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51  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2008 July 13, 22:41:15
Good point. I usually end up with my sims playing chess for hours on end, and the stereo sitting neglected in the corner. Another question, I didn't see anything in the rules about buying and selling dreamcatchers to get money. Is it legal or not?

I think that's illegal due to the Art restrictions. Let me look.

ETA: Yup:

Quote from: Art Restriction
-No items from the "Wall hanging", "Sculpture" or "Rugs" tabs may be bought.
Quote from: Business Restriction
-You may not sell items via the buy or build tab. (You may still sell build mode items, such as walls and stairs)
52  TS2: Burnination / Planet K 20X6 / Re: Pinstar's new Apocalypse challenge on: 2008 July 12, 23:51:30
Does anyone have a link to another website that has the houses or something?

Sure; I can host them on my 4shared. Bomb Shelter, Shotgun Shack, and the Witch's Hut.
53  TS2: Burnination / Planet K 20X6 / Re: The Asylum Challenge? on: 2008 July 03, 19:22:54
Har! Sounds like it's not one of those quiet, non-descript asylums.  Cheesy
54  TS2: Burnination / The Podium / Re: Issue with Default Easel Paintings Replacements on: 2008 June 25, 05:25:47
You got it. Smiley
55  TS2: Burnination / The Podium / Re: Issue with Default Easel Paintings Replacements on: 2008 June 25, 05:20:21
Only if anyone actually wants them. They're basically each image from this fanart right here with a colored background for each. If you want them, just let me know and I'll upload.
56  TS2: Burnination / The Podium / Re: Issue with Default Easel Paintings Replacements on: 2008 June 24, 03:54:15
Thanks for the help Emma and Gwill; after installing the NVidia DDS tools, the paintings came out a little better. Not perfect but a lot more acceptable than before.  Smiley
57  TS2: Burnination / The Podium / Re: Issue with Default Easel Paintings Replacements on: 2008 June 23, 00:16:29
Okay, I'm a little confused here. Which width would I have to divide by 2.5? The original easels? What I did was download the default replacement pictures from that link above, but the dimensions I am given when I look at it is 256x256. How would I go about finding the dimensions of the original easel paintings?
58  TS2: Burnination / The Podium / Re: Issue with Default Easel Paintings Replacements on: 2008 June 22, 20:34:01
Thanks Gwill. Smiley Do I need to redo these paintings to have the graphics improve?
59  TS2: Burnination / The Podium / Re: Issue with Default Easel Paintings Replacements on: 2008 June 22, 09:51:36
Edit: I looked at the tutorial...  In step 12, don't "import" the picture, use "build DXT" in stead and choose DXT3 or DXT5.
If that option does not appear, you haven't installed NVIDIA DDS Utilities correctly.

The whatey whaten?
60  TS2: Burnination / The Podium / Issue with Default Easel Paintings Replacements on: 2008 June 22, 01:08:48
I looked around a bit to find a relevant thread and found this one here, but since it's more than two years old it was suggested I start a new one. So I am.

I am wanting to create my own default easel paintings set, but after following the directions found in this thread to the letter, I still seem to get less-than-stellar-quality results. This can be illustrated here:



Pescado informed me that it was a sizing issue, so I was wondering if anyone could give me some advice on how to make my paintings appear more clear and focused.
61  TS2: Burnination / Planet K 20X6 / Re: The Bork Pool for L&P Sims2 'Apartment Life/Fill Up With All The Odds & Ends on: 2008 June 15, 20:52:36
Oh, there's another potential bug! Despite the fact that they liley will intend pregnant sims to not be able to be toadified, they will anyways and will give birth to a human baby as the small reptile. This will bugger up the family tree and cause the game to think that a random NPC or remote controlled car is the father of the child.
62  TS2: Burnination / Planet K 20X6 / Re: The Bork Pool for L&P Sims2 'Apartment Life/Fill Up With All The Odds & Ends on: 2008 June 15, 20:30:08
I suspect you will be unable to turn a townie or NPC into a toad; you will only be able to toadify lot dwellers.

In addition, if you try to mkae a witch a landlord, she will sprout a pencil moustache and goatee and then kick everyone out with a pointed finrger, yelling the simish equivilent of 'OUT! Out in the cold, I say! *cackle*'
63  TS2: Burnination / Peasantry / Re: Aggie's House of Phail on: 2008 June 09, 19:37:34
The fencing looks a lot more attractive that way, Annan; much better than just a general fence running along the front side to keep out undesirables. I assume the stone flooring will keep animals from digging holes in the front?

It's also really cool that you left a lot of space on level 2; you never know when Sims are going to need to place Rewards objects and whatnot. Are the two cribs sectioned off from each other? It's hard to tell in overhead mode.

I was also toying with the idea of making the pool into some interesting shape, but then couldn't be bothered. We'll see if I tackle that later. Tongue
64  TS2: Burnination / Peasantry / Re: Aggie's House of Phail on: 2008 June 09, 07:56:12
Witch, Amber, I am in awe of your lot-beautifying abilities. I can't believe such a nice home actually was kinda-sorta designed by me. You both have done wonderful things with it. I am so proud!
65  TS2: Burnination / Peasantry / Re: Aggie's House of Phail on: 2008 June 08, 23:08:34
Of course I don't mind, Emma. You should personally note that it has no less than three bathroomsCheesy
66  TS2: Burnination / Peasantry / Re: Aggie's House of Phail on: 2008 June 08, 22:40:02
BTW the 'one desk' also needs to be near the entrance to meet awesome spec. Can't remember where yours is and am too lazy too look.

Right in front of the front door.  Wink
67  TS2: Burnination / Peasantry / Re: Aggie's House of Phail on: 2008 June 08, 21:37:05
It's cute!  I liked the awnings, but they would have looked nicer if all the windows had been the type used on the bottom whose corners didn't show.

Belatedly i realize that I should have extended the awnings a bit.

Also, a slightly more subdued shade of green might be in order. 

There are only a couple shades of green siding, and that one was the less bright and annoying of the two (in my view). When you're limited to only Maxis content, there's not much you can work with. Unless, of course, you were referring to the interior of the houise.

And I think you did use two different styles of roof.

Yes I did; it was my attempt at breaking up the monotony of having a single design for everything (you know, rectangular house with a regular roof type). I've never had any luck placing diagonal roofing so I thought I'd just try using two different types to give it some personality. If it failed, I am sorry. Sad
68  TS2: Burnination / Peasantry / Re: Aggie's House of Phail on: 2008 June 08, 20:13:40
I don't know why your roof has a hole in the left one, are you using the same tool for each side?

I have no idea why the roof on the left has that flat space on the top, but I did, in fact, cover it with some flooring later. I think.

If the house is awesome spec, you'll also need to move the kitchen to a corner so you can have lockable doors, or surround it in half-walls with gates in. You need to be able to lock the kitchen away from visitors.

Aha! Gates in the house! I didn't think of that. The kitchen is in the corner and surrounded by half walls, but I left two spaces open so as to avoid traffic jams there. Perhaps I should add a couple gates there instead. Thanks for the tip.

I see you've now got a double set of stairs, if they're the modular ones, that's optimal for movement. You need to be able to lock those away for Awesome spec as well, so the punters can't leave the viewing deck.

Invisigoth gave me some great advice about the stairs; it never actually occurred to me to use double staircases before, but I see the advantage. You may not be able to make it out on the screenshot, but I do actually have the stairways surrounded by walls and a double door so they are sealable from visitors.


I love that you're doing this - so many people just give up and don't ever build. (It's why I have download traffic.  Grin)

I thought I'd give it a try to see if Sim Aggie can have a nice place to live in Awesomeland. Smiley

I think the roof problem is that what you have now separates the building into two, and it feels disjointed. Going back to the first one (because I like the gabled roof), redraw the hipped roof, only go to the MIDDLE of where the gabled roof is. The hipped roof will look as though it emerges from the othe roof, thus tying it together better (I will find a pic for you if my description fails).

I can do that; the problem with the first roof is that I didn't quite connect them, which I fixed in v2. I can always switch them back and ensure they're connected again.

I'm also concerend by the one solid awning in a world of stripped awnings - it's one thing for window sizes and styles to vary a bit (take a drive and look at houses), but the decorative features don't change that significantly.

Meh, i scrapped the awning idea entirely; it was to much of a pain in the ass to make it look proper and lemmiwinks told me it looked like a storefront brothel.  Grin

Finally: I'm not sure why your balcony goes out the front; it looks more like a storefront than a house done this way...especially with the heavy railings. Again, it's worth taking a drive and looking at houses just to get a sense of what people really do.

I was trying to avoid having just a plain rectangular box of a house. Plus I wanted to have an elevated platform to place the expensive telescope on in case I 'need it,' and I didn't want to have the balcony hang over the front of the house to overshadow it. I'm not very happy with the right side of the house having no emphasis or whatnot, but that's something I can easily fix since it won't actually  affect the functionality of the home itself.

In addition, having a front balcony allows me to (theoretically) more easily spy on people as well as stand on it and glower at people passing by, perhaps chuck water balloons at them for good measure.  Tongue

I also want to include a driveway, but a). I'm not sure how to deal with the fencing requirement with one, and b). I use public transportation in real life anyway, so not having a car is more realistic.

The inside looks fine - I think the layout is okay and up to awesomespec. I'd love to see some regular interior shots, to see decorative detailing.

Heh; my decorative ability is fairly subpar. I'm honestly just going for Awesomespec and not gaudy at this point. Tongue
69  TS2: Burnination / Peasantry / Re: Aggie's House of Phail on: 2008 June 08, 08:15:49
* Aggie takes down helpful notes


I appreciate it, witch. I can only improve with such pearls of wisdom. Smiley  The problem with the mismatched fence and gate was that there were NO matching gates for the fence that weren't drastically taller than the fence itself. Since I'm limited to using only Maxis content, I couldn't use something else. Maybe I'll try looking for a different type of fencing, although I quite like the black one.

I'll add some more roofing, or just try adding a piece to the middle to get it completely covered.

As for the lighting, this I grant you since I included absolutely no lighting whatsoever. It's a bad habit I've gotten into and must remember to add it in the future.

As for the one mismatched canopy, I couldn't get it to delete. I'll have to practice some more with the placement of awnings.

ETA: I have taken your advice to heart and tried to fix it. It was a real bitch moving everything back two spaces, let me tell you. However, I am certain I fixed the roof issue as well as added some shrubs and more lights. Any thoughts on the new one? Original post will be edited very shortly to include the improved lot.

New pics:

Front:



Level 1:



Level 2:

70  TS2: Burnination / Peasantry / Aggie's House of Phail on: 2008 June 08, 06:15:16
This is my first official attempt at making a lot to Awesomespec standards, so I hope you'll forgive me if it's not QUITE up to par. I would appreciate any and all constructive criticism. Already I think I probably should have placed the house farther back from the front of the lot, but that didn't occur to me until much later. I'll likely rebuild later with that in mind.

Price: $55,017

Any thoughts or comments?

Front of the house:



Level 1:



Level 2:



Note: The stupid in-game camera didn't center properly. >=(
71  TS2: Burnination / Planet K 20X6 / Re: More Awful than You! May: Clothing Meshes of the Damned on: 2008 May 31, 03:32:55
Got a question for the peanut gallery. I've just completed goopisation and taken screenshots - now I'm looking for an easy place to upload this monstrosity, in case anyone's stoned enough to want a copy. If it were just a couple hundred K I'd not stress it and just load it to my own space, but this puppy weighs in at a meaty 560K at rar's "Best" setting.

Here in this thread? I think there's a 650K limit here. Either that or I could host it on my 4shared account for you with full credit.
72  TS2: Burnination / Planet K 20X6 / Re: More Awful than You! May: Clothing Meshes of the Damned on: 2008 May 30, 03:45:20
I nominate this mesh from Rose Sims:



As everyday wear it might (and I do stress might) be fine, but since it was also categorized as athletic wear, the flaw in the mesh became painfully apparent:

73  TS2: Burnination / Peasantry / Re: Testers Wanted - Realistic Sickness on: 2008 May 04, 03:28:05
Were they sent to work sick? Perhaps the hours spent at work would count against them getting better.
74  TS2: Burnination / The Podium / Re: BV clothes without the gay backpacks? on: 2008 April 12, 02:55:12
To support: I really, really hate it when people use the word 'gay' to describe something they dislike. It's an attempt to remove any responsibility of the complainer to actually identify what their problem is. So I agree rather strongly with Invisigoth: you are a fucking idiot.

Now, had you asked how to simply remove the backpacks on their own without that stupid negative adjective, I may have tried to see if I could hunt any down. As such, you can continue on your merry way doing as you please.
* Aggie bitchslaps Winklesims with a sexuality-indeterminate trout
75  TS2: Burnination / Oops! You Broke It! / Re: Pregnancy Controller Issue on: 2008 April 08, 05:01:17
Pescado fixed this very issue. You need to get the updated nopregannoy file from the FT .zip.
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