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51  TS2: Burnination / The Podium / Re: AL: Blank Object Wants. on: 2008 October 07, 22:51:54
I wonder what is causing them not to show. Do they show up for everyone else? (ie; is it just me? Undecided )

I've been getting these for a couple of EPs now (can't remember when it started).  For me, it seems most common for Money sims, to the point I've stopped making money sims.
52  TS2: Burnination / The Podium / Re: Personality and Enthusiasm on: 2008 October 07, 18:31:46
It's bad enough that it clogs up your want panel with "Talk about Hobby" and "Blog about Hobby".  And yet, talking about an associated interest doesn't actually fulfil the first want.  Idiotic.
Some people have tons of fun blogging IRL, but a computer game where you watch somebody blog? Yawny.

Also, blogging should raise a sim's social.

Agree on raising the social.  If I've only got one or two sims in a house, they don't get to blog (and I might not buy them a computer, just to avoid stupid computer behavior in general).  If I have four or more, I might let a sim blog just because it'll keep him occupied and not doing anything ridiculously stupid for a few hours while I deal with the ones who need attention.
53  TS2: Burnination / The Podium / Re: Personality and Enthusiasm on: 2008 October 07, 04:52:34
I think these things were designed for people allowing their sims to age at the standard rate.  Then it wouldn't be so easy for every sim to get rich and successful.  But how many of us do age our sims at original rate?   I guess if we want the sims to live longer we need to reduce skilling and enthusiasm rates etc.

*raises hand*  I allow my Sims to live a "natural" lifespan.  On the odd occasion they might have a shot of elixir, but I don't do it as standard.  The one thing I do tend to have is a lot of long-lived elders solely due to them generally being in platinum by the time they age to elder.

This is why I tend to do stuff like vamp or use elixir on adult sims.  If I transition them to elders, they're going to be sucky for a long, long time.  Playing an elder sim into 80+ days is boring as hell.  Now I can also make good retirement homes with AL.

I may need to get that Age Duration hack.
54  TS2: Burnination / The Podium / Re: My sims sometimes forget how to meditate or do yoga. on: 2008 October 07, 04:38:41
You can get around the yoga limitation if another household member is able to do yoga. Have them start, then have the other non-qualifier join. They can earn their first three body points that way, making them eligible to do yoga by themselves. This is a good workaround if your livingrooms are too small to allow working out with the tv and you don't have a pool or exercise equipment.

With jumping rope now--and the obsession that kids have with it--it's nearly impossible not to get kids up to Body 3+ before they become teenagers.
55  TS2: Burnination / The Podium / Re: My sims sometimes forget how to meditate or do yoga. on: 2008 October 07, 02:22:33
Huh.  I was unaware of the Playfulness limit on meditation.  Checking my sims, it seems the ones that can't meditate do, indeed, break the limit.  I learn something new every day.
56  TS2: Burnination / The Podium / My sims sometimes forget how to meditate or do yoga. on: 2008 October 06, 14:59:46
By the time my sims are adults (and usually by the time they're teenagers), they have Body 3, Logic 3.  Certain sims, though, never learn to meditate or do yoga--or they do learn it, then forget it later.  I'm assuming this due to a mod or a hack, but before I go pulling them out and putting them back, I wanted to know if anyone else has run into this and already knows what causes it.
57  TS2: Burnination / The Podium / Re: Playing AL without apartments: witches enough? on: 2008 October 01, 08:44:47
You don't have to issue them a throne. In fact, you normally can't even get one unless you have over 900 alignment, which is not easy because all the best spells are the neutral ones, and if you cast them, your alignment moves back towards the center.

True.  However, the first thing I did with my witches was max them out and make everything they could possibly make.  The thrones seemed like a good idea . . . at first.  Then they made things really boring.  However, they're a good source of revenue for the stay-at-home witch.  When I finally use AL for apartments (by making a retirement home), I'll have the witches make thrones and then sell them to pay the rent.

Or I'll just keep moving more and more old sims in and just forgetting about them, like a real retirement home.
58  TS2: Burnination / The Podium / Re: Playing AL without apartments: witches enough? on: 2008 October 01, 04:07:53
Having witches is clearly more involved than it was in Makin' Magic. Sounds like it's difficult to have 'casual' witches, though I suppose that's a good thing if you don't want the whole neighbourhood coming over all sparkly. A bit disappointing, though, that you have to put in so much more effort to get spells that may or may not really add much to gameplay. Still, being able to summon fireflies might come in handy for my nature sims who can't stop Wanting to catch those buggers when there aren't any.

My witch sims pretty much summon magical servants to clean house, get rid of puddles and leaves, and, when children age up into teenagers, the resident witches give them a birthday present of a buff physique.  I made the teenage member of the Newson family (the all-underage bin family) a witch and she would produce food magically for free.  Then I got bored with having witches since the throne means witches don't have to do anything once they have one.

Casual witching isn't that hard.  After I got my first witch made (which is kind of an ordeal, though not as hard as getting a werewolf), then you just send them to the magic lot of whichever choice, buy up a ton of reagents, study magic, and use the available throne to recharge all motives when necessary until you've maxed out magic skill.  It takes a while where you're not doing anything but monitoring needs, but you can mostly do it on fast-forward and watch TV or read a book, just looking up every once in a while to check those motives.
59  TS2: Burnination / The Podium / Re: Apartment Life: Obligatory Hate/Love Topic on: 2008 September 17, 15:32:14
I've decided I've got an actual annoyance with AL (at least, it's not something I've ever noticed before): Obsessive diary writing. 

I hate that, too, especially because sims don't need to get to a bookcase to write in their diaries. So when the action pops up, it's already too late to cancel it. And it takes fucking ages for them to undock. I moved TJ's "No autonomomous diary" from the "Nice to have" to the "Must have" folder.

I didn't even know that mod existed . . . but now I have it and TJ's other "no autonomy" mods. 
60  TS2: Burnination / The Podium / Re: Apartment Life: Obligatory Hate/Love Topic on: 2008 September 17, 02:48:09
I've decided I've got an actual annoyance with AL (at least, it's not something I've ever noticed before): Obsessive diary writing.  "Hey," my sims think, "I just went to the toilet and took a shower, and I didn't immediately have anything else in my queue--I'd better write in my diary about my latest BM!"

I can at least understand my sims wanting to obsessively browse the internets.  Keeping a written record of everything they do, immediately after they do it, is weird. 
61  TS2: Burnination / The Podium / Re: Apartment Life: Obligatory Hate/Love Topic on: 2008 September 15, 06:25:07
The biggest thing which I'm kind of torn on is making a witch character high enough level to build a throne.  At that point, I'm playing that character in God mode.  Witch sims with a throne don't need to eat, or sleep, or talk to other people, or do fun things.  They can just sit in a chair and skillinate 24 hours a day.

Eugh, especially with the Education bookcase. Really, the thrones make me feel like I'm cheating horribly. =\

It's a little better with a regular bookcase--but not much.  The throne regens needs *really* fast, so you can work a sim to the point they're in desperation, then sit them down to study something in a book for a little while, and they're full up again.  But at least it means you have to do things with them occasionally.

I don't think I'm going to make any more witches in my house with the education bookcase.
62  TS2: Burnination / The Podium / Re: Apartment Life: Obligatory Hate/Love Topic on: 2008 September 14, 19:16:59
The biggest thing which I'm kind of torn on is making a witch character high enough level to build a throne.  At that point, I'm playing that character in God mode.  Witch sims with a throne don't need to eat, or sleep, or talk to other people, or do fun things.  They can just sit in a chair and skillinate 24 hours a day.
63  TS2: Burnination / The Podium / Re: My sim's wife is a sekrit furry! on: 2008 September 14, 19:09:55
They should be in the Campus Directory though, right? All you have to do is mouse-over them and find out their name. I just never remember to try it.

I really love the Campus Directory by the way. I don't see it mentioned often, but that is another way I choose my sims' mates from time to time. I ring up and look for the most decent-looking dormie with the favored hair-color of choice.

I use the campus directory to gain relationship with Greek house folks and secret society members, or with college sims I saw on a community lot and checked out up close for facial defects.  I don't trust the thumbnail portraits.
64  TS2: Burnination / The Podium / Re: My sim's wife is a sekrit furry! on: 2008 September 14, 19:07:17
Stupid ex-NPCs from College always seem to use their "Special" outfit ahead of any others when encountered while playing a different family... and there's no way to change that "Special" outfit in the game, as far as I know.
Probably one of the most irritating bugs that never got fixed.

If she went around in her actual special outfit--the cheerleader outfit--it wouldn't be so bad (though I'd have to make sure she never got old, because ick). 
65  TS2: Burnination / The Podium / Re: The Einstein Effect on: 2008 September 12, 01:16:11


I think it *sounds* like a good thing, but won't turn out as it seems. I've seen how horrible a job random selection does with the townie pool, I can't imagine the atrocities that would occur if that force guided their lives. Roll Eyes

I don't even want to imagine the hideous spawn of any two random Eaxis sims.  Making sure my sims meet sufficiently attractive NPC sims to have kids with is the hardest part of the game.
66  TS2: Burnination / The Podium / Re: Gameplay: How do YOU keep track of sim lifes? on: 2008 September 11, 06:03:31
Usually I just rotate houses based on generation.  I'll typically play one house until a kid reaches an age transition, then play the next house until the kids in that generation have caught up to the first house, and so on.  I keep track of it from memory, and if I go long enough without playing and the neighborhood is so involved that I don't want to re-learn the family tree, I just wipe and restart.

The last neighborhood I wiped would have benefitted most from AL (since I created a retirement home pre-AL to house all of my senior citizens), but after half a dozen generations, there was way too much going on.
67  TS2: Burnination / The Podium / Re: My sim's wife is a sekrit furry! on: 2008 September 11, 04:46:01
Yeah, I know what you mean. I don't remember what I did about it, probably sent her for a 'swim'. (In a pool with no ladder...)

I'm too soft-hearted to kill my sims off myself.  As a side-effect, I almost never resurrect sims, because they'd just come back old--and in this case there's nothing sadder than an old llama furry.
68  TS2: Burnination / The Podium / Re: My sim's wife is a sekrit furry! on: 2008 September 10, 23:21:57
It's not her outfit or her job (she's currently a flight lieutenant, and wears her uniform to and from work just fine).  It's only when she visits community lots or other sims' homes.

Faizah confirmed my suspicion that it's a coding issue in the game.  Too bad there's no fix at present.  Not marrying cheerleader types is probably good advice (in the game if not out of it), but it's a little late for that.
69  TS2: Burnination / The Podium / My sim's wife is a sekrit furry! on: 2008 September 10, 23:06:30
One of my sims hit it off really well with the cheerleader who kept coming to his dorm at university, so he married her (I was going to marry him to someone else, but he seemed to build points faster with the cheerleader).  No problems, except that she's amazingly sloppy, oh, and when she goes to community lots or visits other sims, she dresses like a llama.

If she was the mascot at college, I'd at least understand why there might be some weird code that made her dress like a llama when going out.  But she wasn't the mascot, and while it's kind of funny, it's more annoying.

Is this a known issue, and is there a patch somewhere to correct it?


70  TS2: Burnination / The Podium / Re: Married twins on: 2008 April 25, 23:51:24
I kind of wish there would be genetic effects for inbreeding.

Oddly, inbreeding sims seems like a good strategy to keep all the horrible deformities of EAxis-designed sims out of the family.  Too much non-selective breeding with the townies would make all of my towns look like Innsmouth.
71  TS2: Burnination / The Podium / Re: What are the differences between zombies and normal sims? on: 2008 April 16, 19:04:02
I used the one available via this thread:
http://www.moreawesomethanyou.com/smf/index.php/topic,10129.msg304165.html#msg304165

The thread also discusses other templates available as well.  I am not sure it is possible to avoid getting alien-coloured sims with normal human features, or human-coloured sims with alien features, due to the genetics.  I like my aliens to look somewhat alien, but not so much that I find them ugly.

Thanks!

And alien color with human features is actually pretty cool.  It's the reverse I don't like--normal human skintones with no nose and gigantic human eyes.  It's like the neighborhood is being invaded by black velvet paintings of Third World orphans from the 1970s.
72  TS2: Burnination / The Podium / Re: What are the differences between zombies and normal sims? on: 2008 April 16, 17:29:22
I now use a replacement, less fugly, pollination technician template to reduce freaky looking aliens.  It is entirely possible that, if this were to happen in real life, the alienspawn would be freaky looking.  However, where I have the option, I don't see why I should have to look at that in game.  Somebody posted a template here somewhere.

I need to get one of those, yeah.  It would probably be impractical at best (and likely impossible) to change the way genetics worked just for human-alien hybrids so that it wasn't possible to get human coloration with alien features.
73  TS2: Burnination / The Podium / Re: What are the differences between zombies and normal sims? on: 2008 April 15, 17:58:32
Also, same question for aliens. I haven't had an alien before and plan on having one. I do know they marry and breed and pass down genetics, but other than that is there anything I should watch out for?

As noted, aliens behave exactly the same as other sims.  The downside--the only downside--is that you get horrible freak babies until some of the less-attractive genetics (like hugely oversized eyes and no noses) breed out.  Me, I made sure my alien families had cosmetic surgery machine career rewards (and a spare in the dorm I use in University), so that they could shrink their eyes down and get some sort of nose.

As far as getting a sim abducted without hacks, I wouldn't count on it.  With FT, knowledge sims can gain the ability to summon aliens, but that greatly reduces the chance of pregnancy (I've had one sim get abducted 5 or 6 times now, and he's never come back pregnant yet).  The only sure-fire ways to get aliens into your neighborhood are to play the Curious family in Strangetown or attach La Fiesta University to your neighborhood and play Stella Terrano, then graduate her. 
74  TS2: Burnination / The Podium / Re: So anyone else not so happy about the new lifetime aspiration thing in FT? on: 2008 February 27, 18:37:29
I haven't been able to pick up FT yet, but that sounds fine to me.
75  TS2: Burnination / The Podium / Re: Faster harvesting hack needed on: 2007 April 18, 17:05:17
I just tried that today and it's pretty cool.  Now I want a fishbowl hack just like it Grin  (I know...never satisfied).

Just grabbed it.  Well worth the download.

Now I just need a Bass-O-Matic, to make delicious juices from fish, and I won't even need a stove.
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