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Ouch! That's right! I already had the problem there with stuck delivery person, who kept reappearing and I could never get the delivery. And now I hired a repairman! Oh yes, he was to come "first thing in the morning" but somehow... I think it wasn't THAT early and he should have been there by now. So it must be it.
Geeez... so if I get it right, now I have some 335 repairmen somewhere in void? So what exactly should I do?
Geeez... so if I get it right, now I have some 335 repairmen somewhere in void? So what exactly should I do?
I had a lot that spontaneously generated hundreds of repairmen. They were standing all over the damn place, and the lot came to a near stop. I was finally able to get it to pause, then I had to delete them all, one by one. No idea what caused it, and I haven't had the problem since.






Maybe they serve a purpose somewhere, but I find memories to be irrelevant. I don't understand why people care what their Simmies' memories are. I'd be happy if mine didn't have any at all.
) Maybe their major doesn't really matter? Does the game really tie the two together? It would be nice if there was a memory something like; "Declared Major: Philosophy". I suppose it's not a very "memorable" event. LOL!
But still, it would really be helpful once they get back to the neighborhood. I don't work with them one at a time. Usually I graduate a whole dorm full before I go back to the main neighborhood.

New here. One of those 'strong, silent' types that reads all the posts for years, but rarely posts anything on any of the sites I frequent.