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251  TS3/TSM: The Pudding / World of Puddings / Re: Stan and Alan - A TS3 story on: 2009 May 23, 17:47:37
<image snipped>
How is that for a hippochrist? The final version will of course get longer hair.

Brilliant. Although I'm pretty sure it's against Hippocristan doctrine to display craven images of HC. Enjoy your stay in hell PLASHMEMER.
252  TS3/TSM: The Pudding / World of Puddings / Re: Stan and Alan - A TS3 story on: 2009 May 23, 15:33:37
This is hilarious, but you forgot two crucial components to the Alan & Stan saga: Hippochrist and his fateway. Although perhaps Hippochrist is far too metaphysical an entity to be appropriately rendered through the workings of TS3*. We are not worthy!

*edited because I made a booboo
253  TS3/TSM: The Pudding / The World Of Pudding / Re: THE HORROR: The REAL TS3 Scoop As It Unfolds on: 2009 May 19, 11:41:15
As for the rubbish about it being their first post and, therefore, not to be trusted, the insinuation is childish and invalid. Imagine that there is another forum, one which Pes, say, is not yet a member of but that you are. Imagine there is an ongoing discussion to which Pes, newly joined, contibutes his first post. Do you automatically dismiss his observations as incorrect and untrustable because he is a 'noob'? If so, then you are an idiot. Judge a post on its content not just on the poster's join date.

But this is the internets, this is how it works. It's hardly like people were all 'zomg n00b gtfo!!11!', a little light hearted ribbing isn't really worth the effor of climbing up on a soapbox, surely?
254  TS2: Burnination / The Podium / Re: Bork List: Freetime Ed. on: 2008 March 05, 20:15:29
Check that the kids can get off it.  Is the mailbox or trashcan blocking the school bus door?  If it is, the kids will teleport off the bus at 4, and the bus will then teleport off the lot.  Or you can turn move objects on and move the mailbox/trashcan a tile further down the street.

If the kids are getting off the bus ok, the next step is to check that there is no invisible object blocking the bus.  Nuke the area just in front of where the bus stops with the stuck object remover (found in the hacks directory).

Even if you don't fix it, the bus will teleport off the lot at 4pm anyway.



Only one of the kids was stuck on the bus, and yeah the trashcan was in the way. The bus teleported away at four, so problem solved - at least for now at any rate.
255  TS2: Burnination / The Podium / Re: Bork List: Freetime Ed. on: 2008 March 05, 00:23:52
I've read through this thread and I seem to have a wierd bug which hasn't been mentioned yet (At least I think it hasn't). Since installing FT i've had problems with one fmaily in articula - I'm not sure about others, haven't checked everyone yet - due to a problem with the school bus. The game says it's 3.30 in the afternoon and the kids are back from school. But the school bus is sitting in the road, refusing to move and beeping the horn, as if it's about to drive off. I don't know what to do with it apart from delete it with moveobjects. Or I might try fastforwarding to the next schoolday and see if the kids can use it to get to school.

I only had DC hacks + collegeadjuster instaled when I first noticed this glitch, so I don't think it's hack related. Has anyone else experienced it?
256  TS2: Burnination / Planet K 20X6 / Re: Jul "More Awful Than You": Most Offensive Story Or Movie! on: 2007 July 03, 19:58:55
The columbine story would have offended me just in terms of the writing alone (there's a reason speech marks were invented kids) even without the content matter. I completely agree with Lorelei. It's a tasteless tactless MSpaint mess. eurgh.
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