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1  Awesomeware / AwesomeMod! / Re: Can Not Install Awesome Mod post Ambitions on: 2010 November 04, 20:23:19
No, I know AM isn't compatible with Late Night yet, I just wasn't sure if it was compatible with the Late Night patch.
I have to update my game automatically so I can't pick and choose which updates to take.

Please pardon my derp.
2  Awesomeware / AwesomeMod! / Re: Can Not Install Awesome Mod post Ambitions on: 2010 October 31, 01:53:47
I'm using the newest Awesome Mod.

I reinstalled everything earlier today and downloaded everything fresh. I'm thinking what I edited at the bottom of my post is the actual problem.
3  Awesomeware / AwesomeMod! / Can Not Install Awesome Mod post Ambitions on: 2010 October 30, 23:40:24
Before you ask, yes I searched however I couldn't find anything pertaining to my particular problem.
I've seen threads mentioning game crashes and freezes, this isn't what I'm experiencing. Instead, I'm getting that handy pop-up that tells you when you have a mod conflicting with your game.


First things first, I am running The Sims 3, Ambitions, and Late Night on Mac OS X 10.5.8. My game is version 6.0.81.009001.
I read this thread and tried both solutions, however I'm still getting the same error.
I've installed the framework both manually and using Marhis' framework installer at MTS in the traditional (pre-ambitions) directory.


Here I've placed awesome.package and the configuration file, I have other content in the new directory (under documents) for testing purposes.


I've determined that my problem isn't framework fail (per-se) because The Sims 3 acknowledges Awesome Mod (in both directories) but opts not to run it. Plus all my other custom content works fine.
I've deleted all cache files which Awesome Mod sometimes requires for installation but this doesn't seem affect the outcome.
I've placed d3dx9_31.dll in both my expansion-pack Bin folders.

My Resource.cfg file in the pre-ambitions comes from Marhis' tool and reads as follows:

Code:
Priority 501
DirectoryFiles  Mods/Files/... autoupdate
Priority 500
PackedFile Mods/Packages/*.package
PackedFile Mods/Packages/*/*.package
PackedFile Mods/Packages/*/*/*.package
PackedFile Mods/Packages/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*.package
Priority 499
PackedFile Mods/Test/*.package
Priority -50
PackedFile Mods/Probation/*.package

My Resource.cfg in the Documents directory comes from MTS and reads as followed:

Code:
Priority 501
DirectoryFiles Files/... autoupdate
Priority 500
PackedFile Packages/*.package
PackedFile Packages/*/*.package
PackedFile Packages/*/*/*.package
PackedFile Packages/*/*/*/*.package
PackedFile Packages/*/*/*/*/*.package
Priority 499
PackedFile Test/*.package
PackedFile Test/*/*.package
PackedFile Test/*/*/*.package
PackedFile Test/*/*/*/*.package
PackedFile Test/*/*/*/*/*.package
Priority -50
PackedFile Probation/*.package
PackedFile Probation/*/*.package
PackedFile Probation/*/*/*.package
PackedFile Probation/*/*/*/*.package
PackedFile Probation/*/*/*/*/*.package
Priority 500
PackedFile DCCache/*.dbc

Other notes:
If I tell the prompt to not quit on load, everything loads fine until you get to the save-game selection screen when the application quits suddenly.
From what I understand many people are using the old framework with Awesome Mod just fine. I can't find any possible reason why it doesn't work.
Also, even without Late Night I get the same problem.

Maybe someone can tell me what exactly is wrong here, or if it's what I first suspected: another case of EA screwing over Mac users.

EDIT: I just thought of something, when I first encountered this problem it was after I installed Ambitions, which was after the patch to get the game ready for Late Night. My problem might be because Awesome Mod isn't compatible with that patch, but this I am unsure. Either way, any verification anyone can give me on the issue will be appreciated.
4  Awesomeware / AwesomeMod! / Awesome.package Unlocking Hidden and Career Hairs/Hats? on: 2010 February 23, 07:20:59
Recently I've encountered a problem forcing me to reinstall. After doing so and reinstalling awesome.package without the config or any other mods I've noticed that it's unlocking all the hidden hairstyles and career hats in CAS. I've checked the download page, the readme file, and used the site search but I can't find any mention as to why this is happening.
This isn't necessarily a big deal except one hairstyles for males, the shaved-head hair, is duplicated. Is anyone else having this problem or know how to fix it?
5  TS3/TSM: The Pudding / The World Of Pudding / Re: Merging mods to increase Performance! (Manually creating .dbc archives) on: 2010 January 09, 17:35:53
Is there any support for Mac users? I know that s3pe doesn't run on OSX due to the lack of .exe.
6  TS3/TSM: The Pudding / The World Of Pudding / Re: What're the odds? 8 births, 8 male infants on: 2010 January 09, 07:32:21
If you have debug commands enabled, you can control-shift click and select "remove from world - IRREVERSIBLE" to delete the babies. It makes the Sim invisible but can still do commands; if you reload the town they will be removed from the family tree. I've only done it a few times, I can't promise anything.
7  TS3/TSM: The Pudding / Pudding Factory / Re: a new world, Coconut Island on: 2010 January 08, 23:25:13
It looks great! There isn't many well-made Worlds around but yours is awesome!
8  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 January 08, 18:17:25
New Store hairs and Old Town Starter set by yours truly.

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