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TS3/TSM: The Pudding / Facts & Strategery / Re: Ambitions "Fog emitter" can show other effects
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on: 2010 June 05, 02:40:33
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Or walking into a room and causing a torrent of water to come flowing down
Or maybe you could pull a trigger that unlocks a discoverable door, and also turns on a waterfall. "The room must be drained of water now! Maybe the door will move?"
Lots of fun options for that.
Does the water actually stay in the room? Or are we just imagining here? Because that would be an awesome tomb effect, we would just need some giant rolling boulders and we could recreate a Legend of Zelda dungeon. That would kick ass.
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34
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Awesomeware / AwesomeMod! / Re: Incompatible with WA 2.7.7.006002
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on: 2010 June 03, 17:12:23
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The version of AwesomeMod that you have installed is for an older patch of TS3. That would be the Critical Core Mismatch thing. Pescado is currently working on one that works for the latest patch, but it's encountering some bumps. You'll have to remove AwesomeMod from your Mods folder and wait till he fixes it.
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36
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TS3/TSM: The Pudding / The World Of Pudding / Re: CAW Issues with Ambitions
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on: 2010 June 03, 03:22:40
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They finally got the "help" forums back up, and if you sift through all the whiny sheeple, you'll find that an admin says they're going to work on it, so who knows how long that will take. And I really hope that they don't charge for it. Or maybe they're waiting to release it with the Create A Pattern tool, they might "run on the same patch" or something.
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37
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TS3/TSM: The Pudding / The World Of Pudding / Re: EA Data Logging - Ambitions & Patch
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on: 2010 June 02, 14:18:28
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I got the PCTools Firewall that Starstryder suggested, and it works like a charm and is very easy to use, stupid person-proof you could say lol.
Now, when I open the launcher, generally it says that "Internet Explorer cannot open this webpage" and all that jazz, but now I just get a blank blue background with nothing on it, is that supposed to happen?
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39
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TS3/TSM: The Pudding / The World Of Pudding / CAW Issues with Ambitions
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on: 2010 June 01, 20:18:26
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After I installed Ambitions, I tried to use the CAW tool, but it says that it crashes and it's data files are corrupted. I figured this was probably my fault poking around at it earlier, so I reinstalled it and patched it up to the current version. However, I am still getting this error message. Is anyone else getting this, or is it just me?
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43
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TS3/TSM: The Pudding / The World Of Pudding / Re: Custom Vacation Worlds
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on: 2010 May 27, 18:31:25
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I opened Riverview_Lite.world in s3pe and copied all its data like you did Claeric, and then pasted it into France.world, and it worked! BUT, I tried to open it with CAW and it couldn't. There could perhaps be something editable with s3pe that removes the "block" on already installed worlds? ETA: Here's a pic of the error message if it helps any. Sorry it's so big, I suck at photoshopping stuff, especially with MSPaint lol...
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TS3/TSM: The Pudding / The World Of Pudding / Re: Custom Vacation Worlds
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on: 2010 May 27, 15:47:32
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Yeah, I have no idea what I'm doing lol...it seems however, that if you export a world via CAW, it becomes "packaged" and is unable to be opened again through CAW. I tried opening my own world I made, that perhaps it was only the EA worlds that were "protected," but it seems any world is. I guess it's for someone else to try who knows more lol.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Custom Vacation Worlds
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on: 2010 May 27, 02:05:45
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Okay, thanks Pes! I wish things like this were easier to mess with for the less technologically advanced lol. But then I guess there wouldn't be an Awesome Mod if that were true.
Do you know of a way I could learn to modifications like this? I'm guessing Google is my friend, but hearing from experienced folk is more helpful, I think anyway.
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47
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TS3/TSM: The Pudding / The World Of Pudding / Custom Vacation Worlds
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on: 2010 May 26, 23:41:12
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Does anyone know if it is possible to create a world via CAW and perhaps somehow add it to the list of places that you can vacation to? Or maybe replace one of the existing vacation worlds with it? It would be a really neat feature. Thanks.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Merging mods to increase Performance! (Manually creating .dbc archives)
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on: 2010 May 24, 16:43:04
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I know this is necromancy, but it seems if I were to start a new topic, I'd get yelled at for that too.
Anyway, I have been having the same problem that Zazazu had, however, even when I do the things that he mentioned and what previous posters said, my CC fails to show up in game after I merge it into a single package file. I have around 290 files that merged and compressed from 200 MB to 14.8 MB. It runs through s3pe just fine with no errors, I checked it with Delphy's Dashboard Tool and it comes up clean. I cleared all my caches, yet nothing seems to be showing up. Can someone help me?
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