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Pages: 1 ... 5 6 [7]
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151
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Awesomeware / Playsets & Toys / Re: Salvaged Stories Crap
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on: 2008 February 03, 12:38:45
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test1 performed on Big Drum, he couldn't ask test2 to join, but test2 did get join function on second drum, started to play together, without no sync between them, test2 tried to join with Uni instruments, just stood there "waiting' forever, when asked to stop, started to play without sound for couple of seconds, then stoped Is this normal?
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155
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TS2: Burnination / The Podium / Re: Vacation Locals invading neighborhood?!
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on: 2007 October 21, 08:55:36
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I don't think that is supposed to happen. Are you sure you made your NPCs locals, and not just tourists?
There is a thread here, in Peasantry, about making Sims into locals. There is a fix you need to download for it.
I didn't make bon voyage NPC's. I used the ones that came with the game. If some of you are using the latest version of Twojeffs visitor controller mods, it stops vacationners from showing in any other hoods than the vacations ones.
Is there visitor controller for bon voyage? I didn't found it anywhere, only seasons version
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156
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TS2: Burnination / The Podium / Re: Vacation Locals invading neighborhood?!
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on: 2007 October 20, 09:37:13
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I created my neighborhood from scratch, using clean templates, exept bon voyage, and NPC creater, making townies and downtownies in banches. I had before bon voyage partial mix match too, now I see all the same locals and tourists in the wrong places. Like one from Asia and one from Three lakes. If everyone supposed to stay where they are supposed to may be my game is broken or maybe the problem is only about some of the npc's?
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157
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TS2: Burnination / The Podium / Vacation Locals invading neighborhood?!
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on: 2007 October 20, 09:19:09
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I have vacation locals, tourists, townies and downtownies visiting community lots in all neighborhoods! I have townies and downtownies on Vacation. Tourists in Downtown. And so on! Is this normal? Though i can live with townies on vacation , everyone desreves time off. But I get kinda surprised to see Asian local in my nearby grocery store, or tourist in night club
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159
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TS2: Burnination / The Podium / Re: Bon Voyage dissatisfaction
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on: 2007 September 11, 05:09:38
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There is actually a hack at simlogical, that helps you to organize where sims eat there breakfasts or diners exactly. My sims now eat breakfast outside on patio, and dinner at dining room. But you have to configure it for every table, so I don't see how this is useful for hotels, though very helpfull at home
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160
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TS2: Burnination / Oops! You Broke It! / Re: Pet stuck in permanent pregnancy.
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on: 2007 July 31, 07:51:56
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I had the same problem. It is one of the hacks you have, I don't remember now which one it was, only that you couldn't tell by it's name that it affects pets. You can't do anything about your stuck pet's pregnancy, but future one's will sure be all right. I searched it this way: If you don't know which one are hacks use "Sims2PackCleanInstaller" or "Download Organizer" (both you can find on modthesims2.com) to sort your files, It will tell you which one are modifying game, those are hacks. Put them in seperate folder. You might want to remove all other packages, so that game will load faster. Now, take half of them and put in temp folder on your desktop. Start your game, create test family with a couple of pets and put them on seperate lot (You can't simply delete this family after, search forums on how to do this right, I persanally keep it for testing) Now, you should impregnate your cat or dog, whoever you created( you can use cheats to make their relations suitable for woohooing). And wait four days ( to be sure), use cheats to keep their motives fresh . Don't save game!!! If Puppies will appear then bad-bad hack is in temp folder if not - in hacks folder You put good hacks in "Good" folder on your desktop. Take half of bad hacks and repeat from start If you have 1000 hacks it will take you 10 tries Good luck!
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163
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TS2: Burnination / The Podium / Re: Inventory box
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on: 2007 July 09, 11:33:29
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I like to play dirty! There is something somiliar at mts2, it's called inventory vase, but you can only put in and take out all at once, by type: craftable and buyable. The sims should be able to put in the box and to take out what he wants. Like fruitbowl lets him.
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164
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TS2: Burnination / The Podium / Re: Inventory box
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on: 2007 July 09, 10:48:06
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I know about Paldain's shelves and boxes, and they are great, I have them in my game, But the box that i want is an ultimative object, there is nothing out there to help simulate storage boxes. And it's all about simulation isn't it I hate to see my sims inventory cluttered, the reallistic way is just to have thing you use with you,like cellphone or aspiration object , and not your grand child's crib, old desk and 50 child robot's that you carry around in case you'll open business some day. To store this all in nice clean boxes will be much more real. ...About shelves,yes they are great for storaging,but you can't place there big items as they just don't feet. ...The box doesn't have to be sellable, it would be just a nice touch. ...And what about themed storages, like toybox, photobook, old crap box and so on. I am sure you have a lot of ideas. I don't intend it to be object for comfortable gameplay, though it would be, but more for realistic game.(I guess storing a bed in a tiny box, is something i can live with ) I posted this here cause our awesome Pescado already did fruitbowl, and, maybe, it will be easier for him, kinda enable it for any object.
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165
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TS2: Burnination / The Podium / Inventory box
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on: 2007 July 09, 09:25:20
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I love fruitbowl of awesomess, and so it gave me an idea. What if we hade a box, that can hold sim invenoty in it, i mean anything that sim can hold in its inventory, so he would be able to transfere it into the box, in the transfere window, the one that we see when sim transferes produce or gives a gift.
This box whould have an infinite possibilities, and great inpact on the realism of the game.
Imagine, that you can store craftable items in boxes and store them in the warehouse, maybe sell them in stacks, like with fruitbowl. Hold your sim photos in photobook on the shelf, hold your potions and parfume in the cabinet, your child toys in real toybox, put gifts in the boxes and put under the christmas tree.
All these with the appropriate mesh will look great in the game. which i'm more then willing to do.
The greatest, the ultimate purpose of this box would be to store unneeded things in it and store in basement or attic, i hate to sell old things, cause this is not what we do in real life, but just putting them in basements, takes a lot of space. Also when sim moves, he could pack things in boxes, and move with couple of boxes instead cuttering inventory.
I can't make this box, cause i'm afraid my knowlage of hacking is very, very far from awesome, but i will do recolors and meshes, for appropreate purposes.
I think to have one that stands onthe ground (dresser shape), one that is placable on any surface (box shape) , and one to hang on the wall (cabinet shape) will pretty much cover all the possibilites.
Also the options i might suggest: restock shelves stright from the box stack box one on the other access to content of the box without taking the box out of sim inventory
i don't know if these are possible, but if they are, they would certanly be nice
P.S. sorry for my english.
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