More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: AnnaM on 2006 August 13, 08:32:01



Title: Can you actually make money running a restaurant?
Post by: AnnaM on 2006 August 13, 08:32:01
...because I can't. Maybe I'm just retardo... But I only get single customers who come in, buy one dish, go. The restaurant is now level 9, it runs with only 2 employees (and 2 playables), the cook is lev 10 cooking, the price is Expensive, but it still only makes a ridiculously small amount of money every day.

Am I missing something (leaving aside cheats), or is it really impossible to run a successful restaurant?


Title: Re: Can you actually make money running a restaurant?
Post by: ThyGuy on 2006 August 13, 09:04:37
As far as I know, as restaurant is tottally useless as a business, which sucks, because I got OFB to have a restaurant.


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 13, 09:12:43
Restaurants can make some money, but are not big earners due to being highly labor intensive. It helps to have Business Runs You, which will greatly improve turnaround time and pointless behaviors like spitting into glasses and loafing about, as well as make it easier for one employee to fill multiple roles, thus reducing costs. And you pretty much *NEED* "Relevant Wages", or everyone and their dog will demand exhorbitant salaries for completely useless skills that will slaughter your profit margin.


Title: Re: Can you actually make money running a restaurant?
Post by: AnnaM on 2006 August 13, 14:19:45
Ugh, that's what I was afraid of. I have Relevant wages, not BRY though because I don't tend to go for extra automation -- I'm a micromanaging freak  :)

Thanks for the replies. Running the restaurant is fun, pity about the money. I wish I could get parties of diners rather than just single sims. That would make it more fun, as well as probably generating more income.


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 13, 14:47:30
Ugh, that's what I was afraid of. I have Relevant wages, not BRY though because I don't tend to go for extra automation -- I'm a micromanaging freak  :)
....but BRY *IS* for micromanaging freaks! It's for people who are such control freaks that not only is it necessary to control every move of a sim, but it is also necessary to control the controls. I can't imagine how you'd run a business of ANY kind without it, since employees are completely unserviceable without its ironfisted, high-efficiency rule. No wonder you can't make a profit. It's a miracle you have ANY business that functions longer than about 10 minutes!


Title: Re: Can you actually make money running a restaurant?
Post by: JadeEliott on 2006 August 13, 18:38:36
Yeah, that's telling her Pescado. *eyeroll*

Anyway, what I would do is cheat. Yep. I would use Inge's Pay/Clothes Change doors and charge each patron 50 simoleons each time they entered the restaurant, and call it a gratuity. Or a bribe. Whatever.

I would also use it to change them into formal when they entered if it was a fancy restaurant.

Actually, swtich that. I would have them change into formal upon entering, and have them charged 50 a pop when they LEFT, and call THAT the tip.


Title: Re: Can you actually make money running a restaurant?
Post by: starrling on 2006 August 13, 18:40:12
.... everyone and their dog will demand exhorbitant salaries for completely useless skills ...

Hey!  I thought you said there were no pets?


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 13, 19:05:12
.... everyone and their dog will demand exhorbitant salaries for completely useless skills ...
Hey!  I thought you said there were no pets?
Not THAT kind of dog, you stupid giraffe.


Title: Re: Can you actually make money running a restaurant?
Post by: starrling on 2006 August 13, 19:06:00
Watch it, or I'll stick out my giraffe tongue and scrape off a few layers of skin  :P


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 14, 01:38:32
Watch it, or I'll stick out my giraffe tongue and scrape off a few layers of skin  :P
I never bathe. Do you really want to eat that?


Title: Re: Can you actually make money running a restaurant?
Post by: vaughje on 2006 August 14, 05:27:53
*vomits*


Title: Re: Can you actually make money running a restaurant?
Post by: JadeEliott on 2006 August 14, 07:33:00
Wow. The visual on that. Wow. Ow. My eyes.


Title: Re: Can you actually make money running a restaurant?
Post by: starrling on 2006 August 14, 18:34:25
Sorry, vaughje and Jade - it was leftover from a news story when I was young.  Some young girl thought it would be fun to feed the nice giraffe in the zoo.  The poor animal stuck its tongue out to grab the morsel and took off a bunch of the kid's skin.  Bloody.

However, I now see the error of my ways in threatening Pescado.   

*ptooey


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 15, 01:20:23
It doesn't help that my skin is both immensely thick and ablative, so when you try to lick it, you just get a mouthful of nasty dirty skinflakes.


Title: Re: Can you actually make money running a restaurant?
Post by: Katze on 2006 August 15, 01:29:29
Oh yucky.


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 15, 01:35:21
Yes, I know, my biology is absolutely revolting, and I like it that way.


Title: Re: Can you actually make money running a restaurant?
Post by: Avalikia on 2006 August 15, 03:54:02
Go to a college level health class sometime; you'll discover that the biology of every human body is absolutely revolting.


Title: Re: Can you actually make money running a restaurant?
Post by: IgnorantBliss on 2006 August 15, 07:30:39
Hmm, I don't consider human biology "absolutely revolting".


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 15, 07:52:12
Go to a college level health class sometime; you'll discover that the biology of every human body is absolutely revolting.
Yes, but I'm revolting even by normal-people-standards.


Title: Re: Can you actually make money running a restaurant?
Post by: Liss on 2006 August 16, 01:42:04
I've had success with a restaurant/venue.  They go to the ticket thing, pay, then stand in line for food.  Then they play piano or have a drink at the bar.  That's actually been one of my favorite businesses.  I don't like that it takes a bajillion sims to run a restaurant though. 

In my opinion, venues are the WORST.  It takes for-freakin-ever to build up the stars. 



Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 16, 02:46:18
I've had success with a restaurant/venue.  They go to the ticket thing, pay, then stand in line for food.  Then they play piano or have a drink at the bar.  That's actually been one of my favorite businesses.  I don't like that it takes a bajillion sims to run a restaurant though. 

In my opinion, venues are the WORST.  It takes for-freakin-ever to build up the stars.
There's a trick to that: Wait until a customer is right about to make the purchase, then queue up 8x Hard Sell or 8x Dazzle. Your sim will proceed to hammer the new victim with a barrage of sales socials after he makes the ticket swipe. It will, of course, not sell anything, as your business has nothing to sell and your customer has already finished buying, but you still get the +loyalty boost (or penalty, if it fails), for doing it. Note that you will not receive or lose any customer loyalty for badgering a customer BEFORE he has purchased a ticket, which makes it an ideal spot to practice newbie sales on, especially if you temporarily set the price so ridiculously high no one will ever buy it, so you can pummel them over and over.


Title: Re: Can you actually make money running a restaurant?
Post by: Immy on 2006 August 16, 02:53:28
.... everyone and their dog will demand exhorbitant salaries for completely useless skills ...

Hey!  I thought you said there were no pets?


Damn you! You've been me to it! ;D


Title: Re: Can you actually make money running a restaurant?
Post by: GayJohnScarritt on 2006 August 16, 22:05:31
Quote from: Liss on August 15, 2006, 08:42:04 PM

   In my opinion, venues are the WORST.  It takes for-freakin-ever to build up the stars.

Maybe i'm looking at the situation all wrong, but ticket Venues for me are the easiest to run and to get customer loyalty stars from.   One caveat of course, they aren't for making tons of money, just for the Business Perks.   I just buy a small community lot, build a small building, put in a few things to play with then have the owner go into a locked room, meditate, put the game on triple speed, then walk away.   Boring?   Yes, but it's effective.


Title: Re: Can you actually make money running a restaurant?
Post by: linolino on 2006 August 17, 00:35:24
maybe you should start a restaurant only after you already have some ranks in your business.

Start as a general business, wholesale or just that electrono ticket machine, to raise some ranks. then change that to a restaurant.

also you can offer some different options in your restaurant. maybe build a little shop in it.

and what i am thinking that will solve better the problem is that maybe using the intProp maxNumOfVisitingSims # with a high number like 50 will result in more customers showing in your community restaurant


Title: Re: Can you actually make money running a restaurant?
Post by: dizzy on 2006 August 17, 00:38:50
You also need high turn around (i.e. bad decor, uncomfortable chairs, rude employees) for a restaurant to be profitable.


Title: Re: Can you actually make money running a restaurant?
Post by: linolino on 2006 August 17, 20:28:16
You also need high turn around (i.e. bad decor, uncomfortable chairs, rude employees) for a restaurant to be profitable.

why????


Title: Re: Can you actually make money running a restaurant?
Post by: Avalikia on 2006 August 17, 23:58:19
So that the people who are too tired and unhappy to buy anything leave and you can get relatively happy customers to take their place.


Title: Re: Can you actually make money running a restaurant?
Post by: kutto on 2006 August 18, 00:00:29
and what i am thinking that will solve better the problem is that maybe using the intProp maxNumOfVisitingSims # with a high number like 50 will result in more customers showing in your community restaurant

I thought that max customers was always 10, no questions asked. Though, that is my max visitor number as well, so it could be a factor.


Title: Re: Can you actually make money running a restaurant?
Post by: Avalikia on 2006 August 18, 00:05:07
That can't be true because the maximum number of customers I ever get is 8, even when I have a shiny level 10 business.


Title: Re: Can you actually make money running a restaurant?
Post by: cwykes on 2006 August 18, 10:58:21
I up the visitor numbers by using the phone and inviting sims over.   That way you get to choose who comes as well.


Title: Re: Can you actually make money running a restaurant?
Post by: jsalemi on 2006 August 18, 14:31:01
That can't be true because the maximum number of customers I ever get is 8, even when I have a shiny level 10 business.

Could just be the limitations of your system/video card, so the game set the maximum limit lower.  Paladin has a hacked object that lets you control how many customers a business can have, and it can go up to 32, though that would probably have too much lag for even the highest end machine out there. :)

You can find it over at www.simwardrobe.com.


Title: Re: Can you actually make money running a restaurant?
Post by: linolino on 2006 August 18, 15:25:53
Paladin has a hacked object that lets you control how many customers a business can have, and it can go up to 32
You can find it over at www.simwardrobe.com.

About that object. it has very dark shadow that is much bigger than the object itself and looks very weirds if you have shadows ON in your game.
i tried to post a feedback in paladins site but couldn't find anywhere to do it.


Title: Re: Can you actually make money running a restaurant?
Post by: J. M. Pescado on 2006 August 18, 20:01:15
Most people apparently don't update the groundshadow of objects.


Title: Re: Can you actually make money running a restaurant?
Post by: notovny on 2006 August 19, 10:51:32
Quote from: Liss on August 15, 2006, 08:42:04 PM

   In my opinion, venues are the WORST.  It takes for-freakin-ever to build up the stars.

Maybe i'm looking at the situation all wrong, but ticket Venues for me are the easiest to run and to get customer loyalty stars from.   One caveat of course, they aren't for making tons of money, just for the Business Perks.   I just buy a small community lot, build a small building, put in a few things to play with then have the owner go into a locked room, meditate, put the game on triple speed, then walk away.   Boring?   Yes, but it's effective.

You can make tons of money off a venue, if you manuallyt set the price to something insanely high, and then Dazzle customers in.I routinely charge 750/hour to  customers who wish to blow bubbles in an alley with snapdragon bouquets. It's the method I use to give my Sims enough money to buy their first community lots, if they don't have that much cash already.  Typically takes a day or two.


Title: Re: Can you actually make money running a restaurant?
Post by: dizzy on 2006 August 19, 12:01:07
I take ordinary residences and charge 5/hour. It pays some of the food bill and keeps the burglar away.  ;D


Title: Re: Can you actually make money running a restaurant?
Post by: IgnorantBliss on 2006 August 19, 18:17:09
Most people apparently don't update the groundshadow of objects.

Yes, this could be because the creator has shadows turned off in his own game, and therefore doesn't see the incorrect shadow. Or, alternatively, some people just don't pay attention to detail like that. Incidentally, I'm one of the anal ones that do pay attention, and incorrect shadows bug me so much I usually just don't use the object at all.