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Ye Olde Simmes 2 Archives: Dead Creators => Ye Olde Syberspunke Archives => Topic started by: syberspunk on 2005 December 20, 06:48:34



Title: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 9/16/2008)
Post by: syberspunk on 2005 December 20, 06:48:34
(http://www.moreawesomethanyou.net/terror/green.gif)

Dance Fitness and Body Skilling v1.05 for TS2AL v1.0p0
Made by: syberspunk

Note: 3/16/2006

A version for the base game ONLY is now available. However, since there is no Goofy dancing in the base game, ALL sims will benefit from this hack, regardless of dance skill/experience. I am too lazy to delve into trying to figure out if there is a way to separate skill. I would prefer not to put any more effort :P Therefore, this hack is provided "as-is" and the only support I will provide will be in the sense of troubleshooting any errors. There are no further plans to modify this base game version in any way.


Note: Again, posting here since some people may not want to bother heading over to MTS2. Enjoy! ;D

As requested over at MATY (http://www.moreawesomethanyou.net/smf/index.php?topic=2310.msg65381#msg65381) this hack allow sims to build body skill AND fitness while dancing.

This is a global hack that affects all stereos, instruments, the DJ Booth, the Karaoke Machine, and Cars!!! :) Your sims should be able to gain body skill and increased fitness while dancing Solo or dancing together!

To balance this skill gaining, I have also added slight and increased motive decay to Energy, Comfort, Hunger, and Hygiene. Also, the skill gain should pretty much be the same speed as the Work Out interaction with Stereos. So, you will gain body skill, but it will be fairly slow.

Sims with higher dancing skill will have a faster motive decay when it comes to Energy, Hunger, and Hygiene, but a slightly slower decay when it comes to Comfort and a slightly bigger boost when it comes to fun. :)

This hack will NOT affect Goofy dancing, Slow dancing, OR the Smustle. Look for a future update to the Skillinator mod by J.M. Pescado over at MATY with regards to the Smustle.

:!!: NOTE: Your sim requires a little bit of dancing skill BEFORE they can actually gain any body skills or increased fitness when dancing solo. If your sim does not have enough skill yet, then they won't benefit from this hack yet. But... once they've gained enough dancing skill, you should see them start to gain body skill and fitness as well!


INSTALLATION:
These MUST be in your Downloads folder, typically found under:

C:\Documents and Settings\UserName\My Documents\EA GAMES\The Sims 2\Downloads


Compatibility:
:!!: This definately works in Nightlife. This might also work in Uni and the base game. Despite overriding BHAVs on objects that are specific to Uni and NL, if those objects don't exist in your game, it should be harmless (i.e. nothing "bad" should happen since those objects like the instruments and the car don't exist in your EP-less game). Please report back if you do have a problem.

I have tested this in my game and it appears to work fine.

This hack is compatible with most, if not all mods by MATY crew (Pescado, TJ, and CBoy), dizzy, and probably more. Again, up to you to help me determine any possible conflicts.


:!!: REMINDER and fine print (to cover my ass ) :
Remember to ALWAYS BACK UP YOUR DATA BEFORE INSTALLING NEW HACKS. By using this hack, you agree to absolve me of any responsibility or liability for any potential loss of or damage to your data. You have been warned.

:!!: HOW TO REPORT: Conflicts, problems, or errors
I would appreciate any constructive criticism and feedback that is actually helpful. With that in mind, it would be helpful, when reporting any conflicts or issues, that you include the following:

1) thorough but reasonably brief description of what you were doing
2) clear, comprehendible explanation of your problem
3) list of hacks that may be related to dancing, stereos, instruments, the djbooth, karaoke, or the car
4) archived (.rar or .zip) of log produced by error

Posts which do not include a clear description of what your problem is will be pretty much ignored. (i.e. posts such as "This does not work! I am taking it out! You suck! Nice try! etc.") I can't and won't help you if you don't explain what's wrong.

Please be nice when trying to explain your problem and I might be nice and help you.

:grouphug: Finally, my Thank Yous go to:

baratron for the request over at MATY. J.M. Pescado, twojeffs, dizzy2, and jase439 for being excellent tutors and providing excellent models in their mods. As always, thanks to those creators who've put out some excellent modding tutorials, Quaxi and co for SimPE, and dizzy2 for disaSim2, and the finally letters T and S, and the number 2, all of whom, without which this mod would not be possible.

If I left anyone out, I apologize in advance. You know who you are and you deserve my thanks.

Version History:
v0.10 - Compatible version made for base game only
v1.01 - Minor Update for OFB that allows Sims to Watch dancing
v1.02 - Updated for Pets
v1.03 - Fixed minor bug with Invalid Constant
v1.04 - Updated for Free Time
v1.05 - Updated for Apartment Life

(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancetogetherandfitness4.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancetogetherandfitness.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancesoloandfitness2.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling2.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling3.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling.jpg)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: veilchen on 2005 December 20, 11:51:13
Good idea Steven, I'll try this one out as soon as I can. It always struck me as odd that dancing didn't improve body-skill, especially because there are fitness classes that are entirely based on dancing.

Thank you for taking the time to make this, and you're right, I most likely wouldn't have found it on MTS2. Still love the site, but I have gotten used to just go over to search for specific items, not to browse.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sleepycat on 2005 December 20, 13:33:31
Hooray!! *dances around the room* Thank you!


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Oddysey on 2005 December 20, 13:56:50
Most awesome. Most awesome indeed. No more idiocy with the work out bit.

Yet another reason to always check syberspunk's stuff whenever I'm over at MTS2. Not like the pictures aren't enough, of course.  ;D


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Athena on 2005 December 20, 14:11:32
Thanks muchly :]

Does this affect slow dancing?  *hope it doesn't*


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: wishy-washy on 2005 December 20, 16:23:36
Thanks for this. :)

Also:

Quote
Sims with higher dancing skill will have a faster motive decay when it comes to Energy, Hunger, and Hygiene, but a slightly slower decay when it comes to Comfort and a slightly bigger boost when it comes to fun.


Shouldn't Sims with a higher dancing skill lose less energy when dancing instead of more? They've already built up their endurance. ;)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Renatus on 2005 December 20, 16:57:44
Shouldn't Sims with a higher dancing skill lose less energy when dancing instead of more? They've already built up their endurance. ;)

I think this would make more sense, too. Even when someone is better at dancing and uses wilder moves, they know how to move as well. Case in point: I'm a good dancer, and although out of shape I can dance for two hours straight. I have friends who are in shape, are so-so at dancing, and can't go for more than 20 minutes at a time.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: syberspunk on 2005 December 20, 18:10:30
Thanks muchly :]

Does this affect slow dancing?  *hope it doesn't*

Yes, you're right. I forgot to mention that. I will update the first post in a bit. Since you're not moving fast enough to build body skill or increase fitness, this logically does not affect while slow dancing. Also... if I'm not mistaken... slow dancing doesn't even require music? Whatever the case, I did not mod that part. :D

Shouldn't Sims with a higher dancing skill lose less energy when dancing instead of more? They've already built up their endurance. ;)

I think this would make more sense, too. Even when someone is better at dancing and uses wilder moves, they know how to move as well. Case in point: I'm a good dancer, and although out of shape I can dance for two hours straight. I have friends who are in shape, are so-so at dancing, and can't go for more than 20 minutes at a time.

Yeah... I thought about this, and initially, I was going to make it so that those with higher skill have a smaller energy decay... BUT, I felt that since you ARE gaining 3 skills at once, there should be Some kind of penalty. Especially since, as an alternative to the "Work Out" this boosts fun way more, and dancing appeared to only affect Energy and Fun. The penalty is fairly minor, however, so it shouldn't be overwhelming. I felt that if the energy decay was lower if you had higher dance skill, then this might get a bit "abusive" and too "cheaty" for my tastes. So... as an alternative, I made comfort decay less instead. Sort of my interpretation rather than mechanically realistic.

How it really should work, is that I should detect what type of dance they are doing, and based on that I should change the motive decay. In this case, if sims were do a much higher energy dance, I could set motive decay faster for those with lower skill. The much more tamer dances could have a lower decay overall. This would require a bit more work, but I may consider this as a later, more improved update. How it currently works, is that I just go by dance skill and assume that those with higher skill will be doing the higher energy dances, and thus their energy motive will decay faster; so it is kind of backasswards. :P

The problem is, I don't know just yet, how easy it would be to access the dance types, and how much it may affect performance by adding more lines of code. As I understand it, the more lines of code, the bigger the mod, and the more time required for your game to load. Not that these changes would significantly bloat the mod, but those bits (or bytes ;)) add up, especially for those of you who have Gigs of Downloads (You know who you are!!! :D). I'm not sure if there is a limit to how many lines of code a BHAV should have, and if this also can majorly affect the "in-game" processing, thus slowing down your game overall. I know doing certain things, like searching for objects, can cause the game to slow down (and was also responsible for thsoe "too many iteration" errors). So I want to avoid doing too much at once. Alternatively, I could try and create new BHAVs to abstract code into separate "function calls" but this also leads to other issues, particularly concerning compatibility. It's like being stuck between a rock and a hard place. :P

Sorry for all the technical mumbo jumbo. I'm hopin someone with far more Awesome knowledge than I can clarify that for me. ;)

But that doesn't mean I won't reconsider it. I definately would like more feedback, perhaps after some in-game testing and bit longer-term results. If people find that it makes the game far too easy now that you can gain these 3 skills at a time, then I may have to tweak it a bit more. I definately would love to know what you guys think as far as what Should decay, how fast, and depending on what factors (actually, I'd prefer to keep that as simple as possible and split it up only into two groups: those with relatively "high" dance skill and those with "low" dance skill).

This is definately open up to discussion and debate, as I would like to make the mod as realistic as possible, and hopefully please the community in general given a consensus, while still having it somewhat balanced in the game. I mean sure, it's great to be realistic, and gain all these skills at once. I totally understand where you're coming from, as I have taken a few dance classes myself, and it definately is not easy to keep up with. But I also know that the longer you practice, the better you build your stamina, and the longer you can last. But then again, this is a game, and essentially by enabling this, i am taking away part of the challenge, so it has to be balanced in some way. :)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Torkle on 2005 December 20, 18:15:00
I've looked all over in SimPE and can't find where Dance skill is listed for a sim.  Am I blind, or just looking in the wrong places?  Maybe I've got the wrong plugin viewer or the order wrong in the plugin heirarchy.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: jrd on 2005 December 20, 18:27:32
Dance skill is stored as a token under the memories.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: syberspunk on 2005 December 20, 18:29:29
Edit: Jordi beat me to it. :P

Dance skill is stored as a token under the memories.

I thought that's where they were stored, but I when I opened up SimPE, I didn't see any in Daniel Pleasant. Then I remembered that I had just wiped out my test neighborhood and let the game recreate a new one. So maybe Daniel doesn't start out with any Dance Skill to begin with (I didn't save when I exited the game after testing).

I've looked all over in SimPE and can't find where Dance skill is listed for a sim.  Am I blind, or just looking in the wrong places?  Maybe I've got the wrong plugin viewer or the order wrong in the plugin heirarchy.

Hrm... I also took a look in SimPE, and right now, I can't find it either... From what I recall, I believe the game stores this info as Tokens, in the form of "Dancing Experience" and "Dance Skill" and I believe that "Experience" goes from like 1-1000, and "Skill" goes from 1-10. Why they needed two separate tokens to measure this, beats me. *shrugs* But then again, I haven't taken an in-depth look at how skilling works in general. I believe the other skills (Cleaning, Mechanical, etc.) are stored as fields in the "array" of Person Data for each sim. I did not see a field for Dancing Skill (although I did see one for Romance Skill, which Pescado has explained is currently not used anyway. Go figure Maxis. ::)).

Which also makes me think about another possible factor: fitness/fatness is stored and readable... so maybe I could also take that into account. The fatter you are, the more energy drain, discomfort, stinky, and hungry you get. If you are more fit, then you might have a slower decay. Hrm... the possibilities. ;D

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Emma on 2005 December 20, 19:29:21
Thanks for this :)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: SciBirg on 2005 December 21, 00:06:47
Thank you!

But...what has dancing skill in common with cars?  ???


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Kyna on 2005 December 21, 00:30:25
Cars have stereos.  Sims can dance to the car stereo.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: SciBirg on 2005 December 21, 07:01:36
Wow! I have never tried that.

That will be interesting.  8)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: nectere on 2005 December 21, 14:37:00
I tested this last night, it seems to work great, however did you fiddle with the social motive? I have never noticed sims dancing alone in a house alone getting a rise in social, it was rising at the same rate as the Fun motive.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Emma on 2005 December 21, 16:33:07
I tested this last night, it seems to work great, however did you fiddle with the social motive? I have never noticed sims dancing alone in a house alone getting a rise in social, it was rising at the same rate as the Fun motive.

That happens with the smustle dance >:( I hate it when that happens!


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: nectere on 2005 December 21, 16:35:35
I could see the smutle, if others were smustling as well. But on my test Data Base was home alone and dancing autonomously to the stereo - regular solo dancing. I have never noticed this before previous to installing this mod. Just curious.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: syberspunk on 2005 December 21, 17:54:49
Edit: Sorry for the ugly pictures. I tried resizing them on photobucket, and the larger ones just got really blurry as they dropped down in resolution. And  it looks like I cut off the part with the skill bar over Angela dancing solo. She really is dancing, and not just standing there letting her motives drop :P Anyhew, I'm too lazy to go back and redo these pics. If you still have problems where sims actually have some dancing skill, are actually gaining body skill, and NOT doing the Goofy dance or the Smustle, and they are still gaining social instead of decaying, please take some in-game pics and post/link them here for me to look at. Then I'll try and take a deeper look into things, but according to my code, at least superficially, I am not changing anything directly involving the social motive.

Quote
     F: Manage Inventory: Access the Neighbor Counted Inventory from ID my person data neighbor id (0x1F). with category 0 GUID 0x0DA265F4 (0x7F8F26D3: Token - Dance Skill). Find the token. Put count into Local 2.; true: 10, false: 10
    10: Local 2 > 6; true: 11, false: 16

These two lines check the dance skill: if greater than 6, then assume "high" dance skill, if not, then low dance skill.

Quote
    11: Set Motive Change: my motives Fun (0xF) += Const 0x2007(Tuning - Skill Gain Tuning):0x5(90 (0x5A)) per hour, stop at Const 0x2007(Tuning - Skill Gain Tuning):0x6(75 (0x4B)); true: 12, false: error
    12: Set Motive Change: my motives Energy (0x5) += Const 0x2007(Tuning - Skill Gain Tuning):0x7(-6 (0xFFFA)) per hour, stop at Const 0x2007(Tuning - Skill Gain Tuning):0x8(-25 (0xFFE7)); true: 13, false: error
    13: Set Motive Change: my motives Comfort (0x6) += Const 0x2007(Tuning - Skill Gain Tuning):0x9(-2 (0xFFFE)) per hour, stop at Const 0x2007(Tuning - Skill Gain Tuning):0xA(-80 (0xFFB0)); true: 14, false: error
    14: Set Motive Change: my motives Hunger (0x7) += Const 0x2007(Tuning - Skill Gain Tuning):0xB(-2 (0xFFFE)) per hour, stop at Const 0x2007(Tuning - Skill Gain Tuning):0xC(-50 (0xFFCE)); true: 15, false: error
    15: Set Motive Change: my motives Hygiene (0x8) += Const 0x2007(Tuning - Skill Gain Tuning):0xD(-6 (0xFFFA)) per hour, stop at Const 0x2007(Tuning - Skill Gain Tuning):0xE(-75 (0xFFB5)); true: 19, false: error
    16: Set Motive Change: my motives Fun (0xF) += Const 0x2003:0x0 per hour, stop at Const 0x2003:0x1; true: 17, false: error

These 6 lines above set the motives if the sim has high dance skill.

Quote
    17: Set Motive Change: my motives Energy (0x5) += Const 0x2003:0x2 per hour, stop at Const 0x2003:0x3; true: 18, false: error
    18: Set Motive Change: my motives Comfort (0x6) += Const 0x2007(Tuning - Skill Gain Tuning):0x3(-8 (0xFFF8)) per hour, stop at Const 0x2007(Tuning - Skill Gain Tuning):0x4(-60 (0xFFC4)); true: 19, false: error
    19: Get in Temp 0 - Personality Skill Bonus(Const 0x131(Personality Tuning):0x4, Const 0x2007(Tuning - Skill Gain Tuning):0x0(100 (0x64))); true: 1A, false: 1A

The top 3 lines above set the motives if the sim has low dance skill, and the last line is after setting motives for either case, it checks to see if there are any skill bonuses due to the sim's personality.
[/Edit]

Hrm... that's odd. I'll have to take a look at that, but AFAIK, I did not intentionally affect social. Thanks for letting me know, I'll look at it today. :)

Ste

Edit: Ok... I took a look at this, and I did see that social was increasing, but that only seems to be the case when sims are doing the Goofy dance. At this point, the sim wouldn't have enough dancing skill anyways to even benefit from my mod.

I tested it out, and hopefully these pictures show this better than I can explain it. I tested it on the Pleasant family, and apparently Daniel and Angela Pleasant have sufficient enough skill to gain body and fitness from dancing. They don't do that awkward Goofy dance. I had Daniel do it solo, and his social appears to decay as expected. I had Angela join him, and both social motives were still decaying. I then send Daniel off and had Angela stop entirely, and then Dance Solo by herself, just in case it was some odd fluke with Daniel already starting off with the social motive decaying causing the effect to propagate to Angela. It appears that Angela's social decayed as well, regardless of whether she joined or did it on her own.

I went to look at Mary-Sue and Lilith, and both have no or little dance skill. As a result, they both did the Goofy dance. I had both dance solo, and then join, etc. following a similar procedure as above. It appears that Social does increase, but that is due to the Goofy dance, and shouldn't be something caused by my mod. I think that when these two new dance socials were cloned, the Goofy dance and the Smustle, however they were created or from whatever social they were cloned from, the social settings for them are either buggy or "as designed" ::) In other words, either Maxis was too lazy to have the motive setting dependent on whether sims were actually dancing with other people or solo, OR the setting is just totally wrong, or this is "as designed" by them. Take your pick, but I tend to be inclined towards one of them.  :-X If I'm not too lazy, I may try and look into why this is the case. But I'm lazy, so don't expect a fix any soon. ;D

I suspect that it may have to do with the fact that the "settings" for socials are now contained in this huge global array of BCON values. Which seems to be a great design idea, in theory ::) (because it makes the code a bit more modularized/object oriented) but either they've been lazy or careless about how they've cloned these settings for new socials. Unless this is all "by design" and it is intentional for the Goofy and Smustle dances to have social gain when performed solo.


(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling/dancefitnessandbodyskilling6edit.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling/dancefitnessandbodyskilling6.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling/dancefitnessandbodyskilling5edit.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling/dancefitnessandbodyskilling5.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling/dancefitnessandbodyskilling4edit.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling/dancefitnessandbodyskilling4.jpg)
(http://i28.photobucket.com/albums/c237/syberspunk/TS2%20mods/dancefitnessandbodyskilling/dancefitnessandbodyskilling8.jpg)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: nectere on 2005 December 21, 20:37:12
Ok thanks for checking, I guess I just never noticed it before then.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: myskaal on 2005 December 22, 03:08:08
Quote
I have never noticed sims dancing alone in a house alone getting a rise in social, it was rising at the same rate as the Fun motive.
Definately not the hack that's rising social. It is a change from the base game, but whether it came with Uni or NL I don't know. Whichever, social rises when dancing alone without the hack.

Thanks for doing this one, Syberspunk!


(oo stealth post?.. I don't think I've even said Hi here yet.

Hi!)



Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: veilchen on 2005 December 22, 16:09:26
Well, I tested it extensively and I'm happy to report that it works like a charm. I have plenty of mods installed, as well as NL and Uni. No conflicts or anything of the kind are popping up. The same goes for your other mod, adult/teens can dance together again, and no problems in game.

I just wonder why maxis 86ed that feature in the first place? Agreed, some of those moves are provocative, but it's not exactly dirty dancing or a latin hot-step.

As far as the social motive goes, I noticed that too. It increases when dancing alone, goofy, regular and the smustle (that name still cracks me up). I thought it was just another maxis glitch though.

/me hugs Steven

Thank you so much, I really appreciate these mods.

And of course: Hello Myskaal ;D


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Rascal on 2005 December 23, 02:49:30
Thanks for this! ;D

I'm just reporting that it seems to work fine in the base game (no eps).


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Emma on 2005 December 23, 13:49:40
Ahhh! It is goofy dancing that raises it? You can't even tell them to do that!  >:(

Thanks for looking into it-I will be waiting for this fix if you can manage it :)

*sits in thread-waiting* :D


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: idtaminger on 2005 December 23, 19:00:12
I love the features of this, but is there any way to get rid of the skill bar on top, while they're dancing, and yet still have them skill? It really ruins the group pictures at parties, unfortunately. And yet, how stupid is it for sims not to build body skill while dancing?


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: windy_moon on 2005 December 23, 22:08:12
Been playing with this for two days.

Yippppppeeeeeee!!!!!

Instead of saying "Thank You! This is Great!"

let me just report that your wonderful hack works wonderfully with no issues in my game.   ;)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: syberspunk on 2005 December 24, 06:08:29
I love the features of this, but is there any way to get rid of the skill bar on top, while they're dancing, and yet still have them skill? It really ruins the group pictures at parties, unfortunately. And yet, how stupid is it for sims not to build body skill while dancing?

I'll try and take a look at this when I can. At a cursory glance, it won't be that easy (at least for me...) I may have to steal borrow more code from a certain someone who's More Awesome Then me. ;)

But we will see what I can come up with. :)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sandilou on 2006 February 12, 21:46:11
Is this still okay post Patch, Ste?  I'm about to add it to my test neighbourhood.  Reading through the Patch checklist, I can't see anything that might relate to this mod and cause a conflict, other than a change to the skill level required to use the Electrosphere. 


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: syberspunk on 2006 February 13, 06:17:55
Is this still okay post Patch, Ste?  I'm about to add it to my test neighbourhood.  Reading through the Patch checklist, I can't see anything that might relate to this mod and cause a conflict, other than a change to the skill level required to use the Electrosphere. 

I actually haven't installed the patch yet myself, but I would tend to agree, as you've said, taking a look at Pescado's list of changes, I don't see anything immediately that would interfere with this hack. The skill level thing for the electrosphere is probably something specific to that object. I can't see how it would affect skilling from by radios or music related objects.

I wouldn't think that they would change something on a global scale either if it was just a problem regarding a specific object. So I would venture to guess that this hack should be safe. But please try it out and let me know if you have any problems. I will probably get around to installing the patch sometime later this week. :)

Ste

PS. I plan to eventually look into the seeing if the skilling bars are removable/hideable (hidable? er... whatever :P). But, since it's working right now as is, I kinda don't want to screw around too much with it and I'm too lazy right now to dig around. The reason why the other three "skills" (Dancing, and probably Pool and I don't even remember what the 3rd was supposed to be, Romantic maybe? But I don't think that is even really built up anywhere) are hidden is that they are stored differently. Well, I am assuming the pool skill is similar to the dancing skill. Dance skill is stored as a token along with Dance experience. Don't ask me what the difference is, and why there are two types of tokens. I didn't design it and I don't want to think too much about it. :P But as I understand it, experience is built up, and then after reaching certain levels, a new "point" is added to Dance skill.  This is different from how the other "regular" skills are stored, which as I understand it, are actual individual fields for individual Sim "person data" which have values that range from 0-1000. All that stuff happens "beneath the game surface" and the user only sees individual points 0-10.

Once again, I probably explained more stuff than necessary, but for anyone who was curious, I figured why not kill the cat, or kittens. Whatever. ;)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sandilou on 2006 February 13, 17:36:05
Ste, its been working fine post Nightlife Patch2 alongside your other mods 'Dance Together' and 'Dance Goofy'.  I haven't used your workout feature yet.  It is showing up as an option on the Sim as programmed.    Thanks again for adding these fantastic features.  I've been using your Apologize Fix for ages, so thank you for that too. :-*

Edit:  Active workout works fine.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: qvcatullus on 2006 February 15, 16:20:18
Half as genuine praise, and half just to annoy JM --

I finally got around to plugging this one in, and is does indeed work great! I was amused to see a toddler start dancing along with the music and start getting body points -- don't know if that was an intended feature or happened via bug in my game, but it made me laugh.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: jrd on 2006 February 15, 19:34:42
I noticed that Sims that dance to the medium cheap stereo don't show the progress bar. Is this just a cosmetic issue?


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: ThyGuy on 2006 February 15, 19:50:08
They continue to do that stupid ass dance that causes other sims to show the "someone has lost their marbles!" animation, which doesn't cause any skilling. Getting them to do the normal dance is a struggle and half the time they switch back to the moron dance.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: syberspunk on 2006 February 15, 21:22:01
Half as genuine praise, and half just to annoy JM --

I finally got around to plugging this one in, and is does indeed work great! I was amused to see a toddler start dancing along with the music and start getting body points -- don't know if that was an intended feature or happened via bug in my game, but it made me laugh.

I noticed that Sims that dance to the medium cheap stereo don't show the progress bar. Is this just a cosmetic issue?

I'm not sure which one is the medium cheap stereo. I'll take a look at all the stereos and check this out today. However, this is a global hack, and should pretty much affect all stereos, music created by instruments, the DJ Booth, and the Karaoke machine.

The thing is, I hacked the global regular dance routines, so any sim that uses regular, non-goofy dancing will gain body skill. So yeah... that means that toddlers and children will probably, apparently gain body skill. I'm not sure if they also gain dancing skill/experience at that stage. But... for teens and up, if they do not have sufficient dancing skill/experience, then they will use the Dance Goofy routines, which I left alone. This is intentional and "by design" since in my opinion, I felt that if sims don't know how to dance, they won't really be working out as much, and therefore don't deserve to gain body skill just yet. However... after sims have gained enough dance skill/experience, where they start to dance like "normal" they should be able to benefit from my hack.

If you look at this post (http://www.moreawesomethanyou.com/smf/index.php?topic=2383.msg67313#msg67313), you can see, in the last pic, Mary-Sue and Lilith are doing the Goofy Dance, and therefore do not gain body skill. However... in the very first post, you can see by then, Mary-Sue has gained enough dance skill to now actually gain body skill. Again, I felt that this would be one way to balance the mod, so it isn't super cheaty. ;D Feel free to hack it and make your own changes. For now, I probably won't tweak this any further. If I feel like it, I may look into removing/hiding the skill bars. But other than that, no further design changes are planned.

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: jrd on 2006 February 15, 22:03:01
I forgot about the 'some dancing skill required' bit. After more dancing sessions the skillbar did appear.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: ThyGuy on 2006 February 15, 22:42:55
Ah, I understand. They have to dance like morons for a little bit before they learn to start dancing for skill. This explains while this mysteriously dissapeared for sims after they danced for a little while.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sandilou on 2006 February 15, 23:08:11
I like the skills bar - it makes it obvious that the hack is working. 


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sleepycat on 2006 February 15, 23:30:15
I like the skills bar - it makes it obvious that the hack is working. 


same here!


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: cheriem on 2006 February 15, 23:46:59
The reason behind hiding the skill bar was for movie makers.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: HelloKit on 2006 February 16, 17:07:02
The reason behind hiding the skill bar was for movie makers.

There are cheats to hide overhead indicators for movie makers... which they'd have to use anyway to hide other skill bars and everything else. I would leave the hack as is.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: idtaminger on 2006 February 18, 23:28:04
I don't want it so much for movies/stories as for random documenting of my sims lives. So it's not so much meticulously planned pictures as just sort of fun documenting. And a million skill bars at a raging party just kills the pictures. A no-skill bar skill hack would be very helpful. Glad to know that you're still working on it.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sleepycat on 2006 March 05, 15:53:24
Anyone know if this one works with OFB?



I really love this one and hate removing it!!! but I know Maxis changed the dancing atleast a little for the children to dance with adults and teens, standing on their feet...


Someone posted over at mts2 that risky woohoo is working with OFB so I'll keep that one in and see what happens.  ;)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sandilou on 2006 March 05, 18:24:29
Sleepycat I'm going to add this one back in too, but I don't have a kiddie in my test game, so I'll quickly  make a family and test it out.  I really like this mod too.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sleepycat on 2006 March 05, 19:39:52
Thanks Sandilou  :)  I'll be crossing my fingers!


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sandilou on 2006 March 06, 07:00:49
Sleepycat, the parent and child dance together works fine on this.  The skill bar shows after your sim has been dancing for a while - but not initially.   I'd forgotten about that feature.  The skill building is pretty slow though.  I still need to check to see what happens when the sim has completed a body point. 


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: Sleepycat on 2006 March 06, 13:34:30
Thanks Sandilou  :)

I will leave it in for now then. I plan to install OFB in alittle while, once I check on a few more hacks  ;D


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling
Post by: cwykes on 2006 March 06, 17:45:41
I'm playing with base game only and tried it today.  Dance together works just fine.  Unfortunately it screws up dance Solo - it drops straight out of the queue so you can't use that option at all.  As it's pretty useful at parties, I'm going to take the hack out of my game.  I tried it on several lots - same problem.  Could be a conflict rather than a problem with the hack as I'm a download junkie, so don't worry about it.  Thanks anyway.  I'll try it again when I get OFB.

Out of curiousity - what level of skilling is it giving you? same as hifi, tv, yoga?  didn't see that posted.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/6/2006)
Post by: syberspunk on 2006 March 07, 04:49:07
I'm playing with base game only and tried it today.  Dance together works just fine.  Unfortunately it screws up dance Solo - it drops straight out of the queue so you can't use that option at all.  As it's pretty useful at parties, I'm going to take the hack out of my game.  I tried it on several lots - same problem.  Could be a conflict rather than a problem with the hack as I'm a download junkie, so don't worry about it.  Thanks anyway.  I'll try it again when I get OFB.

Sorry to hear that it doesn't work in the base game. I'm not sure how exactly I could trouble shoot that (I'm kind of lazy and unwilling to go through uninstalling and testing in just the base game :P). You say it drops out of the queue... have you tried playing with debug mode on and seeing if it generates any kind of error logs/messages? Can anyone else with the base game only confirm this? Please let me know or post any error logs if you manage to get any. If I have time, I will try to look into this and see about making a base game only compatible version.

Out of curiousity - what level of skilling is it giving you? same as hifi, tv, yoga?  didn't see that posted.

I wrote this in the first post:

To balance this skill gaining, I have also added slight and increased motive decay to Energy, Comfort, Hunger, and Hygiene. Also, the skill gain should pretty much be the same speed as the Work Out interaction with Stereos. So, you will gain body skill, but it will be fairly slow.



Update

Minor update for OFB. There is a new BHAV which I think allows Sims to watch others dancing. I included it in the OFB version 1.01. The package itself is the same name, so you can simply overwrite your existing one. Please make sure you download the correct version i.e. use the OFB one only if you have OFB.

If you use the OFB version without having OFB, you may experience problems. On the flip side, there is no real "harm" using the older version, but you may lose some functionality i.e. presumably this new Watch interaction that seems to only be available in OFB.

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/6/2006)
Post by: cwykes on 2006 March 12, 15:30:50
I wouldn't worry about getting it to work in base game only..  I don't find many people playiing base game only apart from newbies.  By the time people are addicted enough to find nice mods like this they usually have the EPs.  I posted mainly for info.  I could run it with debug on and see what happens, but I'm lazy too. ;D  I'll try it again with OFB.

sorry for the stupid question - same level as stereo workout was a good choice. 


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/6/2006)
Post by: cwykes on 2006 March 13, 19:47:01
Ran it with debug on and it does give an error message about a bad gosub tree number.  Here's the first part of the error log.  I don't have much experience with them, so hope this is the useful bit.  I only tried it on the cheap stereo.

Object id: 147
name: N004_User00058 - Paul
Stack size: 5
Error: Bad gosub tree number.
Iterations: 73
  Frame 4:
    Stack Object id: 250
    Stack Object name: Stereo - BoomBox
    Node: 7
    Tree: id 8196 name 'Interaction - Dance Solo' version -32698
    from StereoGlobals
    Prim state: 0
    Params: 250    Locals: 250 0 0
  Frame 3:
    Stack Object id: 250
    Stack Object name: Stereo - BoomBox
    Node: 21
    Tree: id 8233 name 'Function - Main - Process Autonomy' version 51
    from PersonGlobals
    Prim state: 0
    Params:    Locals: 250 0
  Frame 2:
    Stack Object id: 147
    Stack Object name: N004_User00058 - Paul
    Node: 6
    Tree: id 8283 name 'Function - Main - Loop' version 91
    from PersonGlobals
    Prim state: 0
    Params: 0 20 1    Locals: 0
  Frame 1:
    Stack Object id: 147
    Stack Object name: N004_User00058 - Paul
    Node: 5
    Tree: id 8193 name 'Function - Main' version 69
    from PersonGlobals
    Prim state: 0
    Params:    Locals: 1 20
  Frame 0:
    Stack Object id: 147
    Stack Object name: N004_User00058 - Paul
    Node: 1
    Tree: id 4096 name 'Function - Main' version 2
    from N004_User00058
    Prim state: 0
    Params:    Locals:


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/6/2006)
Post by: Sleepycat on 2006 March 13, 23:01:03
I have to say I almost fell off my chair laughing the other night when one of my sim toddlers decide to dance to the music...and got a skill bar over her head  ;D


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/6/2006)
Post by: syberspunk on 2006 March 15, 03:25:19
sorry for the stupid question - same level as stereo workout was a good choice. 

Not a stupid question at all. Hopefully I try to provide as much info in my first posts, but maybe how I present it might not always be clear. :)

Ran it with debug on and it does give an error message about a bad gosub tree number.  Here's the first part of the error log.  I don't have much experience with them, so hope this is the useful bit.  I only tried it on the cheap stereo.

DO you get this error in the base game? In your previous post, you said you were getting OFB. Is this an error that you get in the base game alone? Or are you now getting this error in OFB? If this is the case, do you only have the base game and OFB? Just to be clear, you do NOT have Uni or NL. Right?

I will try and take a look at this sometime tomorrow as I continue the process of rebuilding my machine.

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/6/2006)
Post by: cwykes on 2006 March 15, 08:05:21
I'm still running base game only.   I don't have Uni or NL and don't particularly want them.   I'm going to add OFB this week I hope.  I'll let you know if the error disappears when I get OFB.   

I don't think Maxis added new dances in Uni did they?  So my guess is Maxis must have changed the coding on the stereos to add the new dance options in NL.  From that, I'd guess your Mod works on the NL version of the steros but not the earlier one.  I'm still curious as to whether I'll get the NL dance options in OFB, whether my stereo will be unchanged, or whether I'll get new coding with NL options shut off.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: syberspunk on 2006 March 16, 20:07:50
I'm still running base game only.   I don't have Uni or NL and don't particularly want them.   I'm going to add OFB this week I hope.  I'll let you know if the error disappears when I get OFB.   

Ahh. I see. :)

I don't think Maxis added new dances in Uni did they?  So my guess is Maxis must have changed the coding on the stereos to add the new dance options in NL.  From that, I'd guess your Mod works on the NL version of the steros but not the earlier one.  I'm still curious as to whether I'll get the NL dance options in OFB, whether my stereo will be unchanged, or whether I'll get new coding with NL options shut off.

My guess is that it will most likely be changed. Social interactions have pretty much all changed in the way that they are tested. I don't recall if this occurred in Uni or NL first, but it is pretty much part of the code now, so all future EPs will work the same, unless they change it again. ::)

Anyways, since I've been rebuilding my machine the past few days, I am finally at the process of installing TS2. I figured I would start off with just TS2 alone so I could see what specifically the problem might be. I could have done this anyways, but now I could actually test it in the base game alone. I've added a base game ONLY version, so you can go ahead and test that one out. The file has the same name, but zipped up in a different archive, so you can just overwrite the other version you have. Let me know if you have any more problems, but from my test, which is essentially in a clean, fresh install, it seems to work.  :)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: Sleepycat on 2006 March 25, 07:50:06
syberspunk, got a couple questions for you  :D


Do sims gain relationship points when they "dance together"? 

I'm asking mostly because they don't seem to and that bugs the hell out of me. I noticed the other night that when children "dance together" with a teen or adult, neither seems to get anything out of it, shouldn't they get alot of "fun" and end up with a better relationship?  I know they certainly sound like they are having lots of fun  :-\


If they truly don't get shit for dancing together (I could be mistaken)  can you add it?


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: syberspunk on 2006 March 25, 08:13:12
syberspunk, got a couple questions for you  :D


Do sims gain relationship points when they "dance together"? 

I'm asking mostly because they don't seem to and that bugs the hell out of me. I noticed the other night that when children "dance together" with a teen or adult, neither seems to get anything out of it, shouldn't they get alot of "fun" and end up with a better relationship?  I know they certainly sound like they are having lots of fun  :-\


If they truly don't get shit for dancing together (I could be mistaken)  can you add it?

Hrm... good question. But first... this requires clarification:

The Dance Interaction which I have modified is actually unrelated to the 'Dance Together' option that allows children to dance on the toes of teens or adults. So... are you asking Only about the Dance on Toes interaction? Or have you noticed that social and relationship do not change with the Dance Together interaction (which is separate interaction altogether, even if the Pie Menu option shows up with the same label).

Usually, all social interactions have a 'Set Result' BHAV, which gets called after a social is chosen. This BHAV decides whether or not the social interaction will be successful (accepted) or unsuccessful (rejected). Acceptance usually results in a relationship boost (you get a + or ++), and the interaction proceeds between the two sims. Rejection usually results in relationship decay (you get a - or --) and the interaction drops out of queue with sims reacting appropriately.

So, are you saying that even though the interaction gets accepted (or rejected), there is no change in relationship? I think the relationship changes Only when the interaction is accepted or rejected. For most social interactions, this is a one time boost/decay, and AFAIK, it is not something that continuously happens while the interaction animates. I think, in some cases, the boost/decay occurs after the interaction finishes animating, such as the Fight interaction.

However... I vaguely recall testing this in my virually clean/fresh install on my TS2 Hack Testing account, and while I was in the Burbs house, Jennifer got pissed (--) at Lucy for even trying to do the Dance on Toes interaction. :P In one of my test runs, I did notice Lucy and John do it successfully, but I did not catch them at the point when it was first initiated, so I did not see any +/++ relationship change.

I'm actually going to do a test of something else I'm working on. So while I'm in the game, I'll take a look see what happens. If there is no relationship change, then I'll go dig through the code and see if/what needs fixing. :)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: Sleepycat on 2006 March 25, 08:54:37
I figured I would ask you about this because I love this dance skilling hack and if "dance together" needed a fix I wanted to make sure it would play nice with this skilling one and your other dancing one.

I am talking about the "dance together" between children and teens/adults - the dance on feet.  I can't for the life of me remember ever noticeing any problem with teens/adults dancing together (love that hack also btw) or adults/adults.

Some of my sims love to "dance together" with their kids (or younger siblings) but they never seem to get anything out of it - no fun, no relationship boast, nothing  :(

When a toddler aged up to a child, he and his sister chose to "dance together" but they never at any point got a relationship boast, same when he danced with his parents (as far as I could tell) I've tried to play close attention but alot of the time they decide to dance together while I'm busy with another sim, so I could just be missing it but... I'm used to setting my children to doing something with their parents/siblings that increases their relationships and takes abit of time, like chatting and stuff so "dance together" seemed like it would be perfect (all my sims have radios/stereos cause I like listening to music while I play and I added mp3s so it's good music *laughs*)

I was going to try and do more of a test on this because it really is bugging me (and has been since installing OFB and seeing the "dance on feet" for the first time) but haven't been able to play for a couple days  :(


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: syberspunk on 2006 March 25, 11:42:28
For a Sleepycat, you don't sleep much, do you? j/k ;)

Probably just because it is 5am here and I've been awake all night, when I really should be sleeping instead. Lol :D

Anyways, I just did a quick test, and initially it does appear that there is no relationship boost. The Fun and the Social needs go up, but I did not see any +'s either. BUT!!! This seems to be one of those interactions where the +'s occur after the interaction exits. If you check the regular Dance Together interaction, between adults (which I just did), that relationship boost also happens after the interaction exits. I had John Burb and Lucy dancing together, and when I didn't see the relationship boost, I got concerned. So I bought a radio and went to test the Dance Together between John and Jennifer. As soon as I cancelled out of dancing with Lucy, the + sigh appeared over both John and Lucy's heads, and their relationship went up a little.

Maybe it isn't as noticeable? Because the regular Dance Together showed ++ signs between John and Jennifer. *shrugs*

But it looks like it is not broken. At least for me. Hopefully you don't have any problems or other hacks that might be interfering with it. As far as I can tell, none of my mods (my own or the ones I use by others) affect this. Maybe check again just in case. :)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: Sleepycat on 2006 March 26, 01:39:58
*laughs* my sleeping hours shift alot, right now I'm awake nights and sleeping during the day. with my illness when I sleep dosen't matter much cause I'm still exhusted when I wake up  :(   Sometimes I get so sick of having to go back to bed that I fight it and sometimes I sort of "cat nap" during the day or night, then of course theres the times I have insominia and can't get to sleep at all  ::) 

sleepy fits as a short version of "always extremely exhusted"  ;)

Anyway, I'll pay even more attention to my sims dancing together, I'm probably just missing it since I may have been looking for it at the wrong time. Thank you very much for checking it out for me!


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: Talismana on 2006 April 17, 21:05:53
I realize that I am way, way late to this party but thought to leave some feedback re this mod...I run the base game only because, like you, Syberspunk, I play Very slowly (hmmm...some might say compulsively) and being relatively new to the game, I wanted to learn the base inside and out before I added any of the EPs.

I experienced the same issues as cwykes--the dance solo's dropping out of queue, but unlike cwykes, I'd be thrilled if, and when, you discover the time or inclination, this might be corrected for those of us who do run the base game. I'm not pushing for it as I realize you've much more on your plate, I only wanted to let you know that there Is some interest in this hack for use with the base game, and I doubt I'm the only one.

In any case, I also wanted to thank you for all the work you've generously shared with the less awesome among us, as well as for the effort you expend to support it.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: syberspunk on 2006 April 18, 21:30:18
I realize that I am way, way late to this party but thought to leave some feedback re this mod...I run the base game only because, like you, Syberspunk, I play Very slowly (hmmm...some might say compulsively) and being relatively new to the game, I wanted to learn the base inside and out before I added any of the EPs.


Whoops. I did have a base game only version. I either forgot to upload it here (I have it up over at MTS2) or I forgot to re-upload it after the whole "site attack" drama. :P

Anyways, please try the base game version and let me know if it works. If you have problems, turn on debug mode, test it 'in-game' and post a .zip file of the error log if possible. Thanks :)


In any case, I also wanted to thank you for all the work you've generously shared with the less awesome among us, as well as for the effort you expend to support it.

No problem. I'm glad to see people enjoy the few things that I have made and I seem to spend more time modding than actually playing. I was tempted to say 'enjoy' but I'm not quite sure if that is the right word for it. lol :D It's more like I feel obligated to do it, partly out of love and partly out of a sense of 'duty' or something. ;)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/16/2006)
Post by: Talismana on 2006 April 19, 10:24:03
Oh, excellent! Thanks for the heads up, syberspunk. I'll test this out later today and be certain to report back to you re how it turns out :)

...and, welp, if you feel a responsibility, and an inclination, to help keep the rest of us happier with our gameplay? Well then, who am I to attempt to sway you from your admirable purpose? ;)



UPDATED: Well.....hah, it isn't exactly "later today" but I've Finally gotten around to testing the base game version of this mod, and I'm pleased to report it works like a charm! Such a logical mod which renders it a tad more sensible, yes? Bit by bit, you, and modders like you, are remaking this game into what it ought to have been the first time 'round, and the less than awesome remain very much in your debt.

Thank you again for looking out for even the lowly base gamers among us 8)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 10/20/2006)
Post by: syberspunk on 2006 October 20, 23:00:15
Pets compatible version available. Again, although the previous version may still appear to work, it has a BCON value that is clobbering a new set of BCONs that are supposed to be used for Pet related stuff. if you have Pets, you should update to the newer version, otherwise you may experience unpredictiable behaviour in game.

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 10/20/2006)
Post by: pioupiou on 2006 October 20, 23:22:23
You've upload the goofy dance fix in this thread for the pet version.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 10/20/2006)
Post by: syberspunk on 2006 October 20, 23:44:14
Doh! Sorry about that. :P I really hate this part about modding, updating hacks and what not, and then goin around updating threads and stuff.  ::)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 10/20/2006)
Post by: LadyCrimsonSkye on 2006 October 23, 07:00:22
Thank you for this!  I can't tell you how excited I am to try this in my game! :)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 10/20/2006)
Post by: Nec on 2007 March 17, 15:51:28
Here is the error log from the dancing to instruments. The dancing sim errors, but the sim playing jumps out of playing the instrument, too. Hope this helps. I love this hack  ;D

[attachment deleted by admin]


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 10/20/2006)
Post by: syberspunk on 2007 March 17, 22:16:37
Here is the error log from the dancing to instruments. The dancing sim errors, but the sim playing jumps out of playing the instrument, too. Hope this helps. I love this hack  ;D

Thanks for the error log Nec.  I was able to confirm the bug and I am pretty sure it should be fixed now.  Please try it out and let me know.  :)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: Nec on 2007 March 18, 00:40:47
Anytime, Ste :)

So far so good. No errors, though the dance animation freezes on the aspiration reward - The Rock Hammer guitar. Both sims jump out of the action, regardless of who you cancel. Animations seem to be weird on that anyway, so I personally blame it on that.  I have a few custom pianos I am going to check on, but I wanted to let you know that it seems to be fixed with the MEAxis instruments.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: syberspunk on 2007 March 18, 17:51:18
Cool, glad it worked so far.  Did you get any error logs with the aspiration reward?  Do you mean career reward?  I haven't even looked at some of the new stuff yet.  Post a log if you get one and I'll try and see if it's related to my hack. :)

Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: Nec on 2007 March 18, 18:06:17
Yes, career reward...d'oh! And no error logs from it yet. You rock  :-*


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: Magicmoon on 2007 August 15, 03:52:23
Why did this Sim gain Creativity instead of fitness?

He was autonmmously dancing while his wife was skillinating at the piano. I probably should have taken a pic of his skills, but didn't realize it until it was too late. I believe that he actually gained a creativity and not a body skill point, but I'm not 100% sure because I don't know what those stats were before he started dancing.

(http://i75.photobucket.com/albums/i318/magicteeters/creativitydance.jpg)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: syberspunk on 2007 August 15, 16:56:27
Weird.  I suppose it could be a typo.  I'll try and look into that, if not tonight, then sometime soon.  Thanks for letting me know!

ETA:

So, I took a peek at the code:

Quote
[global 0x01D7] Skill - Start (4 args:
  Skill ID (Const 4D8X)=Const 0x011B:0x05 ("Body" Value: 0x0011),
  Speed Mod(31 to 10000%)=Temp 0x0000,
  Interaction Object ID=Stack Object ID 0x0000,
  Special Personality?(+Skill Gain)=Literal 0x0000)

so... ??? *shrugs*  I'm not sure why this would happen.  I'm hoping it's a total fluke.  I'll try and find time to test this in game and see if I get the same problem.  But afaik, it looks like it should work.  I guess I'll have to get back to you.

The only thing that I'm thinking about, is maybe... the game got confused about tracking which sim is building what skill.  Maybe it crossed wires and thought the sim dancing was building  creativity, when it really shoulda been the sim that was playing the piano?


Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: Ethendrelle on 2007 August 21, 05:42:39
I experienced the same thing as magicmoon: a sim was dancing to the piano, and the popup stated that he gained creativity. I didn't think to check his stats before he started dancing (I didn't realize he was dancing...). However, afterward, he had 3 creativity points and 1 body point. The dancing sim was a child, and I'm pretty sure he hadn't been doing much, if any, other body skilling (making it likely he really did gain a body point). For certain, he hadn't been swimming, although I just realized he could've danced to the stereo in the past. *shrug* I'll try to keep an eye on the dancin' foolssims.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: syberspunk on 2007 August 21, 14:37:31
Hrm... this is very odd... I'll have to play test this in my game and check it out.  Curious, for those of you that had this happen, have you tried it with sims dancing to other instruments (i.e. the guitar, drums, etc.)

I think the DJ booth and the karaoke machine should be using the stereo globals.   So, theoretically, those should be ok.  I think the other danceable music is from ownable cars.  Anyone know if any of those also have weird problems with body skilling?


Ste


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: notveryawesome on 2007 August 25, 16:48:11
As far as I can tell, only the dialogue box is incorrect (at least in my game). This happens with the DJ booth, as well as the instruments, but it's the body skill that increases, even though the dialogue box indicates an increase in creativity skill.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: trudy on 2007 September 14, 11:55:20
Is this still safe with BV?


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: jsalemi on 2007 September 14, 12:34:26
Ste's BV compatibility list can be found here: http://www.moreawesomethanyou.com/smf/index.php/topic,9446.0.html

(And reading is STILL fun-damental.  So is using the Search button on top, rather than asking in every damn thread...)


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: trudy on 2007 September 14, 12:43:14
There it is, I though there was none, I have been reading for days now but the search function is not helping much. Iīm sorry since I did not find anything I though this would be the place to ask, since it was a question about this mod.
Also, I donīt think I asked in every thread, only in two, but I gess one would have been safer, Iīm sorry.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: witch on 2007 September 14, 20:39:26
Also, I donīt think I asked in every thread, only in two, but I gess one would have been safer, Iīm sorry.

Actually 'none' would have been safest. Show us your ninja skills with the search button.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: trudy on 2007 September 15, 09:00:19
itīs not that I dinīt try... I just kept getting no results. I have no clue as to why. I though it might have been a tipo but i used the exact same search today and it works. I tried doing a google search on maty. I read syberspunks latest postings, nothig helped. I now realise my mistake was asuming news about the hacks would be in the forum about hacks. Itīs easy enogh to find in the other one.
But itīs not like I wrote a "help me plxxx" in the podium. I just wanted to ask about this hacks. Actualy i was pretty sure about one and just wanted confirmation. Where would be the righ place to do that? Or is that forbiden?
Just give me a break, I canīt see how asking about a hack in the thread of a hack can be worse than starting a discussion in it that is totaly unrelated?
Where is the harm? If you didnīt want to reply donīt. Maybe someone would have hab spezific information about this hack and it would have been in the right place.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: jsalemi on 2007 September 15, 14:29:46
Read the FAQ in the Podium, and you'll see that messages asking about whether a hack has been updated yet for a new EP/SP is pretty unwelcome here, and will get you poked with sharp, pointy sticks.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: Venusy on 2007 September 15, 14:39:04
Trudy is right about one thing: Syberspunk's BV compatibility list is not showing up on Google (http://www.google.com/search?q=site%3Amoreawesomethanyou.com+bon+voyage+syberspunk&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-GB:official&client=firefox-a). However, searching using the MATY search (for "bon voyage syberspunk") lists it as the first result.

EDIT: If you keep getting no results, check that you are searching all of MATY, and not just one subforum.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: trudy on 2007 September 15, 15:47:29
I am sure I searched all of Maty it just did not work, I tried many times. I have no clue as to why it works today and did not work yesterday.
Actualy.. clinking on your link, it now shows up on google. Are you making fun of me, or didnīt it show up for you?

I read the FAQ and I though it was about not bothering the modders to update stuff, which I was not trying to do, I just wanted to now if it needed updating in the first place. I just though there would be lots of people around that could help with a simple "yes" or "no" since I had allready wasted half a day searching. Iīm sorry if I hit someones nerve with it, I never imagined it was such a high crime.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: Venusy on 2007 September 15, 16:12:12
Actualy.. clinking on your link, it now shows up on google. Are you making fun of me, or didnīt it show up for you?
It didn't show up for me before, but it does now. Odd.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: witch on 2007 September 15, 21:52:58
Iīm sorry if I hit someones nerve with it, I never imagined it was such a high crime.

I opened three threads in a row to discover badly spelled, non-grammatical posts from you, wanting to know if things had been updated. Hit a nerve? No, hell if I'd wanted to be abusive I would have written my posts far differently, I was actually being quite gentle on you and trying to give a hint or two.

Why is this behaviour a MATY crime? If you glance up at the top right corner of the screen you'll see we have 7070 members. Imagine if every poster who couldn't use the Search button were to post asking the same questions. We get a rash of this every time an EP is released, therefore we have rules to try to stop this, or at the very least minimise the practice.

Posters at this site are mostly adults who have mastered basic spelling and grammar, including those with English as a second language, they're often better than native speakers. The regulars don't want MATY to end up looking like the BBS so we work hard to make sure it doesn't happen.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: trudy on 2007 September 16, 09:13:37
I know, thats why I said Iīm sorry. Itīs just Iīm normaly really good at seaching, but since the maty-search and even google turned up nothing, I though asking was the only way. Thats also why I said asking in 2 was stupid, one would have been enough to find out my mistake.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: pioupiou on 2007 September 16, 12:37:52
Oh please !! stop jumping at trudy's throat like that, it becomes annoying. S/he admitted her/his mistake, apologizes... I don't think s/he deserved such reaction....

Nevermind; concerning the dancing in BV, the dance together option is back between adults and teens, but it gives me some strange results in game. Sims that are family seem to be able to dance together (teen/adult) just fine, but it doesn't work between non family sims : one teenager tried to dance with his step father : they rapidly stopped with bad relationship points (wether the step father or the teen started the interaction). I need to investigate more and see if the family status is the culprit.


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: witch on 2007 September 17, 08:10:04
Oh please !! stop jumping at trudy's throat like that, it becomes annoying. S/he admitted her/his mistake, apologizes... I don't think s/he deserved such reaction....

I was replying to a question trudi asked in another thread about why she was getting picked on. I wasn't going to bother to answer until I saw her post here. I'm explaining to her why she is getting the responses that upset her. 


Title: Re: Testers Wanted: Dancing with Fitness and Body Skilling (Updated 3/17/2007)
Post by: baratron on 2007 October 01, 22:40:23
I just came back to update all my hacks for Pets (finally installing it, lol!), and thought I'd thank you again for the Pets version :D. I recognise that it's a PITA to have to update things and deal with new compatibility issues.