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151  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 28, 19:06:13
Is the game still active? I noticed caches don't appear to be written as long as the process runs.
Possibly one additional reason TS3 is such a memory hog.
It was, but even after shutting down it remains at that size, with a fresh timestamp.
152  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 28, 19:00:58
I guess you haven't entered CAS or CASt yet.
I have. The files stay at 1kb.

And good work steele, heres hoping we can do some sort of cache refresh at some point, perhaps from an in-game computer.
153  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 28, 17:58:48
This is a bit odd.

The four cache files found in Documents\Electronic Arts\The Sims 3, once deleted, have generated again at only 1 kb each.
Before they had large sizes.
154  TS3/TSM: The Pudding / Facts & Strategery / Re: Creating Custom Neighborhoods: My Learnings on: 2009 September 25, 16:59:45
You have an outdated version.  Download the latest version and try again.
Right, got the (slightly) newer version. Same scenario. Is the command I am putting in correct?
155  TS3/TSM: The Pudding / Facts & Strategery / Re: Creating Custom Neighborhoods: My Learnings on: 2009 September 25, 16:45:21
Start -> Run -> "cmd". Behold, Ye Olde DOSSE mode.
What happens after that? This is all I got...


I have been dragging my save files onto s3rc, often trimming about 5mb. Does that do the same job?
156  TS3/TSM: The Pudding / The World Of Pudding / Re: Wonky Colored Question Mark Tiles on: 2009 September 21, 20:56:25
? says it all really.

157  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 21, 20:47:31
Are there any reasons to delete them?
No no. Just wondering if others had been deleting theirs, with it being a static figure and all.
But as I checked back into the folder the figure appears not to be static after all. Its now 512,743 (objects) and 509,981 (sims) which is about 1 mb more than before. So it will fluctuate (eventually?) but not much.
158  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 21, 17:25:48
Have you been deleting yours?
159  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 21, 14:24:00
My new SV cache files seem to have hit a ceiling of  511,946 kb (objects) and 510,130 (sims).
It doesn't fluctuate any more, since about a day ago I think, and I had my first error 12 today in the newer hood, with about 30% of the lots still to go in there, and about 60% of the population still to go back in.
160  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 18, 19:45:44
Well the two dynamic caches are now bigger than the static one when combined.
It's now 997mb compared to 979mb. Wonder how big it will get.
161  TS3/TSM: The Pudding / Pudding Factory / Re: Download Links: Get your "beautiful vista" moodlet back! on: 2009 September 18, 14:34:08
Definately worth bumping a thread for:

I've found Clothes Washers, Dryers, Radiators, Vacuums, Ironing boards and more here:

http://www.toolregame.com/forums/download.php

Need to find a way to recategorize stuff, the ironing board is a desk apparently   Tongue
162  TS3/TSM: The Pudding / The World Of Pudding / Re: Really Long Save Tiime on: 2009 September 16, 20:21:00
I found that using the Compressorizer or Pescado's compressor tool on CC with meshes included will make the game considerably slower, including save times.
Can anyone else confirm this?
163  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 15, 04:15:46

If you have the empty objectCache file or the original 979Mb file, the package files will not generate or update.
The two new files are updating for me, they are getting larger. I thought  it made them generate, not stopped them from generating?  Tongue
164  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 14, 21:37:40
Tizerist, do you get a Sims cache file?
Yep, as soon as I removed the 979mb file, the two Sunset Valley files appeared, and have been getting larger.
I am in the middle of moving the sims and lots in my SV to a completely fresh hood. Only 3 lots from 93 remained in that hood, and 0 sims, so quite an overhaul.
I'm hoping that the fresh hood, without the 'history' of the EAxis sims and lots will be more stable when the mass imigration is complete. But I must do it slowly, so that I know at which point the errors come back up, if in fact they do.
165  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 14, 17:24:54
I have not to date had an error 12 or error 13 in my game. My version of Sunset Valley varies very little from the original; I have left all of the community lots and most of the residential lots as they were
You could be onto something there.

just a thought then, if a player bulldozes their town bit by bit, the replacement buildings will mean that the game has to cache the new information for Sunset Valley, but if the cache file is always 979mb, then it could just be a dead - or unreachable - file.
The cache information fails to, well, cache  Tongue and problems are perhaps arising from this.

Does anyone get 12's or 13's in Riverview by the way?
166  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 14, 16:25:05
How do you create a blank SunsetValley.ObjectsCache file?

EDIT: Used a lower case c for the word cache, and it works now. Wowee, minor details are everything  Tongue

Testing this now then.
167  TS3/TSM: The Pudding / The World Of Pudding / Re: Seemingly Unusual Series of Crashes on: 2009 September 10, 23:22:39
Not sure how important this is, but my game version is 1.0.631.00002.
Start there. You should have a more recent version.
168  TS3/TSM: The Pudding / The World Of Pudding / Re: Really Long Save Tiime on: 2009 September 09, 20:01:26
Anyone else finding crashes during saves?
At times I have found myself crossing my fingers, breath held, hoping it pulls through...
169  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 07, 17:58:31
Just retested and must admit that error 12 and 13 has some relations also graphics and the number of objects in the game world.
I also suspected this, and still partly do.
My very first error 12 came from changing graphics settings and then trying to save. The game tells you not to do that, so I wasn't surprised by that one. The first month or so was error 12 free, then its just been a gradual drip, then a stream of errors.
There was one occasion, however, when an semi-empty town also threw an error 12.
But on this occasion I merely loaded the empty town from Main Menu after a 12, and did not boot up again from fresh.
Can anyone else confirm this? That going from a troublesome error 12 town, to the main menu, then loading a good town still causes the error in the good town?

And on a side-note, what a friggin liberty  Angry
EA know enough about these problems to actually give them numbers, so why can't they at least tell us not what to do?
Come on EA, out with it: what's the difference between a 12 and a 13 then? Hmmm?
And where are these details in the readme too?
They have DETAILS and they're just sitting on them.....WTF??

Anyhow, I may even try moving all my lots from my SV into a new, ultra clean SV. Perhaps those 3 and a half months of straight  play has just built up too much memory cloggage. It happened in TS2 with the memories, and we all know what deleting sims from the simbin used to do in TS2. Something so casual that probably three quarters of us did it without giving it a second thought. Darn.
Is there an easier way to get around 90 lots into a fresh town without sending them all to lot bin one by one? Tongue
170  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 September 07, 12:52:26
Well after getting  about one error (any type of error - 12's, CTD etc) roughly every hour, I've decided to move my self-sim to a relatively CC-free Riverview whille my Sunset Valley is on hold until I know how much I can eradicate - or lessen - the problem.

In this Riverview, all that remains are my hacks, skins for sims, and store sets. Anything potentially crashy has been removed to desktop for now.
I appeared to have a couple of crash-free hours finally, but its worth noting that my RV is much smaller than my SV (about 40% size wise) so I can't make a direct comparison.

I am hoping that it will be down to hair or clothes more than a certain decorative mesh, as they are much easier to slot back in without all my decorating having gone to hell.
Anyway, it will take a couple of days before I will be able to see any sort of pattern, so I will have to report back then.
171  TS3/TSM: The Pudding / The World Of Pudding / Re: Party Lengths & Guests: no Facts nor Strategery, just a dumb question on: 2009 September 03, 14:56:04
meh meh, wah wah
By the way, your name is perilously close to copyright infringement. Cease and desist please.
172  TS3/TSM: The Pudding / The World Of Pudding / Re: TS3 was to include weather. on: 2009 September 03, 14:51:12
All eyes are towards simslice then surely  Roll Eyes
How did they manage weather before the Seasons EP exactly?
Could they replicate it for TS3?
173  TS3/TSM: The Pudding / The World Of Pudding / Re: Black Screen Then Computer Freezes on: 2009 September 02, 14:40:34
I used to have black screen syndrome in CAS.
I updated my graphics card drivers (so well hidden too!!) and patched the game and it has stopped.
I used to have to make a new sim really quickly, select them in play, and then 'editsim' to flesh out the sim. It never happened in editsim.
It would always say nkvkdm* has stopped responding, and it is Vista

*or something like that, nvkmddv, or maybe mkvm, no. nkmv..v.. (fade out here)
174  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 August 31, 22:15:37
I'm getting crashes almost hourly now.
If its not a save-crash, its  a CTD. If I get past that, its an error 12.
The all round stability has become awful.
175  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 August 31, 22:07:47
Its ok I got round it by placing parking strips.
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