 of the men's outfits are ok, but, the woman's baseball outfit is invisible.  When my sim was wearing it, the only thing there was her head and whatever shoes she had on.  The thumbnail of the outfit is messed up too.  Just shows the shoes.

Yes, I have this issue too. Only decrapifyed and installed with the launcher.
3  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 February 06, 08:40:13
I have not Late Night, this window work for me in patched game.
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Pets patch - all CC borked! on: 2011 October 18, 17:50:43
The .part file was in Electronic Arts/Sims 3/ Content Patch/Download folder. I think for one patch is one .part file. You can open the .part file with S3pe too.
5  TS3/TSM: The Pudding / The World Of Pudding / Re: Pets patch - all CC borked! on: 2011 October 18, 17:26:08
I have all of the free store items and one set i bought installed vie launcher. In the store patch file are only TXTC and MODL resource. Nothing with RIG. In the MODL recource is fade / not fade flag from 1 to 3 changed. This is only this thing EA has made with store patch. I have deleted the patch files, I was allways happy, the store ceilinglamps are not fade out.
6  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2011 October 12, 21:16:19
Look in my post here :http://www.moreawesomethanyou.com/smf/index.php/topic,20608.0.html
In the file are the hidden EA fences.
7  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 October 03, 11:05:47
Does somebody have the fixed "cellar arch" i need this so much, i have the old file but my game crash to desktop everytime i put on a wall  Sad
http://www.mediafire.com/?tcluro0yyudocbx

Still crashing, its so weird, i dont know what to do...  Cry
This one is fresh from store
http://www.mediafire.com/?wnh5t8sq7w72imu

Work for me without problems. Try again. EA has changed the DDS for windows and doors, this was a ground for crashing. Maybe they changed this again? Maybe you need a patch?
8  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 October 01, 19:40:08
Does somebody have the fixed "cellar arch" i need this so much, i have the old file but my game crash to desktop everytime i put on a wall  Sad
http://www.mediafire.com/?tcluro0yyudocbx
9  TS2: Burnination / Oops! You Broke It! / Re: Broken Lot? Need help asap :( on: 2011 September 20, 18:15:38
Have you deleted terrainpaints ? The lots crashing after deleting used terrainpaints. I have a lots crashing after deleting some custom contents too. ( The rugs from Windkeeper / Numenor)
10  TS2: Burnination / The Podium / Re: Can I delete "random letter & number" package files? on: 2011 September 13, 18:57:36
The downloads are caused by the extract of Sims2packs with the EA Download Manager. Maybe you need these.
 You should always use the Clean Installer. Browse your Downloads folder with Clean Installer, you can see what files are there.
11  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 September 12, 21:49:00
I have made for me a mod for not fading all ceilings lamps out. I hate not to see the lamps. Are they crazy ?  I wont the columns to fade out, not the ceilings lamps.
O.K this contentpatch.package can I delete or rework, but it is a work for nothing.
12  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2011 September 04, 11:51:07
There are no compilationset for August. See post 418, 419 and 420 in store downloads thread.
13  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 September 02, 10:25:20
Has anyone here posted this kitchen?

http://store.thesims3.com/setsProductDetails.html?categoryId=&scategoryId=13079&index=0&productId=OFB-SIM3:37984&pcategoryId=12861&ppcategoryId=13078
14  TS3/TSM: The Pudding / Pudding Factory / Hidden Walls on: 2011 August 23, 19:58:51
I've cloned some walls, though I've seen some unknown.



 I'm sharing this. Here is a single doorarch  from the WA and a small sculpture too.
 For this sculpture I've made ​​new FT resource in order to place the sculpture on the surfaces.
 In the rar file are the fences that serves as posts for the stairs.
http://www.mediafire.com/?zzgh83e4q448d4k
15  TS3/TSM: The Pudding / The World Of Pudding / Re: 3rd Generation Prius Texture Replacement. Help Needed. on: 2011 August 21, 13:05:21
Works for me too. The sims3pac is compressed, entpacked with Delphys Multiinstaller, package in Mods Folder. Your´s replacement in Overides Folder in Mods with higher priority.
16  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 August 16, 11:28:19
Extract the (sims3) files, use the Multi-pack installer to unload the files, use the S3RC to decrapify and cut/paste into your mods folder. Easy, peasy.
Out of curiosity: any specific reason why the suggestion is to "decrapify", when to "compressorize" (via s3rc without decrapifying) the sims3packs would be enough to generate (via Multi-pack installer) packages that can be merged/manipulated/etc?

Because that's a general misconception. Yes compressorizing them is enough.
No, is not enough. You do not need decrapify the packs that YOU downloaded from Store. For that is enough to compressorize.
17  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 July 03, 17:21:57
Have EA fixed the Lagomorph in Neon now? I only ask as it appears with correct textures on the Dr. Pepper prize list.
No, they have not. Here is a new one with a fix : http://www.mediafire.com/?sjxdcffxst5jeol
Both untauched.
18  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 July 02, 12:50:28
I can also confirm it works fine decrapified as long as you do NOT decrapify the fix. It also appears to work correctly extracted to a non-decrapified package, without the need for a fix.
Can you please explain, how to do this?
19  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 July 02, 09:31:46
Someone on the forum has said that the spellbook doesn't work even though she bought it from the store.
And someone on THIS forum has said, that the spellbook does work after decrapifying WHITH a fix.
It works this way for me too.
20  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2011 June 29, 21:54:33
Cabinets without Frontier Finds:
http://www.mediafire.com/?qjt6ty9cuwduq1v
21  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Stuff Made Shiftable Now with CURTAINS on: 2010 December 10, 23:06:36
Sigmund,
I'm sorry. that you had difficulty understanding me.
I think it is better to take the Google translator. English is not my second, nor my third language.
I have understood, you mean S3PE. I have installed S3PE, but did not do much with it. Do I need any plugins, or is it sufficient to deal with the objd grid? Which fields are for?
I wanted to ask Moryrie if she could make the store cupboards shiftable.
Meanwhile Huge Lunatic has published heir version on MTS2.
About the sconces, I wanted to say this: I have game version 4.5.6
I downloaded the mod from Gelydh, but looked up before it's installed in the game. I can move the wall lamps. There is only one that does not allow. I have looked several times in the game and in my folder, every time I deleted the 4 caches. Are there any other mods for that?
Maybe I overlooked something.



22  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Stuff Made Shiftable Now with CURTAINS on: 2010 December 10, 09:42:21
Then you have a mod that allows you to do so, like Gelydh's linked to in the first post. Secondly, this deals with store items, not CC. You'll likely have to go into SimPE and make any CC lights shiftable yourself if you want them to move up and down.
Hm ?
1. I am not bad with SimPe, but it does not help me for Sims3.
2. Store has kitchen cabinets too .
3. I do not say, I want Moryrie do this mod for CC, I say, I can shift wall lights from BG without Gelydh´s mod. I can not understand this, why this is possible in my game and not for other gamer. It is only a question.

Edit: Huge Lunatic has made the kitchen cabinets from BG and EP´s shiftable.
 
 
23  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Stuff Made Shiftable Now with CURTAINS on: 2010 December 07, 13:07:23
I do not understand this, in my game I can shift all wall lights except custom. Huh

Other thing, is it possible to make kitchen cabinets shiftable and go down with walls?
24  TS3/TSM: The Pudding / Pudding Factory / Re: TS3 Store Stuff Made Shiftable Now with CURTAINS on: 2010 December 03, 12:21:50
Are the wall lights from Base Game and EP´s not shiftable without the mod from Geldyth?
In my game ( without LN but patched) I can shift wall lights. Not the store items, but others, yes.
For the store things I will use this mod.
25  TS3/TSM: The Pudding / Pudding Factory / Re: Lagomorph In Neon Texture Fix on: 2010 November 12, 17:18:56
I am waiting for the new fix from Menaceman, I think she/he bring it about.
One thing more, is the green texture not the default?
Pages: [1] 2 3 4
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.055 seconds with 18 queries.