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TS2: Burnination => The Podium => Topic started by: MaximilianPS on 2006 September 15, 11:52:46



Title: Made food for family / Guests
Post by: MaximilianPS on 2006 September 15, 11:52:46
What do you think about an hack that will :
When a sim go for lunch/diiner/breakfast, this will check how many sims, child or more aged are present on the lot.
if the count are up than 2 or 3 the sim will prepare a multyportion, eaven not, he/she will prepare a single portion.
that's all.

i can't made it but maybe some one here ....  ;D


Title: Re: Made food for family / Guests
Post by: travellersside on 2006 September 15, 12:31:09
I'd prefer a hack that checked how many hungry sims were around, and then made that many portions. TBH, I'm pretty sure that what you're asking for has already been done. Possibly mine has too.


Title: Re: Made food for family / Guests
Post by: jrd on 2006 September 15, 12:43:22
Dizzy2's Smart Serve.

Minor OFB problems relating to bakeries, no other issues.


Title: Re: Made food for family / Guests
Post by: Frankenbeasley on 2006 September 15, 12:46:19
I voted no because I don't feed my Sims at all since the arrival of the Snapdragon and, since this is the case, I don't see why I should feed the visitors. I only have visitiors to fulfill career criteria or specific wants, in any case.


Title: Re: Made food for family / Guests
Post by: Kyna on 2006 September 15, 13:02:14
I've noticed my sims with high niceness will make a group meal sometimes anyway.  Usually when the others in the house are about to go to bed, so the food sits there and gathers flies unless I put it into someone's inventory.

With the OFB inventory system, you could make some group meals ahead of time (and simultaneously satisfy those silly "learn to make this type of food" wants that family and knowledge sims roll up), stick them into a sim's inventory and serve as needed.

In my houses without snapdragons I get my pregnant sims to spend some time making several platters of food (using the "make many..." option) in case their hunger drops too low.  When the resulting offspring ages to child I move the platters to the child's inventory, in case the child needs feeding when the adults are busy.  Often those platters of food are still in the sim's inventory when that child is a pregnant adult, and then get passed down to their offspring.  Platters of food can last several generations in my game.


Title: Re: Made food for family / Guests
Post by: jsalemi on 2006 September 15, 13:36:50
Platters of food can last several generations in my game.

Hmm, not sure that's an inheritance I'd want in RL. :)


Title: Re: Made food for family / Guests
Post by: ZiggyDoodle on 2006 September 15, 15:12:48
I don't need one because I don't feed my Sims. 

Snapdragons....


Title: Re: Made food for family / Guests
Post by: Gwill on 2006 September 15, 15:17:10
I have so many snapdragons around I didn't manage to potty train my latest toddler.  His bladder was just never full.
The only sim I actually feed is my Grilled Cheese zombie.


Title: Re: Made food for family / Guests
Post by: ZiggyDoodle on 2006 September 15, 15:56:33
Quote
I didn't manage to potty train my latest toddler.  His bladder was just never full.

Yeah, that can be a problem so I've made sure that each nursery is far away from any snapdragons and that the crib is placed along a wall furthest away from the door in the room. Gotta keep that SmartMilk flowing!


Title: Re: Made food for family / Guests
Post by: travellersside on 2006 September 15, 17:03:46
Try placing a couple of snapdragons next to the crib. Then, when it sleeps, it recharges happily. When it's fully awake, you just let it play with toys outside the radius, and the bladder will drop along with energy. Keep a vague eye out and send a trainer off as needed. I have no trouble feeding smartmilk when they're not hungry, so it works well enough.


Title: Re: Made food for family / Guests
Post by: Jelenedra on 2006 September 15, 17:13:03
Since toddlers cannot get fat it doesn't matter if they're not hungry. =P


Title: Re: Made food for family / Guests
Post by: Issy on 2006 September 15, 17:37:31
Since we can put food in our inventories, that's what i usually do.  I also limit the kitchen to 1 person in the household, that way I don't get too many sims in there preparing food.

Works well enough for me anyways.


Title: Re: Made food for family / Guests
Post by: dizzy on 2006 September 15, 18:08:23
Other issues include pregnancy and giving mush to hungry toddlers. Plus, there is the issue of sims at work or school (and they may or may not be hungry when they arrive). Smart Serve also attempted to give children the ability to cook for themselves (some kids IRL do cook better than most adults, after all but Maxis has a lot of stupid ideas about what sims should or shouldn't be able to do).


Title: Re: Made food for family / Guests
Post by: ZiggyDoodle on 2006 September 15, 19:01:01
Quote
Try placing a couple of snapdragons next to the crib. Then, when it sleeps, it recharges happily.

Will try that, after the potty training is done.  I try to time the transitions so the kid can be potty trained on the first outing. 

More important to be able to pee/poop on your own than develop charisma!  ;D


Title: Re: Made food for family / Guests
Post by: veilchen on 2006 September 15, 19:14:08
Smart Serve also attempted to give children the ability to cook for themselves (some kids IRL do cook better than most adults, after all but Maxis has a lot of stupid ideas about what sims should or shouldn't be able to do).

Don't remind me. I had to get rid of the mod, because it interfered with my OFB style, and I miss the kids cooking aspect dearly. If it could be split off somehow...

 ;) Yeah, I know you don't support your mods anymore, and who can blame you. After being mostly dead and all that jazz -- plus the everchanging concepts with each EP.  I wonder if there is another mod out there that lets kids cook.


Title: Re: Made food for family / Guests
Post by: jsalemi on 2006 September 15, 19:41:34
Since we can put food in our inventories, that's what i usually do.  I also limit the kitchen to 1 person in the household, that way I don't get too many sims in there preparing food.

Inge's no-autonomy fridges work well too to restrict the 'rush to cook food when you get home from work' syndrome.  With one of these, they only cook when you direct them to, either manually or with Macrotastics.


Title: Re: Made food for family / Guests
Post by: jsalemi on 2006 September 15, 19:43:36
I wonder if there is another mod out there that lets kids cook.

There's modded kid stoves all over MTS2 (and other places) that let them cook some foods.  My favorite was the one that lets them cook pizzas, though after a while I had to take it away because the family had enough pizzas to last 2 or 3 generations. :)


Title: Re: Made food for family / Guests
Post by: dizzy on 2006 September 15, 20:24:26
Don't remind me. I had to get rid of the mod, because it interfered with my OFB style, and I miss the kids cooking aspect dearly. If it could be split off somehow...

 ;) Yeah, I know you don't support your mods anymore, and who can blame you. After being mostly dead and all that jazz -- plus the everchanging concepts with each EP.  I wonder if there is another mod out there that lets kids cook.

The main problem for getting kids to cook was supplying all the anim strings and fixing the height problem with the stepstool. It involved severe modification to the fridge globals, so blending it with smart serve made sense. The problem is, Maxis keeps changing the fridge global (pile kludge on top of kludge on top of kludge till their damn AI is totally unreabable). It probably could be split up, but it's just more work than I want to do at the moment.  :P


Title: Re: Made food for family / Guests
Post by: veilchen on 2006 September 16, 00:40:21
Thanks Joe, but I know about the kid's stoves - I believe I had the same pizza overload as you did, as a matter of fact :D. I think I even have one from Carrigon that lets them cook. But I liked the Dizzy mod. Granted, the kids could only 'serve' food, but at least it granted the kids the opportunity to cook something when they were hungry.

That's funny Dizzy, that's sort of how my kids clean their rooms: Open the closet and pile junk on top of junk on top of junk. In the end, no one knows what's in there anymore. ;D


Title: Re: Made food for family / Guests
Post by: MaximilianPS on 2006 September 16, 13:52:51
This hack has already been done

yes but it's completly different, it didn't work, it's a cheat :P
the hack should check how many sims are in the lot, if more of 2 and both are hungry it will prepare food for all :P

it's a waste of resource and time that the first sims made some food for him, and the second sims made food for him and for child, the first should made food for all and stop .. :P


Title: Re: Made food for family / Guests
Post by: dizzy on 2006 September 16, 17:09:32
Max, food is just wasted in abundance. It's nature. Trees do it to avoid being predated out of existence and animals do it because they can't help it. At some point you have to just accept this as part of life. In my hack, I actually thought about considering family budget as one factor to consider (lower budget = less waste), but it just isn't all that realistic to expect sims not to waste.


Title: Re: Made food for family / Guests
Post by: Orikes on 2006 September 16, 17:28:53
As a slightly off topic sidenote, there was a Time article a couple/few years ago that talked about obesity and income. You're more likely to find junkfood and wasteful meals in lower income houses than in high income houses where they tend to eat better and healthier.


Title: Re: Made food for family / Guests
Post by: ZiggyDoodle on 2006 September 16, 17:36:30
Quote
You're more likely to find junkfood and wasteful meals in lower income houses than in high income houses where they tend to better.

Time's "analysts" must have overlooked Washington D.C. when Congress is in session.


Title: Re: Made food for family / Guests
Post by: dizzy on 2006 September 16, 17:43:16
What we in the US call "low income" in most other countries would be counted as wealthy.  :P


Title: Re: Made food for family / Guests
Post by: Dopp on 2006 September 16, 17:54:56
Correct me if I'm wrong, but I think Macrotastics can dole out servings of group meals in Sim inventories as and when they are needed. I think the only conditions are that the Sim with the food in inventory needs to be on the lot and that the hungry Sim's cooking abilities are inferior to the food that is available in inventory. So you could just cook one or two group meals in advance, place them into inventory and the family will eat on that throughout the day. It's not quite the solution you wanted but it might be a good substitute, although guests would be a problem. When a toddler grows into a child I usually get the parents to toss 2-3 group meals into his inventory and turn auto power idle on. That way the child feeds himself until he becomes a teenager.


Title: Re: Made food for family / Guests
Post by: J. M. Pescado on 2006 September 16, 18:15:30
Guests don't need food, they get magic refreshes when they respawn.


Title: Re: Made food for family / Guests
Post by: J. M. Pescado on 2006 September 16, 18:16:45
I have so many snapdragons around I didn't manage to potty train my latest toddler.  His bladder was just never full.
Use evil jack-in-the-boxes on them if they're not below 3.5 grouchy. That will make them want to pee again.


Title: Re: Made food for family / Guests
Post by: Frankenbeasley on 2006 September 16, 18:24:05
I have so many snapdragons around I didn't manage to potty train my latest toddler.  His bladder was just never full.
Use evil jack-in-the-boxes on them if they're not below 3.5 grouchy. That will make them want to pee again.
Heheh. We need someone to make a mod so that when the evil Jack-in-the-Boxes go off a miniature Pescado pops out. Of course, that may simply cause them to vent their bowels there and then.