255
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TS3/TSM: The Pudding / The World Of Pudding / Re: TSR has already a Workshop for CC...
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on: 2009 June 01, 23:24:41
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Ah, ok, so the tool will be made by Delphy, Inge, Peter, Echo, jfade, atavera, Mootilda and Karybdis. This makes sense . Wow, powerful all-star line up there. Like the Chelsea of the sims community
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262
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TS3/TSM: The Pudding / The World Of Pudding / Re: Share pix / vidz of THE HORROR here
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on: 2009 May 31, 20:14:20
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Darkness fixed. Pic in post 40 updated.
Before I was hitting PrintScreen, then opening MSPaint and saving it.
But I then went and checked my fraps folder ('cause I use PrintScreen for fraps shots too) and the image had also saved there too, this time with a bit more colour-o-vision.
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267
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TS3/TSM: The Pudding / The World Of Pudding / Re: Store & Exchange Open for viewing
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on: 2009 May 29, 18:52:58
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I wonder what effect adding items (and even expansions) will have on the game speed. We could be looking at longer load times (switch family or CAS etc.) or it could impact game frame rate.
It borderline crippled TS2. I wonder how TS3 will handle large amount of downloads, which could hypothetically be several gigabytes..
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269
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TS3/TSM: The Pudding / The World Of Pudding / Re: Razor1911 release vs. Reloaded release
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on: 2009 May 28, 14:27:16
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The issues you have said are the exact same as mine, I know there are patches somewhere in this thread but I cannot for the life of me find them again, would you happen to have a link to the ones you used please?
...and if so, could we perhaps keep updated links in the first post? Rather than trawling these 8+ pages? As an example I couldn't find the pulled patch high or low.
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271
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TS3/TSM: The Pudding / The World Of Pudding / Re: Razor1911 release vs. Reloaded release
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on: 2009 May 27, 15:26:24
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I think the safest option for those who got the reloaded version (like my mate) is to obtain the reloaded to razor update, but just keep it on standby, along with the crackfix, and don't update the game till we know exactly what it does. At 711 mb we should be seeing hundreds of improvements - and obvious ones. And then theres the patch: 1.0.631.00001 > v1.0.631.00002. Is this correct? For me, the fact that they pulled it could (potentially) be a bad signal, so I'll avoid this patch and wait for the next one I think. And look here: You lot got called "a pirate group" by someone http://www.thesims3universe.com/
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274
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TS2: Burnination / The Podium / Re: Playing AL without apartments: witches enough?
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on: 2008 September 29, 21:15:17
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Theres always the ceilings, spiral stircases, new interactions, hood deco, new items, animations and of course witchkraft. The apartments are always an option you don't have to include in your game, just like eveything else.
So it would be a neat little EP without apartments anyhow. No, on second thoughts it would be a crap EP, but the additions to the game are there nonetheless.
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275
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TS2: Burnination / The Podium / Re: Office workers
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on: 2008 September 18, 16:53:05
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Sounds like headway is being made. This is potentially very good indeed. block every computer action for non-employees?
Well in a "corporate" environment you wouldn't even have non-employees on the lot whatsoever. I think the TwoJeff's Visitor Controller allows employees only. I know one of my CC items does that at least.
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