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26  TS3/TSM: The Pudding / The World Of Pudding / Re: Ghosts on: 2017 July 04, 10:34:18
Actually, Mim, I do not believe you "folks" know what a community IS.

Double posting is acceptable in most parts of the Internet when a poster has two separate messages to deliver. Just because MATY has made up its own rules is neither here nor there, since most of the "regular" posters, or "rats" as I would prefer to call them, have deserted this ship. I still "meet" Simmers "out there" in the wider world, (and yes, Dorothy, there IS life outside Kansas!) who have been to MATY and never come back because they were so unpleasantly abused. I am no longer such a fragile flower, and Fer de Lance clearly is not; willing to fight back in whatever language!

Community is as community does. I come here because I have a great deal of respect for Pescado, his mods and a very few of the Simmers here. And because it makes me laugh. But I can see why many would choose not to return. You're stuck with me, though. Minor threats that are never carried out, for example banning or whatever, are simply the minor bullies trying to claim the power of their big brother/s. And about as helpful, as it looks as if the big brothers are laughing at the little ones. All the time I've been here, and much complained of, no-one ever banned me although I'm sure there have been petitions. I've been given an avatar, which is almost as good as the one I made myself, but since I can't be bothered to go to Second Life and remake it, it will do. I AM NOT AFRAID OF YOU. And neither is Fer de Lance! Up the Revolution!
27  TS3/TSM: The Pudding / The World Of Pudding / Re: Ghosts on: 2017 June 26, 23:25:00
Nope. I don't do ghosts much either. I've had the odd one pop up, but no more than that.
Did have one that lived with his family, a long while back.

Kim DotCom, it was...





His daughter in law got the "Oh My Ghost" opportunity.

And then he simply wouldn't go away.





Was quite useful at times.

Never got Simport to work. Not once.

Not wine-making. I've done a lot of playing with the Transmogrification stuff, collecting gems and minerals, had a LOT of fun with that. But the wine-making seems a little lacking - as in, whatever quality of wine you make, if you store it in the basement, it will still gather value. And the challenges for that are so slow.
28  TS3/TSM: The Pudding / The World Of Pudding / Re: Ghosts on: 2017 June 08, 19:25:55
What your teeny underprivileged brain cells missed, Starler, is that ANYONE can flounce and bounce back, when they are in the mood. And that you have no way to stop them doing so, if they so wish. Huh Shocked YOU do not have the control.
By the way, welcome back FerDeLance.

29  TS3/TSM: The Pudding / The World Of Pudding / Re: Ghosts on: 2017 June 07, 12:31:45
Maybe you need to do some research on this and report back when you have an answer?

Vaguely interested minds would like to know.
30  TS4: The Pee-ening / Insert Amusing Name Here / Re: Sooo, Does Anyone Play This Game? on: 2017 April 21, 20:57:32
Did they really

make a transgender patch last summer?

https://simsvip.com/2016/06/02/ea-blog-sims-4-expanded-gender-customization-options/

what is amazing is that no Simmers are talking about it. Underwhelmed, much?
31  TS2: Burnination / The Podium / Re: Paysites Must Be Destroyed destroyed? on: 2017 April 17, 15:25:15
Working for me.
32  TS4: The Pee-ening / Insert Amusing Name Here / Re: Sooo, Does Anyone Play This Game? on: 2017 February 26, 13:40:18
Server running on a potato sounds good, environment-friendly tech! Please share!

Seriously, I'm glad it still works.
33  TS3/TSM: The Pudding / Facts & Strategery / Re: Has TSR changed its coding? on: 2017 February 14, 12:48:21
Well, yes, but I have some TSR downloads that were free (someone bought me a couple of months of sub) and I want to install them, so they have not come via the Booty. And I don't want ANY TSR watermarks or any other crud in my game.

So my original question stands; has the "watermarking" that they used to add to files to supposedly prevent piracy, has this changed? As I said, I USED to be able to decrap TSR stuff, then turn it into packages and install. Now it won't do that. I have 1.67 and updated everything to that point.

I know it's a long shot asking for anything here but I was hoping maybe someone would be alive still.
34  TS3/TSM: The Pudding / Facts & Strategery / Re: Has TSR changed its coding? on: 2017 January 26, 01:05:03
Thanks. I THOUGHT the advice was to decrapify everything, an install it as packages. I musta been wrong.
35  TS3/TSM: The Pudding / Facts & Strategery / Has TSR changed its coding? on: 2017 January 20, 21:50:57
I downloaded a while load of frocks by Ekinege from TSR tonight. I tried to decrapify them, which works alla time for other stuff, and then use Multi Installer to unzip them, gave me many errors and wouldn't let me use them as packages.

Is there some other secret magic I need to know? Has TSR changed its coding? Is the moon made of Stilton and does Ambular know?
36  TS3/TSM: The Pudding / The World Of Pudding / Re: THE MUNICIPALITY NEEDS YOU! SUPPORT THE MUNICIPALITY! on: 2016 December 27, 11:24:17
with the goats. Yeah, the smell would be easier to tolerate there.
37  TS3/TSM: The Pudding / Pudding Plots / Re: Utilidorm for University on: 2016 December 20, 11:15:10
Mega links don't work. If possible could this be reuploaded please?
38  TS3/TSM: The Pudding / The World Of Pudding / Columns help please on: 2016 September 05, 09:57:59
Does any of you brilliant people know how columns change their size? This is not a meshing problem, I think.
I have Luna's columns, which appear fine in my game at size 1. But at size 2 and 3 they simply revert back to the original size 1 base.
Luna is long gone, and while I can open them up in Sims3PE, I cannot see any place to alter columns, any flag or anything.
If it's possible I would love to fix them, at least make ONE of them usable at the taller sizes.
I know I can expect no help from Jezzer but maybe someone here knows something?
39  TS4: The Pee-ening / Insert Amusing Name Here / Re: Sims4 is not gonna happen on here, is it? on: 2016 July 26, 08:49:39
Viscous cycle sounds about right.

https://www.youtube.com/watch?v=p08_KlTKP50

Sticky and repetitive. Note how it returns to the beginning?
40  TS3/TSM: The Pudding / Pudding Factory / Re: Still working on a new Bridgeport, But.. i'm in need of some assistance on: 2016 May 30, 11:36:30
Shh Necromancer man. I only just FOUND this thread.

Erwin, I don't do CAW but there is a little I can say.

That's a lovely world. Beats the current Bridgeport hands-down. I like the new skyscrapers! And the mansions are excellent, much more playable, I would say. Palace? Phew!

You might not like my style of decorating, tends to be pretty plain, mostly. Regards the black box buildings - I decorate those when I feel like it, ie for a purpose - if I want to have a social hub there, or maybe act out some stuff - town meetings in Town Hall, evening classes at the School. Otherwise IMHO they are fine as is, and not furnishing them most likely reduces lag?

Personally I like a lot of empty lots, (ideally at least 1 of the largest type for a Dynasty home, or some community lot) so that I can drop in a favourite lot, or make a new one. But also a good selection of built lots "sets" the style of the place, and you appear to have done that.

Great pictures! I like the "dockland" particularly.

41  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2016 May 22, 00:05:08
I suspect that might be your answer. You DID know Windows 10 is avoidable, right?

But why does your game want to call Dropbox? That would keep me awake at night.

Old engineering proverb: "If it ain't broke, .........." fill in the blank.
42  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2016 May 20, 16:37:53
Yes but...

WHY is your game calling for an SSL certificate?

43  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2016 May 16, 10:57:53
I don't care how you feel, even decapitated, Jezzer. I feel GOOD!

Uninstalled and reinstalled all the EPs and SPs. Ran CCleaner and the SuperPatch, put in the FPS limiter and 3Booter and it now runs like a DREAM. Where I had FPS of up to 282!!! before it now runs at a very smooth 30-33, on a high graphics setting. Origin is HISTORY.

So, many thanks to those that helped with this request. My game is fixed and more thrilling stories are forthcoming!
44  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2016 May 14, 16:31:04
Well Jezzer, if you had just decapitated yourself, you could answer the question for us, and indeed the whole world! But since you don't know the answer, we have to rely on Titlights. Honestly, you ought to be ashamed of your ignorance in this highly important matter!

Wait what? Jezzer decapitated himself? And I MISSED it? Bring back Madame Guillotine.
* Sita gets out her knitting.
45  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2016 May 12, 23:40:15
I wanted the updates: not being a programmer I couldn't see what they were but I reckon that with each iteration of Sims the final patch comes nearest to fixing what is still broken.
Having got the patches meant I HAD to have the Origin thing. Since I bought my games, I have no issue with that, other than that it seems to have stopped the 3booter from controlling the FPS of the game.

I was asking how to get the 3booter to work WITH the final version of Sims 3. Doesn't seem particularly unreasonable to me; of course Jezzer will try to make fun to cover the fact that HE hasn't a clue. If you don't want to help me, fine, go boil your head. Strangely, I have the impression that there are still a few people here who DO know what they are talking about.
46  Awesomeware / Armoire of Invincibility / Re: TOOL: 3Booter, the Incooperative Game Kicker on: 2016 May 11, 11:37:54
Please don't flame me!

How do I get 3-Booter to work with the stupid Origin starter?
47  TS3/TSM: The Pudding / Facts & Strategery / Re: WA China tomb bug on: 2016 April 15, 09:32:09
WA has been broken since it was first published, and later patches made it impossible to direct your Sim through the narrow passageways in the Pangu's Axe tomb. I would suggest using Teleport, either cheating or as a Martial Arts Skill. THEN the quest is possible. (Also I turn off ErrorTrap because that tends to instantly teleport the Sim back to BaseCamp every time he gets stuck, which is quite tedious).

If you don't want to complete the quest, just right click on it in the control panel, as for any opportunity. Many ARE broken now. The Adventure Board should then give you another quest.
48  TS4: The Pee-ening / Insert Amusing Name Here / Re: Can I say it? on: 2016 April 15, 09:28:31
<snip>

TS4...better off playing Sims on Facebook. 


THAT is why it's so quiet here lately. Everyone is on StupidBook.
49  Awesomeware / AwesomeMod! / Re: Awesome Mod Incombatibility Message on: 2016 March 17, 17:29:03
They are in the same folder, Sardonic. Does that matter?
50  Awesomeware / AwesomeMod! / Re: Awesome Mod Incombatibility Message on: 2016 March 16, 22:17:27
I got static needs until I updated the NRAAS AND the AM.
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