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26  Awesomeware / AwesomeMod! / Re: About Fragrant Error on: 2010 June 18, 13:32:30
So, how good is YOUR Korean?
27  Awesomeware / AwesomeMod! / Re: About Fragrant Error on: 2010 June 18, 09:36:20
The new AM is still in testing because of the new expansion pack. If you are not a Beta Tester you should not be using it. You do know that FSE's do not stop you from playing the game in any event.

If you wish to be a Beta Tester, you could post a copy of the error message in the appropriate Testing thread. Otherwise, do not use AM until testing is finished.
28  Awesomeware / AwesomeMod! / Re: TS2-Aging -> earning very much money??? on: 2010 June 12, 19:22:04
They earn money, they pay bills. It works both ways. The OP might have the billing function disabled.
29  Awesomeware / AwesomeMod! / Re: AWESOMEMOD 1.2.7/2.7.7/3.3.11 TEST THREAD on: 2010 June 10, 21:17:21
Noobtards - this is a test thread so can we have less whining please. If you have an issue, report it here so that JMP can take note and others can see if they can duplicate it/compare the situation without AM as some issues are EA not AM.

I played the latest build of AM tonight, and the school is still a park. FSE's when anybody tries to go to school, and no option for painting classes either.

Derelicts are still all over the place. No CTD's at all for me tonight.

To recap: I'm playing Twinbrook with no CC.
30  Awesomeware / AwesomeMod! / Re: AWESOMEMOD 1.2.7/2.7.7/3.3.11 TEST THREAD on: 2010 June 05, 22:51:53
Pre AM I had a few CTD's, after I put in AM I started up a fresh game in Twinbrook. I had no CTDs in a couple of hours' play but lots and lots of FSE's (they looked the same as the one in reply #1 in this thread). My game currently has no CC at all.

All in all things are running pretty smoothly for me. I've been playing a firefighter and an architectural designer. The firefighter has no colleagues, and it seems as if she should have, so I am wondering if this is an AM issue.

For the record, re Inge's question, I have the store-bought DVD version of the game.
31  TS3/TSM: The Pudding / The World Of Pudding / Re: Ambitions and SURPRISE! - CTDs on: 2010 June 04, 15:49:09
My report:

Yesterday I patched, took out AM etc, made a test hood and played a random household for a bit.

Today I bought the EP, installed the EP, opened my test hood whereupon I was asked if I wanted to put in the new lots so I did, no problems there. As soon as the game opened up the household it crashed to desktop.

I added the EP to the DEP list, and have now been able to play for quite a while with no problems.

(For the record, I'm using store-bought copies of the base game, WA, HELS as well as Ambitions.)
32  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims3 Home Improvements Pack found on: 2010 May 24, 08:10:25
Unless there are lots and worlds on the disk, which I expect there are.
33  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims3 Home Improvements Pack found on: 2010 May 23, 21:19:54
Thank you for putting Firefly out of its misery.
34  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims3 Home Improvements Pack found on: 2010 May 20, 16:09:47
Sounds like they're putting stuff from the Exchange on the free CD that goes with the magazine.
35  TS3/TSM: The Pudding / The World Of Pudding / Re: Blacked out Interface on: 2010 May 20, 12:54:11
Looks like a graphics card issue to me.
36  TS3/TSM: The Pudding / The World Of Pudding / Re: Sloppy Jalopy is camping outside my sim's house? on: 2010 May 16, 19:02:36
If you use Awesomemod you can use the command "towderelicts". This will banish all derelict vehicles from your 'hood.

If you are tired of burglary, instal a garage door as the only entrance to the premises and keep it shut at night; no sim can get through those when they are shut Tongue
37  TS2: Burnination / Oops! You Broke It! / Re: A little help for the victim of newness on: 2010 May 14, 08:17:35
TARD ALERT!
THIS NOOBTARD IS NOT ESL. I REPEAT: THIS NOOBTARD IS NOT ESL. READY FLAMETHROWERS AND SPORK AT WILL.
38  Awesomeware / Armoire of Invincibility / Re: TOOL: TS3 Recompressor on: 2010 April 30, 21:13:44
Cantards do not belong on this part of the site.
39  Awesomeware / Armoire of Invincibility / Re: TOOL: TS3 Recompressor on: 2010 April 28, 15:58:53
* spacecadet throws sharp objects at Boobzilla.
40  Awesomeware / AwesomeMod! / Re: Random Crash to Desktop on: 2010 April 27, 16:55:18
I have now used the SFF Explorer to increase RAM use as well as the DEP thing that Rainbow Brite linked to. I still have crashes to desktop, only much less frequently.
41  TS3/TSM: The Pudding / The World Of Pudding / Re: loading problem on: 2010 April 26, 18:41:51
HAVE YOU FINISHED YOUR HOMEWORK, SOOZE? THAT ESSAY IS NOT GOING TO WRITE ITSELF, YOU KNOW.
42  TS3/TSM: The Pudding / The World Of Pudding / Re: loading problem on: 2010 April 26, 15:14:56
I was going to say, not bad for an 84-year old and German to boot.
43  TS3/TSM: The Pudding / World of Puddings / Re: Boobers can has pudding? on: 2010 April 19, 11:05:20
Droptrait Genius
Addtrait Stupid
44  TS3/TSM: The Pudding / World of Puddings / Re: Boobers can has pudding? on: 2010 April 18, 19:21:54
Better upload it fast in case you get canned.
45  TS3/TSM: The Pudding / The World Of Pudding / Re: How...does the game spawn NPCs? on: 2010 April 13, 19:25:04
I changed the lots to library, art gallery and pool and I have not seen a single NPC. I think I might have left one as a small park.
46  TS3/TSM: The Pudding / Pudding Factory / Re: New World: Bayborough (Bare Bones) on: 2010 April 13, 10:25:55
This looks very promising. I won't be trying it just yet though, as I have two other worlds I need to play with first, but yours is definitely going on my list of worlds to try. One thing I am hoping for is fewer standard rabbitholes in custom hoods.
47  Awesomeware / AwesomeMod! / Re: Random Crash to Desktop on: 2010 April 12, 21:10:38
I have done everything else and still have occasional crashes. Trying Rainbow Brite's suggestion now.
48  TS3/TSM: The Pudding / The World Of Pudding / Re: How...does the game spawn NPCs? on: 2010 April 12, 08:24:36
I've seen him on the Paradise island too. Looks pretty funny, especially as he is running as fast as he can. In Sunset Valley he just hangs out in the park looking mysterious.
49  TS3/TSM: The Pudding / Pudding Factory / Re: Another World: Paradise on: 2010 April 11, 16:42:35
I couldn't place any sims until I built on a lot (I just put one small tree down) so that the "empty lot" logo changed to an "empty house" one.

NPCs can be seen running around the neighbourhood at great speed, although I have never summoned one.
50  TS3/TSM: The Pudding / The World Of Pudding / Re: How...does the game spawn NPCs? on: 2010 April 11, 12:02:57
I'ma play your island now because this sounds hilarious.

When I played Coconut Island, there were pizza folk visible about town but none ever actually delivered a pizza because of the lack of roads. Are your sims not phoning for services?
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